Silber(KOFXI): Unterschied zwischen den Versionen

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*Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game.
*Silber's 6B and 6BB do not have counter hit state during the beginning of their startup. This is an exception to all other command normals in the game.
*Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F
*Has less landing recovery after Saving Shift: only 4F/5F (hit/whiff) instead of the usual 9F/10F
*Silber's 2A plays its "punch" sound twice instead of once. Compare it to 5A to hear the difference.


== Combos ==
== Combos ==
19.071

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