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(4 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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{{SS6 Character | |||
| charname = Rimururu | |||
| jcharname = リムルル | |||
| portrait = [[Image:ss6_rimururu.png]] | |||
|tier_rank = B | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Normals == | == Normals == | ||
:'''3B:''' overhead. No knockdown. | :'''3B:''' overhead. No knockdown. | ||
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:'''j.2S:''' creates an ice platform. Waiting a longer time or jumping makes the platform fall, which has a hitbox. | :'''j.2S:''' creates an ice platform. Waiting a longer time or jumping makes the platform fall, which has a hitbox. | ||
:'''unarmed dash AC:''' needs a minimum dash distance. | :'''unarmed dash AC/AD:''' needs a minimum dash distance. Rimururu trips and falls, dealing damage. First hit overhead. AD-version has a slightly different sprite. | ||
:'''unarmed gauge max dash AC/AD:''' needs a minimum dash distance. Rimururu trips and falls, dealing damage, with more hits, but no overhead. AD-version has a slightly different sprite. | |||
:'''unarmed gauge max dash AC:''' needs a minimum dash distance. | |||
:'''321421E (SS2):''' SD Transformation. | :'''321421E (SS2):''' SD Transformation. | ||
== Supers == | == Supers == | ||
:'''コンル ストゥ ポロ: 236AB:''' | :'''コンル ストゥ ポロ: 236AB:''' overhead hammer. | ||
:'''ルプシ カムイ エムシ: 236BC / 6321463214BC (SS2):''' projectile that is sent forward and hits again. | |||
: | ==Videos== | ||
rimururu at mikado [https://youtu.be/9mQgcx4-7Mg?t=1130],[https://youtu.be/9mQgcx4-7Mg?t=4051] | |||
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] | [[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
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