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*Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game. | *Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game. | ||
*Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F | *Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F | ||
*Silber's 2A | *Silber's 2A,5B(f) & 5C(f) play their attack sounds multiple times in rapid succession instead of once. Compare 2A to 5A to hear the difference. | ||
== Combos == | == Combos == |
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