Kim Kaphwan(KOFXI): Unterschied zwischen den Versionen

Zeile 75: Zeile 75:
| 66A(1) || 9 || 3|| KD|| <span style="color: red;">-13</span>||
| 66A(1) || 9 || 3|| KD|| <span style="color: red;">-13</span>||
|-
|-
| 66A(2) || 21 || 5|| KD|| <span style="color: red;">-16</span>*||*=against tall characters.
| 66A(2) || 21 || 5|| KD|| <span style="color: red;">-16</span>*||*=against tall characters. Juggle anywhere.
|-
|-
| Saving Shift || ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift || ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
Zeile 139: Zeile 139:
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>||F1-10 invul. F11-15 only vulnerable on the legs.
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>||F1-10 invul. F11-15 only vulnerable on the legs.
|-
|-
| [2],8D>2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*||Knockdown. *=whiff after [2],8D on block.
| [2],8D>2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*||Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
|-
|-
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>||Hits low
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>||Hits low
Zeile 145: Zeile 145:
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>||Hits low
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>||Hits low
|-
|-
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>||No overhead.
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>||No overhead. Juggle anywhere.
|-
|-
| [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>||Overhead.
| [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>||Overhead. Juggle anywhere.
|-
|-
| 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>||F3-11 invul on the feet. Negates projectiles during active time.
| 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>||F3-11 invul on the feet. Negates projectiles during active time.
Zeile 300: Zeile 300:
| 214D||[[bild:kofxi_kim_214D_1.png|150px]][[bild:kofxi_kim_214D_2.png|150px]][[bild:kofxi_kim_214D_3.png|150px]][[bild:kofxi_kim_214D_4.png|150px]]|| 8*/17 || 3+3+4+3 || KD|| -8||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
| 214D||[[bild:kofxi_kim_214D_1.png|150px]][[bild:kofxi_kim_214D_2.png|150px]][[bild:kofxi_kim_214D_3.png|150px]][[bild:kofxi_kim_214D_4.png|150px]]|| 8*/17 || 3+3+4+3 || KD|| -8||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
|-
|-
| [2],8B||[[bild:kofxi_kim_28B_1.png]][[bild:kofxi_kim_28B_2.png|200px]]|| 7 || 2+2 || KD|| -18||F1-6 invul.  
| [2],8B||[[bild:kofxi_kim_28B_1.png]][[bild:kofxi_kim_28B_2.png|200px]]|| 7 || 2+2 || KD|| -18||F1-6 invul.
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|-
| [2],8D||[[bild:kofxi_kim_28D_1.png|150px]][[bild:kofxi_kim_28D_2.png|150px]][[bild:kofxi_kim_28D_3.png|150px]][[bild:kofxi_kim_28D_4.png|150px]]|| 15 || 3+5+2 || KD|| -26||F1-10 invul. F11-15 only vulnerable on the legs.
| [2],8D||[[bild:kofxi_kim_28D_1.png|150px]][[bild:kofxi_kim_28D_2.png|150px]][[bild:kofxi_kim_28D_3.png|150px]][[bild:kofxi_kim_28D_4.png|150px]]|| 15 || 3+5+2 || KD|| -26||F1-10 invul. F11-15 only vulnerable on the legs.
|-
|-
| [2],8D>2D||[[bild:kofxi_kim_28D2D_1.png]][[bild:kofxi_kim_28D2D_2.png]]|| 11 || 3+3 || || -41*||Knockdown. *=whiff after [2],8D on block.
| [2],8D>2D||[[bild:kofxi_kim_28D2D_1.png]][[bild:kofxi_kim_28D2D_2.png]]|| 11 || 3+3 || || -41*||Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
|-
|-
| [4],6B||[[bild:kofxi_kim_46B.png]]|| 16 || 5 || KD|| -10||Hits low
| [4],6B||[[bild:kofxi_kim_46B.png]]|| 16 || 5 || KD|| -10||Hits low
Zeile 312: Zeile 312:
| [4],6K>2B||[[bild:kofxi_kim_46K2B.png]]|| 19 || 3 || KD|| -10||No overhead. Juggle anywhere.
| [4],6K>2B||[[bild:kofxi_kim_46K2B.png]]|| 19 || 3 || KD|| -10||No overhead. Juggle anywhere.
|-
|-
| [4],6K>2D||[[bild:kofxi_kim_46K2D.png]]|| 23 || 5 || KD|| -13||Overhead.
| [4],6K>2D||[[bild:kofxi_kim_46K2D.png]]|| 23 || 5 || KD|| -13||Overhead. Juggle anywhere.
|-
|-
| 22B||[[bild:kofxi_kim_22B_1.png]][[bild:kofxi_kim_22B_2.png]]|| 8 || 4 || -8|| -9||F3-11 invul on the feet. Negates projectiles during active time.
| 22B||[[bild:kofxi_kim_22B_1.png]][[bild:kofxi_kim_22B_2.png]]|| 8 || 4 || -8|| -9||F3-11 invul on the feet. Negates projectiles during active time.
19.100

Bearbeitungen