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{{SS6 Character | |||
| charname = Mizuki | |||
| jcharname = 羅将神ミヅキ | |||
| portrait = [[Image:ss6_mizuki.png]] | |||
|tier_rank = B+ | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Notable Normals == | |||
:'''5B(c):''' 2 hits, second has special cancel. | |||
:'''66B:''' dashing version of 5B(c), including special cancel. | |||
:'''5C(f):''' good range. | |||
:'''2C:''' low hit, soft knockdown. | |||
:'''5D:''' special cancel. | |||
:'''6D:''' overhead, soft knockdown. | |||
:'''3D:''' low hit, no knockdown, special cancel. | |||
:'''66D:''' dashing low with special cancel. | |||
== Specials == | |||
:'''421S:''' teleports. A&B in front, C behind opponent. If the opponent is airborne, Mizuki spawns in the air as well. | |||
:'''214S:''' low-hit projectile. Hard knockdown. | |||
:'''623D:''' command grab. Hard knockdown. Allows OTG followup > bug command grab infinite loop (arcade setting only). | |||
:'''236S:''' claw swipes with soft knockdown. | |||
:'''214D:''' unblockable that flips the opponent's controls. | |||
:'''j.236S:''' air-to-ground travelling projectile. Also works from a backdash. | |||
:'''321421E (SS2):''' SD Transformation. | |||
== Supers == | |||
:'''天地魔境陣: 236AB:''' projectile super. | |||
:'''幻魔怨呪魂: 236BC / 2363214BC (SS2):''' phantom attack that allows further mixup & attacks. | |||
== Combos == | == Combos == | ||
'''OTG-Bug Combos:''' | '''OTG-Bug Combos:''' | ||
*Corner Schwein > OTG > Schwein im Gegnerwakeup, [https://twitter.com/tekitogate/status/1096578351139938304 siehe hier] | *Corner Schwein > OTG > Schwein im Gegnerwakeup, [https://twitter.com/tekitogate/status/1096578351139938304 siehe hier] | ||
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
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