Iron Tager(BBCS): Unterschied zwischen den Versionen

Zeile 189: Zeile 189:
'''5A:'''
'''5A:'''
*5A,5B/2B,3C,22D (613/652dmg,11%Heat)
*5A,5B/2B,3C,22D (613/652dmg,11%Heat)
*5A,5B/2B,3C,5B,4D (749/796dmg,11%Heat) Ideal um den Gegner in der Corner zu halten.
*5A,5B/2B,3C,5B,4D (749/796dmg,11%Heat) Ideal um den Gegner in der Corner zu halten.
*5A,5B/2B,3C,2B,2C,623C, ...
*5A,5B/2B,3C,2B,2C,623C, ...
**236B, 22D (1731/1808dmg,29%/27%Heat) Standard BnB.
**236B, 22D (1731/1808dmg,29%/27%Heat) Standard BnB.
Zeile 197: Zeile 199:
**6C,j.D (1745/1826dmg,28%)
**6C,j.D (1745/1826dmg,28%)
**2D (1644/1722dmg,24%Heat)
**2D (1644/1722dmg,24%Heat)
*5A,5B/2B,41236D, 2C, 623C, ...  
*5A,5B/2B,41236D, 2C, 623C, ...  
**236B, 22D  (1709/1793dmg,28%/31%Heat)
**236B, 22D  (1709/1793dmg,28%/31%Heat)
Zeile 205: Zeile 208:
**2D (1623/1699,23%Heat)
**2D (1623/1699,23%Heat)
**623C(whiff),6B,623C (1924/2011dmg,33%Heat)
**623C(whiff),6B,623C (1924/2011dmg,33%Heat)
*5A,5B/2B,3C,5C,6A,623C, ... '''VS:Rachel,Tager'''
*5A,5B/2B,3C,5C,6A,623C, ... '''VS:Rachel,Tager'''
**236B, 22D (1739/1818dmg,29%Heat)
**236B, 22D (1739/1818dmg,29%Heat)
Zeile 212: Zeile 216:
**6C,j.D (1753/1836dmg,28%Heat)
**6C,j.D (1753/1836dmg,28%Heat)
**2D (1652/1732dmg,24%Heat)
**2D (1652/1732dmg,24%Heat)
*5A,2B,2C, 623C, 623C(whiff),6B,2C,623C, ... '''Mag.'''
*5A,2B,2C, 623C, 623C(whiff),6B,2C,623C, ... '''Mag.'''
**236B, 22D  (2252dmg/39%Heat)  
**236B, 22D  (2252dmg/39%Heat)  
Zeile 219: Zeile 224:
**2D (2158dmg,34%Heat)
**2D (2158dmg,34%Heat)
**236236B, 236236B(follow up), 22D (3616dmg,1%Heat) '''Benötigt 100%Heat'''
**236236B, 236236B(follow up), 22D (3616dmg,1%Heat) '''Benötigt 100%Heat'''
*5A,5B/2B,41236D, 236236B, 236236B(follow up), 22D (3170/3287dmg,1%Heat) '''Verbraucht 100% Heat. Nur Midscreen'''
*5A,5B/2B,41236D, 236236B, 236236B(follow up), 22D (3170/3287dmg,1%Heat) '''Verbraucht 100% Heat. Nur Midscreen'''
*5A,5B,5C,236A, 2A,3C,22D (1013dmg,20%Heat)'''gegen hockende Gegner


'''2A:'''
'''2A:'''
Zeile 241: Zeile 250:
**2D (4145dmg,0%Heat)
**2D (4145dmg,0%Heat)
*6A,41236D, 2C,623C, 623C(whiff), 6B,2C,623C (2655dmg,33%Heat)
*6A,41236D, 2C,623C, 623C(whiff), 6B,2C,623C (2655dmg,33%Heat)
'''2A:'''
*2A,5C,6A,236A, 5A,5B,3C,22D (1234dmg,23Heat)
*2A,5C,6A,236A, 2A,2C,623C (1705dmg,23%Heat)


'''6B:'''
'''6B:'''
*6B,6B,6C,623C, 236B, 22D (2491dmg,29%Heat) Nahe am Gegner.
*6B(FC),6B,6C,623C,...
*6B(FC),6B,6C,623C,...
**236B, 22D (2491dmg,29%Heat)
**236B, 22D (2491dmg,29%Heat)
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'''5C:'''
'''5C:'''
*5C,3C,22D (1289dmg,12%Heat)''' Man muss sehr nahe am Gegner sein
*5C,3C,22D (1289dmg,12%Heat)''' Man muss sehr nahe am Gegner sein
*5C,6A,2C,623C,...
*5C,6A,2C,623C,...
**236B, 22D (3070dmg,27%Heat)
**236B, 22D (3070dmg,27%Heat)
Zeile 272: Zeile 290:
**6C,j.D (3178dmg,26%Heat)
**6C,j.D (3178dmg,26%Heat)
**2D (2995dmg,22%Heat)
**2D (2995dmg,22%Heat)
*5C,6A,3C,2B,2C,623C,...  
*5C,6A,3C,2B,2C,623C,...  
**236B, 22D (3098dmg,33%Heat)  
**236B, 22D (3098dmg,33%Heat)  
Zeile 278: Zeile 297:
**6C,j.D (3160dmg,32%Heat)
**6C,j.D (3160dmg,32%Heat)
**2D  (3017dmg,28%Heat)
**2D  (3017dmg,28%Heat)
*5C,6A,3C,5C,6A,623C,... '''VS:Rachel,Tager'''
*5C,6A,3C,5C,6A,623C,... '''VS:Rachel,Tager'''
**236B, 22D (3112dmg,32%Heat)
**236B, 22D (3112dmg,32%Heat)
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**6C,j.D (3174dmg,32%Heat)
**6C,j.D (3174dmg,32%Heat)
**2D (3031dmg,28%Heat)
**2D (3031dmg,28%Heat)
*5C,41236D, 236236B, 236236B(follow up), 22D (5351dmg,0%Heat) '''Benötigt 100% Heat
*5C,41236D, 236236B, 236236B(follow up), 22D (5351dmg,0%Heat) '''Benötigt 100% Heat
*5C,6A,2C,623C, 623C(whiff), 6B,2C,623C,...  '''Mag.
*5C,6A,2C,623C, 623C(whiff), 6B,2C,623C,...  '''Mag.
**236B, 22D (3710dmg,41%Heat)  
**236B, 22D (3710dmg,41%Heat)  
Zeile 293: Zeile 315:
**6C,j.D (3673dmg,41%Heat)
**6C,j.D (3673dmg,41%Heat)
**2D (3618dmg/37%Heat)
**2D (3618dmg/37%Heat)
*5C,41236D, 2C,623C, 623C(whiff), 6B,2C,623C,...  
*5C,41236D, 2C,623C, 623C(whiff), 6B,2C,623C,...  
**236B, 22D (3608dmg,43%Heat)
**236B, 22D (3608dmg,43%Heat)
Zeile 299: Zeile 322:
**6C,5D (4562dmg,42%Heat)
**6C,5D (4562dmg,42%Heat)
**2D (3514dmg/38%Heat)
**2D (3514dmg/38%Heat)
*5C(CH),2D (1351dmg,8%Heat) Ideal wenn man 5C auf maximal Distanz trifft.
*5C(CH),2D (1351dmg,8%Heat) Ideal wenn man 5C auf maximal Distanz trifft.
*5C(CH),6C,623C, 236B, 22D (2849dmg,24%Heat)
*5C(CH),6C,623C, 236B, 22D (2849dmg,24%Heat)


*5C(CH),623C, 236B, 22D (2805dmg,20%Heat) '''Anti air
*5C(CH),623C, 236B, 22D (2805dmg,20%Heat) '''Anti air
*5C(CH),236B, 2C,623C, 236B, 22D (2737dmg,29%Heat)'''Anti air
*5C(CH),236B, 2C,623C, 236B, 22D (2737dmg,29%Heat)'''Anti air
*5C(CH),6A,623C, 236B, 22D (2865dmg,23%Heat)'''Anti air
*5C(CH),6A,623C, 236B, 22D (2865dmg,23%Heat)'''Anti air
*5C(CH),623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3586dmg,39%Heat)'''Anti air
*5C(CH),623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3586dmg,39%Heat)'''Anti air
*5C(CH),236236B, 236236B(follow up), 22D (5913dmg,1%Heat) '''Verbraucht 100% Heat. Ohne Magnetismus, muss nahe am Gegner gestartet werden.




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*2C(FC),6B,623C, 6B(schritt nach vorne),236A, 5C,6C,2B,2C,623C,...'''Rücken zur Corner.
*2C(FC),6B,623C, 6B(schritt nach vorne),236A, 5C,6C,2B,2C,623C,...'''Rücken zur Corner.
'''5D:'''
*5D(CH),2C,623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3470dmg,39%Heat)
*5D(CH),j.B+C,j.2C,22D (3229gmg,26%Heat) Techable durch den Wurf.
*5D(CH),236236B, 236236B(follow up), 22D (5331dmg,1%Heat) '''Verbraucht 100% Heat
*5D(CH),6C,623C, j.C(whiff),j.B,5C,623C,... '''VS:Rachel,Bang,Ragna,Tager,Litchi,Arakune,Hakumen
**236B, 22D (3454dmg,41%Heat)
**236B, 4D  (3388dmg,38%Heat)
**j.C(whiff),j.2C, 22D (3454dmg,41%Heat)
**6C,5D (3352dmg,39%Heat)
**6C,j.D (3353dmg,40%Heat)
**2D (3361dmg,36%Heat)
'''2D:'''
*2D(CH),5C,623C, 623C(whiff), 6B,2C,623C, 236Bm 22D (2661dmg,38%Heat)
*2D(CH),236236B, 236236B(follow up), 22D (4121dmg,1%Heat) '''Verbraucht 100% Heat


=='''aus Normal Throws'''==
=='''aus Normal Throws'''==
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*360B, 2B,623C, j.D(whiff),j.2C,2B,2C,623C, 41236D, 236236B, 236236B(follow up), 4D(6531dmg,3%Heat) '''Mag.Corner. VS:Arakune
*360B, 2B,623C, j.D(whiff),j.2C,2B,2C,623C, 41236D, 236236B, 236236B(follow up), 4D(6531dmg,3%Heat) '''Mag.Corner. VS:Arakune
'''Sledge Hammer:'''
*236A(CH), 5A,5B,3C,2B,2C,623C, 41236D, j.2C,22D (2202dmg,37%Heat)
*236B(CH), 2B,2C,623C, 236B, 22D (2212dmg,27%Heat)
*236B(whiff/block), 236(follow up,CH), 623C, 236B, 22D (2959dmg,23%Heat)
**'''Erster Hit des Sledge Hammers wird geblockt oder whifft, das Follow up startet dann die Combo.
*236B(whiff/block), 236(follow up,CH), 623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3679dmg,39%Heat)
**'''mag. Erster Hit wird geblockt oder whifft, das Follow up startet dann die Combo.




Zeile 442: Zeile 500:


=='''gegen hockenden Gegner'''==
=='''gegen hockenden Gegner'''==
*5A,5B,5C,236A, 2A,3C,22D (1013dmg,20%Heat)
*2A,5C,6A,236A, 5A,5B,3C,22D (1234dmg,23Heat)
*2A,5C,6A,236A, 2A,2C,623C (1705dmg,23%Heat)
*6B,6B,6C,623C, 236B, 22D (2491dmg,29%Heat) Nahe am Gegner.
=='''auf Counter Hit'''==
=='''auf Counter Hit'''==
'''Normaler Counter Hit:'''
*5D(CH),6C,623C, j.C(whiff),j.B,5C,623C,... '''VS:Rachel,Bang,Ragna,Tager,Litchi,Arakune,Hakumen
**236B, 22D (3454dmg,41%Heat)
**236B, 4D  (3388dmg,38%Heat)
**j.C(whiff),j.2C, 22D (3454dmg,41%Heat)
**6C,5D (3352dmg,39%Heat)
**6C,j.D (3353dmg,40%Heat)
**2D (3361dmg,36%Heat)
*5C(CH),236236B, 236236B(follow up), 22D (5913dmg,1%Heat) '''Verbraucht 100% Heat. Ohne Magnetismus, nahe am Gegner starten.
*5D(CH),2C,623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3470dmg,39%Heat)
*5D(CH),j.B+C,j.2C,22D (3229gmg,26%Heat) Techable durch den Wurf.
*5D(CH),236236B, 236236B(follow up), 22D (5331dmg,1%Heat) '''Verbraucht 100% Heat
*2D(CH),5C,623C, 623C(whiff), 6B,2C,623C, 236Bm 22D (2661dmg,38%Heat)
*2D(CH),236236B, 236236B(follow up), 22D (4121dmg,1%Heat) '''Verbraucht 100% Heat
*236A(CH), 5A,5B,3C,2B,2C,623C, 41236D, j.2C,22D (2202dmg,37%Heat)
*236B(CH), 2B,2C,623C, 236B, 22D (2212dmg,27%Heat)
*236B(whiff/block), 236(follow up,CH), 623C, 236B, 22D (2959dmg,23%Heat)
**'''Erster Hit des Sledge Hammers wird geblockt oder whifft, das Follow up startet dann die Combo.
*236B(whiff/block), 236(follow up,CH), 623C, 623C(whiff), 6B,2C,623C, 236B, 22D (3679dmg,39%Heat)
**'''mag. Erster Hit wird geblockt oder whifft, das Follow up startet dann die Combo.
'''Anti-Air:'''
'''Fatal Counter:'''
=='''Techtraps und Setups'''==
=='''Techtraps und Setups'''==


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