Kim Kaphwan(KOFXI): Unterschied zwischen den Versionen

 
(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 125: Zeile 125:
| 214D|| 8*/17 || 3+3+4+3 || KD|| 7+7+4 || 3*6 || 3*12 || 10/3*2 || <span style="color: red;">-8</span>||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
| 214D|| 8*/17 || 3+3+4+3 || KD|| 7+7+4 || 3*6 || 3*12 || 10/3*2 || <span style="color: red;">-8</span>||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
|-
|-
| [2],8B|| 7 || 2+2 || KD|| <span style="color: red;">-18</span>|| 14 || 18 || 17 || 11/4 ||F1-6 invul. 15F landing recovery.
| [2],8B|| 7 || 2+2 || KD|| <span style="color: red;">-18</span>|| 14 || 18 || 17 || 11/4 ||F1-6 invul. 15F landing recovery. 40F charge time.
|-
|-
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>|| 6+6+4 || 3*5 || 8+8* || 12/3*4 ||F1-10 invul. F11-14 upper body invul. 17F landing recovery. *Conqueror's Guide lists 24, but the third hit never connects on guard.
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>|| 6+6+4 || 3*5 || 8+8* || 12/3*4 ||F1-10 invul. F11-14 upper body invul. 17F landing recovery. *Conqueror's Guide lists 24, but the third hit never connects on guard. 60F charge time.
|-
|-
| >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 5 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
| >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 5 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
|-
|-
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>|| 11 || 13 || 16 || 13/4 ||Hits low
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>|| 11 || 13 || 16 || 13/4 ||Hits low. 40F charge time.
|-
|-
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>|| 13 || 14 || 18 || 10/4* ||Hits low. *Listed as 14/4 in Conqueror's Guide.
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>|| 13 || 14 || 18 || 10/4* ||Hits low. 60F charge time. *Listed as 14/4 in Conqueror's Guide.
|-
|-
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>|| 10 || 12 || 14 || 9/3 ||No overhead. Juggle anywhere. Hard Knockdown.
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>|| 10 || 12 || 14 || 9/3 ||No overhead. Juggle anywhere. Hard Knockdown.
Zeile 290: Zeile 290:
| 214D||[[bild:kofxi_kim_214D_1.png|150px]][[bild:kofxi_kim_214D_2.png|150px]][[bild:kofxi_kim_214D_3.png|150px]][[bild:kofxi_kim_214D_4.png|150px]]|| 8*/17 || 3+3+4+3 || KD|| -8||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
| 214D||[[bild:kofxi_kim_214D_1.png|150px]][[bild:kofxi_kim_214D_2.png|150px]][[bild:kofxi_kim_214D_3.png|150px]][[bild:kofxi_kim_214D_4.png|150px]]|| 8*/17 || 3+3+4+3 || KD|| -8||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
|-
|-
| [2],8B||[[bild:kofxi_kim_28B_1.png]][[bild:kofxi_kim_28B_2.png|200px]]|| 7 || 2+2 || KD|| -18||F1-6 invul. 15F landing recovery.
| [2],8B||[[bild:kofxi_kim_28B_1.png]][[bild:kofxi_kim_28B_2.png|200px]]|| 7 || 2+2 || KD|| -18||F1-6 invul. 15F landing recovery. 40F charge time.
|-
|-
| [2],8D||[[bild:kofxi_kim_28D_1.png|150px]][[bild:kofxi_kim_28D_2.png|150px]][[bild:kofxi_kim_28D_3.png|150px]][[bild:kofxi_kim_28D_4.png|150px]]|| 15 || 3+5+2 || KD|| -26||F1-10 invul. F11-14 upper body invul. 17F landing recovery.  
| [2],8D||[[bild:kofxi_kim_28D_1.png|150px]][[bild:kofxi_kim_28D_2.png|150px]][[bild:kofxi_kim_28D_3.png|150px]][[bild:kofxi_kim_28D_4.png|150px]]|| 15 || 3+5+2 || KD|| -26||F1-10 invul. F11-14 upper body invul. 17F landing recovery. 60F charge time.
|-
|-
| [2],8D>2D||[[bild:kofxi_kim_28D2D_1.png]][[bild:kofxi_kim_28D2D_2.png]]|| 11 || 3+3 || || -41*||Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
| [2],8D>2D||[[bild:kofxi_kim_28D2D_1.png]][[bild:kofxi_kim_28D2D_2.png]]|| 11 || 3+3 || || -41*||Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
|-
|-
| [4],6B||[[bild:kofxi_kim_46B.png]]|| 16 || 5 || KD|| -10||Hits low
| [4],6B||[[bild:kofxi_kim_46B.png]]|| 16 || 5 || KD|| -10||Hits low. 40F charge time.
|-
|-
| [4],6D||[[bild:kofxi_kim_46D.png]]|| 16 || 8 || KD|| -15||Hits low
| [4],6D||[[bild:kofxi_kim_46D.png]]|| 16 || 8 || KD|| -15||Hits low. 60F charge time.
|-
|-
| [4],6K>2B||[[bild:kofxi_kim_46K2B.png]]|| 19 || 3 || KD|| -10||No overhead. Juggle anywhere.
| [4],6K>2B||[[bild:kofxi_kim_46K2B.png]]|| 19 || 3 || KD|| -10||No overhead. Juggle anywhere.
Zeile 341: Zeile 341:
**66AA>j.21416K: bread n butter with meter.
**66AA>j.21416K: bread n butter with meter.
**QS: good quick shift setup.
**QS: good quick shift setup.
*236236K, (hyperjop j.C, land,) 66AA > j.21416K: example combo from 236236K.
**QS: the 21416K-super can be QSed, which can lead to bigger combos.
*Corner (2B>2A) or 5C/2C > 236263B, 2A whiff [2],8D-2D: combo into super, then into hard knockdown.
===QS Combos===
*Corner QS Kim > j.C/D > land > (2A link) 5C(2)>[4],6D-2D link 22D OTG: very useful shift combo with very high stun.
===LDM Combos===
* 2D > 21416E: sweep into juggle anywhere.
*[2],8D link 21416E: link into LDM. Works both midscreen and corner.
*Corner Guard Cancel E, link 21416E: only works when the opponent is cornered. Very unique combo, as nobody else can realistically combo from GCE.


=== Other Combos ===
=== Other Combos ===
19.065

Bearbeitungen