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(16 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt) | |||
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{{UnderConstruction}} | |||
{{MK9 Character | |||
| portrait = [[Image:MK9_Human_Smoke.jpg]] | |||
}} | |||
== Command Normals == | |||
*Jaw Chop: b+FP | |||
*Step Strike: b+BP | |||
*Hook Kick: b+FK | |||
*Spin Kicks: f+BK | |||
*Sweep: b+BK - Smoke hat laut Tom Brady einen der schnellsten / besten Sweeps im Spiel. | |||
== Chain Combos == | |||
<table border="1" cellspacing="2" style="font-size: 11px; border: 1px solid #999; background: #FFFFFF; text-align: center; color: #000000;"> | |||
<tr> | |||
<th> Name | |||
</th><th> Input | |||
</th><th> Schaden | |||
</th><th> H/M/L | |||
</th><th> Cancel | |||
</th><th> Hitstun Break? | |||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</th><th> Anmerkung | |||
</th></tr> | |||
<tr> | |||
<td> Ablaze | |||
</td><td> FP-FP-BP | |||
</td><td> 3%-3%-6% (12%) | |||
</td><td> H-H-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Mini Launch | |||
</td></tr><tr> | |||
<td> Smoldering | |||
</td><td> FP-FK | |||
</td><td> 3%-5% (7%) | |||
</td><td> H-H | |||
</td><td> alle | |||
</td><td> ja | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> Red-Hot | |||
</td><td> b+FP-BK | |||
</td><td> 5%-7% (11%) | |||
</td><td> H-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Knockback | |||
</td></tr><tr> | |||
<td> Smokin | |||
</td><td> b+BP,FK | |||
</td><td> 5%-7% (11%) | |||
</td><td> M-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Knockback, Combot midscreen in QCB+BP/BK | |||
</td></tr><tr> | |||
<td> Rekindle | |||
</td><td> BP-FP-BK | |||
</td><td> 3%-3%-6% (12%) | |||
</td><td> H-H-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Knockback | |||
</td></tr><tr> | |||
<td> Combustion | |||
</td><td> FK-d+FP-BP | |||
</td><td> 5%-3%-6% (15%) | |||
</td><td> H-M-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Launcher. | |||
</td></tr><tr> | |||
<td> On Fire | |||
</td><td> FK-BP | |||
</td><td> 5%-7% (11%) | |||
</td><td> H-H | |||
</td><td> alle | |||
</td><td> N/A | |||
</td><td> | |||
</td><td> | |||
</td><td> Launcher. | |||
</td></tr><tr> | |||
<th> Name | |||
</th><th> Input | |||
</th><th> Schaden | |||
</th><th> H/M/L | |||
</th><th> Cancel | |||
</th><th> Hitstun Break? | |||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</th><th> Anmerkung | |||
</th></tr> | |||
</table> | |||
== Combos == | == Combos == | ||
'''Schaden Stand 20.05.2011 nach Stealth Patch:''' | |||
*J.P-FK-d+FP-BP, nach vorne springen, später j.K-Air Throw,\/, QCB+BP, FK-d+FP-BP, j.K,-Air Throw (45% Damage) | |||
'''Schaden Stand 07.05.2011''' | |||
*J.P-FK-d+FP-BP, nach vorne springen, später j.K-Air Throw,\/, QCB+BP, FK-d+FP-BP, j.K,-Air Throw (47% Damage, ehemals 51%+, außerdem ging eine 2. otg bomb als finisher) | |||
*J.P-FK-d+FP-BP, Schritt nach vorne jump up j.P,\/, nach vorne springen, später j.K-Air Throw,\/, QCB+BP, FK-d+FP-BP, j.K,-Air Throw (49% Damage, ehemals 5x%+, außerdem ging eine 2. otg bomb als finisher) | |||
'''Schaden Stand 27.04.2011''' | |||
*j.P,FK-BP, dash, FP-BP, QCB+BP, dash, FK-BP, j.K, air throw (11 hits, 37% Damage) | |||
*j.P,FK-cr.FP-BP, dash, FK-cr.FP-BP, QCB+BP, dash, dann (FK-cr.FP-BP oder FK-BP,) j.K air throw (13-14 hits, 38% Damage, ehemals 43%) | |||
* QCB+BP, dash, FK-BP, dash, FK-d+FP-BP, j.K, air throw (28% Damage) | |||
*Corner j.P,FK-cr.FP-BP, jump up j.P,\/, delay FK-cr.FP-BP, FK-cr.BP,QCB+BP, (optional: diagonaler j.P,\/,) diagonaler j.K, Air Throw (42% Damage ehemals 46%) | |||
'''Schaden in Version 1.1 ohne Hidden Patches''' | |||
* QCB+BP, dash, FK-BP, dash, FK-BP, j.K, air throw (30% Damage) | * QCB+BP, dash, FK-BP, dash, FK-BP, j.K, air throw (30% Damage) | ||
** alternative: QCB+BP, dash, FK-cr.FP-BP, dash, FK-cr.FP-BP, j.K, air throw (30% Damage) | ** alternative: QCB+BP, dash, FK-cr.FP-BP, dash, FK-cr.FP-BP, j.K, air throw (30% Damage) | ||
Zeile 5: | Zeile 150: | ||
*Corner j.P,FK-cr.FP-BP, jump up j.P,\/, delay FK-cr.FP-BP, FK-cr.BP,QCB+BP, (optional: diagonaler j.P,\/,) diagonaler j.K, Air Throw (46% Damage) | *Corner j.P,FK-cr.FP-BP, jump up j.P,\/, delay FK-cr.FP-BP, FK-cr.BP,QCB+BP, (optional: diagonaler j.P,\/,) diagonaler j.K, Air Throw (46% Damage) | ||
== Navigation == | == Navigation == | ||
{{MK9Navi}} | {{MK9Navi}} |
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