Jin Kisaragi(BBCS): Unterschied zwischen den Versionen

 
(10 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt)
Zeile 5: Zeile 5:
| charname = Jin Kisaragi  
| charname = Jin Kisaragi  
| jcharname = (ジン・キサラギ)  
| jcharname = (ジン・キサラギ)  
| shortcut = JN
| shortcut = JI


|counter_assault_startup = N/A
|counter_assault_startup = N/A
|counter_assault_property = N/A
|counter_assault_property = N/A


|negative_penality = N/A
|negative_penality = 6
|total_health_point = N/A
|total_health_point = 11500
|health_point_ratio = N/A
|health_point_ratio = N/A
|guard_libra_rate = N/A
|guard_libra_rate = N/A
|heat_gauge_rate = N/A
|heat_gauge_rate = N/A
|character_combo_rate = N/A
|character_combo_rate = 80%


|walk_forward = N/A
|walk_forward = 5.9
|walk_backward = N/A
|walk_backward = 4.8


|dash_initial_speed = N/A
|dash_initial_speed = 16
|dash_acceleration = N/A
|dash_acceleration = 0.44
|dash_maximum_speed = N/A
|dash_maximum_speed = 28


|backstep_duration = N/A
|backstep_duration = 22F
|backstep_invincible_frame = N/A
|backstep_invincible_frame = 5F
|backstep_move_distance = N/A
|backstep_move_distance = 360
|backstep_notes = N/A
|backstep_notes = In der Luft von Frame 3-16.


|straight_jump_startup = N/A
|straight_jump_startup = 4F
|forward_jump_startup = N/A
|forward_jump_startup = 4F
|back_jump_startup = N/A
|back_jump_startup = 4F
|airborne_duration = N/A
|airborne_duration = 39F
|forward_jump_speed = N/A
|forward_jump_speed = 7.875
|back_jump_speed = N/A
|back_jump_speed = 7.875
|straight_jump_speed = N/A
|straight_jump_speed = 31


|high_jump_duration = N/A
|high_jump_duration = 48F
|forward_high_jump_speed = N/A
|forward_high_jump_speed = 12.6
|back_high_jump_speed = N/A
|back_high_jump_speed = 12.6
|straight_high_jump_speed = N/A
|straight_high_jump_speed = 38
|gravity = N/A
|gravity = 1.65


|airdash_speed = N/A
|airdash_speed = 31
|airdash_active_frame = N/A
|airdash_active_frame = 20F
|airdash_gravity = N/A
|airdash_gravity = --
|back_airdash_speed = N/A
|back_airdash_speed = 24
|back_airdash_active_frame = N/A
|back_airdash_active_frame = 16F
|back airdash gravity = N/A
|back airdash gravity = --
|airdash height limit = N/A
|airdash height limit = --


|neutral_throw_range = N/A
|neutral_throw_range = N/A
Zeile 58: Zeile 58:
|air_throw_startup = N/A
|air_throw_startup = N/A


| video = [http://tech.hardedge.org/blazblue/archive/jin/nico/ HardEdgeArchiv: Jin]
| video = [[Matcharchiv: Jin Kisaragi(BBCS2)]]
| colors = N/A
| colors = N/A
| stage = N/A
| stage = N/A
Zeile 65: Zeile 65:
== Colors ==
== Colors ==
{{BBCS Jin Kisaragi Standard Colors}}
{{BBCS Jin Kisaragi Standard Colors}}
{{Vorlage:BBCS Navi}}


== Einführung ==
== Einführung ==
Zeile 88: Zeile 86:
== Normals & Command Normals ==
== Normals & Command Normals ==


'''5A:''' Schnell, trifft aber geduckte Gegner nicht (außer Hakumen und Tager). Richtig getimt, kann es auch als Anti-Air fungieren. Ansonsten wird er nicht oft genutzt.
'''5A:''' Schnell, trifft aber geduckte Gegner nicht (außer Hakumen und Tager). Richtig getimet, kann es auch als Anti-Air fungieren. Ansonsten wird er nicht oft genutzt.


'''2A:''' Sehr wichtiger Normal. Schneller Hit mit kurzer Reichweite. Wird benutzt, um eine Blockstring zu starten und Pressure aufzubauen. Auch wichtig bei Okizeme. In seltenen Fällen auch als Anti-Air möglich.   
'''2A:''' Sehr wichtiger Normal. Schneller Hit mit kurzer Reichweite. Wird benutzt, um eine Blockstring zu starten und Pressure aufzubauen. Auch wichtig bei Okizeme. In seltenen Fällen auch als Anti-Air möglich.   
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'''623A CH, 632146D, j.214C''' -
'''623A CH, 632146D, j.214C''' -


== 75 Heat Combos ==


== 100 Heat Combos ==


== Charakterspezifische Combos ==
== Charakterspezifische Combos ==
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Combos für Kategorie 1 UND 2:
== Videos ==
*[[Matcharchiv: Jin Kisaragi(BBCS2)|Jin Kisaragi BBCS2 Matchvideo-Archiv]]
*[[Matcharchiv: Jin Kisaragi(BBCSE)|Jin Kisaragi BBCSE Matchvideo-Archiv]]




Combos gegen Kat1 Charakter:
{{Vorlage:BBCS Navi}}
 
   
 
Combos gegen Kat2 Charakter:
 
   
 


Corner Combos & Corner 5C Combos:
[[Category:BlazBlue: Continuum Shift II Character]]
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