Silber(KOFXI): Unterschied zwischen den Versionen

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*Has no collision on back ukemi (can run through)
*Has no collision on back ukemi (can run through)
*Silber's 2B is invul during its recovery.
*Silber's 2B is invul during its recovery.
*Silber's back roll has full invulnerability.
*Silber's back roll is fully invulernable: F1-32 invul, 1F recovery (this frame is the "can only guard" frame, which means he cannot be punished).
*Silber has NO invulnerability if doing a regular shift to him, while he is jumping in.
*Silber has NO invulnerability if doing a regular shift to him, while he is jumping in.
*Silber's throw can be saving shifted (character-specific, eg. works with Ash, not with Jazu). This can lead to bugs, eg. when both players trade and go K.O., they become invincible.
*Silber's throw can be saving shifted (character-specific, eg. works with Ash, not with Jazu). This can lead to bugs, eg. when both players trade and go K.O., they become invincible.
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