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}} | }} | ||
==Frame Data== | ==Frame Data== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Short List | |||
|- | |||
! Move !! S!! A!! Hit!! Grd!! Note | |||
|- | |||
| 5A(c) ||4 || 4 || +3 || +2 || | |||
|- | |||
| 5A(f)|| 8 || 4 || +0 || -1 || | |||
|- | |||
| 5B(c)|| 4 || 4 || -1 || -2 || | |||
|- | |||
| 5B(f)|| 8 || 4 || -6 || -7 || | |||
|- | |||
| 5C(c)|| 7 || 6 || +5 || +4 || | |||
|- | |||
| 5C(f)|| 12 || 4 || -4 || -5 || | |||
|- | |||
| 5D(c)|| 8 || 2+5 || -2 || -3 || | |||
|- | |||
| 5D(f)|| 14 || 5 || -10 || -11 || | |||
|- | |||
| 5E|| 15 || 5 || KD || -7 || | |||
|- | |||
| 6A|| 16 || 5 || KD || -14 ||Head invul F11-35. Wall Bounce. | |||
|- | |||
| 6A(can)|| 12 || 4 || -11 || -12 ||Head invul F7-29. | |||
|- | |||
| 6B|| 13 || 3 || -10 || -11 ||F1-6 not in CH-state. Airborne F7-30. CH-state F7-15. | |||
|- | |||
| 6BB|| 12 || 4 || KD || -5 ||F1-7 not in CH-state. Airborne F1-15. CH-state F8-15. Landing F16. | |||
|- | |||
| 2A|| || || || || | |||
|- | |||
| small A|| || || || /|| /|| | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Crouching Attacks | ||
! style="width:100px;background-color:#D9D9D9;" | Attack | ! style="width:100px;background-color:#D9D9D9;" | Attack | ||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | ! style="width:100px;background-color:#D9D9D9;" | Hitbox |
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