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{{KOF XIII Character | {{KOF XIII Character | ||
| portrait= [[Image: | | portrait = [[Image:KOFXIII_Mai Shiranui.png]] | ||
| name = Mai Shiranui | |||
| jname = 不知火舞 | |||
}} | }} | ||
= Matchups= | = Matchups= | ||
= Gameplay Profil = | = Gameplay Profil = | ||
= | = Normals = | ||
==Standing Normals== | ==Standing Normals== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:60px;background-color:#E5E5E5;" | Variante | |||
! style="width:60px;background-color:#E5E5E5;" | Startup | |||
! style="width:60px;background-color:#E5E5E5;" | Active | |||
! style="width:60px;background-color:#E5E5E5;" | Recovery | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Cancel | |||
|- | |||
| style="background-color:#F9F9F9;" |s.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | 25 | |||
| style="background-color:#F9F9F9;" |S | |||
|- | |||
| style="background-color:#F9F9F9;" |s.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | 30 | |||
| style="background-color:#F9F9F9;" |C | |||
|- | |||
| style="background-color:#F9F9F9;" |s.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |80 | |||
| style="background-color:#F9F9F9;" |nein | |||
|- | |||
| style="background-color:#F9F9F9;" |s.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |80 | |||
| style="background-color:#F9F9F9;" |nein | |||
|- | |||
| style="background-color:#F9F9F9;" |cl.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" |S | |||
|- | |||
| style="background-color:#F9F9F9;" |cl.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" |S | |||
|} | |||
==Crouching Normals== | ==Crouching Normals== | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:60px;background-color:#E5E5E5;" | Variante | |||
! style="width:60px;background-color:#E5E5E5;" | Startup | |||
! style="width:60px;background-color:#E5E5E5;" | Active | |||
! style="width:60px;background-color:#E5E5E5;" | Recovery | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Cancel | |||
|- | |||
| style="background-color:#F9F9F9;" |c.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |25 | |||
| style="background-color:#F9F9F9;" |S | |||
|- | |||
| style="background-color:#F9F9F9;" |c.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |30 | |||
| style="background-color:#F9F9F9;" |S,C | |||
|- | |||
| style="background-color:#F9F9F9;" |c.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" |S | |||
|- | |||
| style="background-color:#F9F9F9;" |c.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |80 | |||
| style="background-color:#F9F9F9;" |S | |||
|} | |||
==Jumping Normals== | ==Jumping Normals== | ||
=Command | |||
= Special Moves = | {| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
= Desperation Moves= | ! style="width:60px;background-color:#E5E5E5;" | Variante | ||
= Combos = | ! style="width:60px;background-color:#E5E5E5;" | Startup | ||
== | ! style="width:60px;background-color:#E5E5E5;" | Active | ||
== | ! style="width:60px;background-color:#E5E5E5;" | Recovery | ||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Cancel | |||
|- | |||
| style="background-color:#F9F9F9;" |ju.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |45 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |ju.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |45 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |ju.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |72 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |ju.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.A | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |45 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.B | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |45 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.C | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |72 | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |j.D | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |70 | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
==Command Normals== | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:60px;background-color:#E5E5E5;" | Variante | |||
! style="width:60px;background-color:#E5E5E5;" | Startup | |||
! style="width:60px;background-color:#E5E5E5;" | Active | |||
! style="width:60px;background-color:#E5E5E5;" | Recovery | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Cancel | |||
|- | |||
| style="background-color:#F9F9F9;" | 2B in der Luft | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | 60 | |||
| style="background-color:#F9F9F9;" | Special | |||
|- | |||
| style="background-color:#F9F9F9;" | - | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
== Command Normals == | |||
*''' d+B(in air):''' Mai fällt langsamer als sonst nach unten und hat hierbei ein wenig Vorwärtsmomentum. Trifft als Overhead und hat Specialcancel. | |||
== Special Moves == | |||
[http://www.youtube.com/watch?v=S5dgOhBRK1s Video mit allen Specials] | |||
*''' QCB+P:''' Feuerpirouette, C Version hat leichten Delay für den Feuereffekt. Drive & Super Cancel auf 1. Hit (nur C-Version). | |||
**'''EX:''' mehr Schaden und launcht etwas höher. Drive & Super Cancel auf dem 1. Hit. | |||
*''' QCF+P:''' Fächerwurf, A langam, C schnell. Super Cancel. | |||
**'''EX:''' löscht Projektile. Super Cancel. | |||
*''' HCF+K:''' Drive & Super Cancel auf allen Hits (erster in Boden- 2. in Luft-Specials). | |||
**'''(j.)EX:''' Drive & Super Cancel auf allen Hits. Air-Version existiert nur in der Konsolenversion. Diese ist unverwundbar im Startup. | |||
*''' [d],u+P:''' Mai springt an die Wand, wird der Button gehalten vollführt sie ihren Dive. | |||
*''' j.QCB+P:''' Mai vollführt einen Dive, A version kurz, C lang. Drive & Super Cancel. Kann mit Richtungseingabe 2147 TigerKneed werden. | |||
**'''EX:''' Drive & Super Cancel. | |||
= Desperation Moves & Neo MAX = | |||
*''' QCB,HCF+K:''' Super Version des HCF+K. MAX-Cancel. | |||
**'''EX:''' schneller und mehr Schaden. MAX-Cancel. | |||
*''' QCF,HCB+P:''' Neo MAX. Mai springt an ihre Wand und attackiert mit eine Fullscreen-dive. | |||
== Combos == | |||
Standard Hitconfirm ist c.B, c.A, s.A oder besser: c.B, c.A, c.C | |||
'''Combos ohne Meter''' | |||
*'''c.B, c.B, s.B, s.D''' 153 DMG, ihre neue Target Combo | |||
*'''c.B, c.A, s.A hcf+B''' | |||
*'''J.D, J.2B:''' 127DMG, Knockdown. | |||
*'''J.C, s.C, QCB+C:''' 229 DMG | |||
'''Combos mit 1 oder 2 EX Meter''' | |||
*'''c.B, c.A, super cancel qcb hcf+K/B+D''' | |||
*'''s.C, super cancel qcb hcf+K/B+D''' | |||
*'''(Corner)s.C, qcb+AC, qcb+C, qcb+C, instant air throw 431 damage | |||
*'''(Corner)c.B, c.A, s.A, qcb+AC, qcb+C, qcb+C, instant air throw | |||
== HD Combos == | |||
*'''5C, BC, 5C, 41236D(3), j.214P, (41236D(2), 214C)x2, 41236D, 236P, 2141236A+C''' | |||
==Veränderungen in der Konsolenversion gegenüber der Arcadeversion== | |||
*QCF+P hat weniger Startup und Recovery. | |||
*j.d+B hat eine andere Flugbahn. Recovery wurde verändert (Anmerkung: unbekannt, ob erhöht oder verkürzt). | |||
*[d],u+P: kann in Air Specials gecancelt werden. | |||
*Neue Chain-Combo: B->D. | |||
*j.HCF+KK hinzugekommen. Unverwundbar im Startup. | |||
*cr.C hat mehr Frames, in denen man ihn canceln kann. | |||
*Vertikale Hitbox von QCB+P verbessert. | |||
*Neo-MAX hat weniger Startup. Der Superfreeze passiert schon, wenn Mai den Bildschirmrand erreicht. | |||
= Externe Links = | = Externe Links = | ||
{{KOFXIII_Navi}} | {{KOFXIII_Navi}} | ||
[[Category:Female Character]] | [[Category:Female Character]] |
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