Malin(KOFXI): Unterschied zwischen den Versionen

keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
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| portrait = [[Image:KOFXI malin full.png]]
| portrait = [[Image:KOFXI malin full.png]]
|tier_rank = B-
|tier_rank = B-
|ratio_rank = 4 Punkte
|ratio_rank = 4 Points
|health = 107
|health = 107
|stun_gauge = 98
|stun_gauge = 98
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}}
}}


== Farben ==
== Colors ==
{| cellpadding="0" style="text-align: center;"
{| cellpadding="0" style="text-align: center;"
|[[Datei:KOFXI Malin A.png]]
|[[Datei:KOFXI Malin A.png]]
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Stehende Angriffe
|+ Standing Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''5A(c)'''
| style="background-color:#F9F9F9;" |'''5A(c)'''
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Geduckte Angriffe
|+ Crouching Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''2A'''
| style="background-color:#F9F9F9;" |'''2A'''
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Anmerkung
|-
|-
| style="background-color:#F9F9F9;" |'''236A'''
| style="background-color:#F9F9F9;" |'''236A'''
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
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| style="background-color:#F9F9F9;" |?
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== Descale Bug Setups ==
== Descale Bug Setups ==
''Anmerkung: Beim Descale Bug trifft der LDM von Malin so spät als OTG, dass er nicht mehr als Combo zählt, und somit vollen Schaden macht.''<br>
''Note: This is triggered by hitting with Malin's LDM at the last possible moment as an OTG, so that the Hammer does not count towards the combo counter, which resets the damage scaling.''<br>
[https://www.youtube.com/watch?v=nHsyimM_fe8 Video mit vielen Descale-Setups]<br>
[https://www.youtube.com/watch?v=nHsyimM_fe8 Video with many Descale-Setups]<br>
[https://youtu.be/CUcBF7H6PL4?t=385 Kula & Malin, midscreen, von U-Rasia]<br>
[https://youtu.be/CUcBF7H6PL4?t=385 Kula & Malin, midscreen, from U-Rasia]<br>
[https://youtu.be/8mJnCDun1kA?t=372 Kula & Malin, Corner, von U-Rasia]<br>
[https://youtu.be/8mJnCDun1kA?t=372 Kula & Malin, Corner, from U-Rasia]<br>
[https://youtu.be/lyYguz1gZv0?t=7492 Ralf & Malin, aus der  g-stage]
[https://youtu.be/lyYguz1gZv0?t=7492 Ralf & Malin, from g-stage arcade]
{{KOFXI_Navi}}
{{KOFXI_Navi}}
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