Iroha(SS6): Unterschied zwischen den Versionen

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== Normals ==
== Normals ==
:6B: Overhead, hard knockdown
:4D: Overhead, hard knockdown


== Specials ==
== Specials ==
:236S: Projectile.
:Wall 3/9: Triangle Jump.
:>214S: Followup, dashes after the projectile and turns it into a multi-hit projectile.


:214S: Dash slash. A stays in place, B&C move forward.
:Jump>7/8/9: Double Jump.


:623S: Shoryuken. Properties unknown.
:X (SS2): SD Transformation.
:6S: Followup.
 
:421S: Overhead launcher. Can be followed up with eg. 623S.
 
:214K: A special hit with low damage that gives more bullets to Grand Cannon (632146C), permanently.
 
:632146C: Gun mode that allows different shots with A/B/C. Combos from eg. 5B(c). Shots can be comboed with each other.
 
:6321464E (SS2): SD Transformation.


== Supers ==
== Supers ==
:Statue of Liberty: 236AB: Projectile Super.
:X: 236AB:
:Goldrush: 236BC / 21416BC (SS2): Rush super. Does not juggle. Opponent can quick recover and wakes up right next to Andrew.
:Y: 236BC / X (SS2):


[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]
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