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(8 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt) | |||
Zeile 5: | Zeile 5: | ||
| charname = Jin Kisaragi | | charname = Jin Kisaragi | ||
| jcharname = (ジン・キサラギ) | | jcharname = (ジン・キサラギ) | ||
| shortcut = | | shortcut = JI | ||
|counter_assault_startup = N/A | |counter_assault_startup = N/A | ||
|counter_assault_property = N/A | |counter_assault_property = N/A | ||
|negative_penality = | |negative_penality = 6 | ||
|total_health_point = | |total_health_point = 11500 | ||
|health_point_ratio = N/A | |health_point_ratio = N/A | ||
|guard_libra_rate = N/A | |guard_libra_rate = N/A | ||
|heat_gauge_rate = N/A | |heat_gauge_rate = N/A | ||
|character_combo_rate = | |character_combo_rate = 80% | ||
|walk_forward = | |walk_forward = 5.9 | ||
|walk_backward = | |walk_backward = 4.8 | ||
|dash_initial_speed = | |dash_initial_speed = 16 | ||
|dash_acceleration = | |dash_acceleration = 0.44 | ||
|dash_maximum_speed = | |dash_maximum_speed = 28 | ||
|backstep_duration = | |backstep_duration = 22F | ||
|backstep_invincible_frame = | |backstep_invincible_frame = 5F | ||
|backstep_move_distance = | |backstep_move_distance = 360 | ||
|backstep_notes = | |backstep_notes = In der Luft von Frame 3-16. | ||
|straight_jump_startup = | |straight_jump_startup = 4F | ||
|forward_jump_startup = | |forward_jump_startup = 4F | ||
|back_jump_startup = | |back_jump_startup = 4F | ||
|airborne_duration = | |airborne_duration = 39F | ||
|forward_jump_speed = | |forward_jump_speed = 7.875 | ||
|back_jump_speed = | |back_jump_speed = 7.875 | ||
|straight_jump_speed = | |straight_jump_speed = 31 | ||
|high_jump_duration = | |high_jump_duration = 48F | ||
|forward_high_jump_speed = | |forward_high_jump_speed = 12.6 | ||
|back_high_jump_speed = | |back_high_jump_speed = 12.6 | ||
|straight_high_jump_speed = | |straight_high_jump_speed = 38 | ||
|gravity = | |gravity = 1.65 | ||
|airdash_speed = | |airdash_speed = 31 | ||
|airdash_active_frame = | |airdash_active_frame = 20F | ||
|airdash_gravity = | |airdash_gravity = -- | ||
|back_airdash_speed = | |back_airdash_speed = 24 | ||
|back_airdash_active_frame = | |back_airdash_active_frame = 16F | ||
|back airdash gravity = | |back airdash gravity = -- | ||
|airdash height limit = | |airdash height limit = -- | ||
|neutral_throw_range = N/A | |neutral_throw_range = N/A | ||
Zeile 58: | Zeile 58: | ||
|air_throw_startup = N/A | |air_throw_startup = N/A | ||
| video = [ | | video = [[Matcharchiv: Jin Kisaragi(BBCS2)]] | ||
| colors = N/A | | colors = N/A | ||
| stage = N/A | | stage = N/A | ||
Zeile 65: | Zeile 65: | ||
== Colors == | == Colors == | ||
{{BBCS Jin Kisaragi Standard Colors}} | {{BBCS Jin Kisaragi Standard Colors}} | ||
== Einführung == | == Einführung == | ||
Zeile 88: | Zeile 86: | ||
== Normals & Command Normals == | == Normals & Command Normals == | ||
'''5A:''' Schnell, trifft aber geduckte Gegner nicht (außer Hakumen und Tager). Richtig | '''5A:''' Schnell, trifft aber geduckte Gegner nicht (außer Hakumen und Tager). Richtig getimet, kann es auch als Anti-Air fungieren. Ansonsten wird er nicht oft genutzt. | ||
'''2A:''' Sehr wichtiger Normal. Schneller Hit mit kurzer Reichweite. Wird benutzt, um eine Blockstring zu starten und Pressure aufzubauen. Auch wichtig bei Okizeme. In seltenen Fällen auch als Anti-Air möglich. | '''2A:''' Sehr wichtiger Normal. Schneller Hit mit kurzer Reichweite. Wird benutzt, um eine Blockstring zu starten und Pressure aufzubauen. Auch wichtig bei Okizeme. In seltenen Fällen auch als Anti-Air möglich. | ||
Zeile 254: | Zeile 252: | ||
'''623A CH, 632146D, j.214C''' - | '''623A CH, 632146D, j.214C''' - | ||
== Charakterspezifische Combos == | == Charakterspezifische Combos == | ||
Zeile 262: | Zeile 258: | ||
== Videos == | |||
*[[Matcharchiv: Jin Kisaragi(BBCS2)|Jin Kisaragi BBCS2 Matchvideo-Archiv]] | |||
*[[Matcharchiv: Jin Kisaragi(BBCSE)|Jin Kisaragi BBCSE Matchvideo-Archiv]] | |||
{{Vorlage:BBCS Navi}} | |||
[[Category:BlazBlue: Continuum Shift II Character]] | |||
Bearbeitungen