Rimururu(SS6): Unterschied zwischen den Versionen

109 Bytes hinzugefügt ,  30. Dezember 2022
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:'''j.2S:''' creates an ice platform. Waiting a longer time or jumping makes the platform fall, which has a hitbox.
:'''j.2S:''' creates an ice platform. Waiting a longer time or jumping makes the platform fall, which has a hitbox.


:'''unarmed dash AC:''' needs a minimum dash distance.
:'''unarmed dash AC/AD:''' needs a minimum dash distance. Rimururu trips and falls, dealing damage. First hit overhead. AD-version has a slightly different sprite.


:'''unarmed dash AD:''' needs a minimum dash distance.
:'''unarmed gauge max dash AC/AD:''' needs a minimum dash distance. Rimururu trips and falls, dealing damage, with more hits, but no overhead. AD-version has a slightly different sprite.
 
:'''unarmed gauge max dash AC:''' needs a minimum dash distance.
 
:'''unarmed gauge max dash AD:''' needs a minimum dash distance.


:'''321421E (SS2):''' SD Transformation.
:'''321421E (SS2):''' SD Transformation.
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