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K (→Quick Guide) |
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'''Offense'''<br> | '''Offense'''<br> | ||
: | :Smalljump D is an extremely strong overhead option that can be used repeatedly and combos into 5A even if done very high during the jump. | ||
:5A, particularly after j.D, combos into 623C, which in turn can be super cancelled into ranbu or LDM. | :5A, particularly after j.D, combos into 623C, which in turn can be super cancelled into ranbu or LDM. | ||
:2B chains into 2C, which leads to combos | :2B chains into 2C, which leads to combos |
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