19.071
Bearbeitungen
Keine Bearbeitungszusammenfassung |
|||
Zeile 3: | Zeile 3: | ||
<br> | <br> | ||
Japanische Schreibweise: 首切り 破沙羅 <br> | Japanische Schreibweise: 首切り 破沙羅 <br> | ||
== Notable Normals == | |||
:'''2B:''' good multi-hit low poke. | |||
:'''66B:''' overhead, soft knockdown. | |||
:'''5C(f):''' poke with high range. | |||
:'''j.C:''' can crossup. | |||
:'''66C:''' combo ender. | |||
:'''6D:''' overhead, soft knockdown. | |||
== Specials == | |||
:'''Wall 3/9:''' Triangle Jump. | |||
:'''(j.)236S:''' blade throws. air versions are particularly good from backdashes. | |||
:'''623S:''' teleport uppercuts. | |||
:'''623D:''' command grab. Hard knockdown. Perfect for setting up 236D. | |||
:'''236D:''' homing projectile. Used for okizeme. | |||
:'''214D:''' puddle teleport, can be steered with 4/6. | |||
:'''421D:''' puddle > counter. | |||
:'''214/421A:''' front jump fake. | |||
:'''214/421B:''' up jump fake. | |||
:'''214/421C:''' back jump fake. | |||
:'''214/421AD:''' walk forward fake. | |||
:'''214/421AC:''' roll fake. | |||
:'''214/421BC:''' dash fake. | |||
:'''214/421BD:''' circle dash fake. | |||
:'''j.2D:''' Divekick straight down. Can be followed up with 4/6/2/8. | |||
:'''XE (SS2):''' SD Transformation. | |||
== Supers == | |||
:'''X: 236AB:''' extremely fast super that is safe on block and combos from 2D. | |||
:'''X: 236BC / XBC (SS2):''' disappears > shoryu super | |||
Bearbeitungen