Shizumaru(SS6)

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Shizumaru
緋雨閑丸
Ss6 shizumaru.png
Tiers & Ranking
Tier: S
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Normals

diagonal j.3C: opens his umbrella.

Specials

Wall 3/9: Triangle Jump.
236S: Projectile.
623S: Shoryuken.
214S: Twirls umbrella. Sucks in.
236D: Reflects projectiles & has a physical hit.
421A: Rekka starter.
>421B: Overhead, does not combo. Soft knockdown.
>421C: Low, does not combo. Soft knockdown.
[S]/[D]/[E]: Hold any button, then release. Button can be switched on the fly. Long charges cause a very powerful hit.
j.2D: Bounces off the opponent
4/2/6:' Choose direction for further bounces
while falling 8A: Floats with umbrella.
>2: cancels float. Full air options after, including another float.
>4/6: can steer while falling
>AB: Followup that looks like 214S.
6321464E (SS2): SD Transformation.

Supers

緋刀流禁じ手 暴雨狂風斬: 236AB: hard knockdown.
緋刀流 暴雨円殺陣: 236BC / 6463214BC (SS2): Shoryureppa. Soft knockdown.

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