Fighting EX Layer: Unterschied zwischen den Versionen

10.290 Bytes hinzugefügt ,  25. Februar 2019
 
(19 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 1: Zeile 1:


== Gougi ==
== Gougi ==
===Aggro===
'''RAMPAGE'''
* Trigger: Deal over 40 Damage in a single Combo.
* Effect: Damage increases the more you attack.


'''ILLUSION'''
===Standard===
* Trigger: Receive over 300 points of Damage.
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Effect: Become able to escape combos once per round.
|+ Aggro
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAMPAGE.jpg]]'''RAMPAGE'''
|Deal over 40 Damage in a single Combo.
|Damage increases the more you attack.
|-
![[Datei:FEXL_ILLUSION.jpg]]'''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_CHIP_UP.jpg]]'''CHIP UP'''
|Deal 40 points of Chip Damage.
|Increase Chip Damage by 1.
|-
![[Datei:FEXL_GRAB_UP.jpg]]'''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]]'''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}


'''CHIP UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Deal 40 points of Chip Damage.
|+ Juggernaut
* Effect: Increase Chip Damage by 1.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HADES.jpg]] '''HADES'''
|Get knocked down 12 times.
|Gain Super Armor.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase Super Meter Gain by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|}


'''GRAB UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Land 2 Normal Throws.
|+ Shinobi
* Effect: Increase Normal Throw range by 20%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_GHOST.jpg]] '''GHOST'''
|Avoid your opponent for 6 seconds.
|Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.''
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|}


'''ERASE'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Attack your opponent with Heavy Attacks 3 times.
|+ Infinity
* Effect: Gain the ability to negate projectiles with Heavy Attacks.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|Spend 10 Blocks of Super Meter.
|Gain the ability to recover Super Meter.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}


{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Miracle
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|While having MAX Super Meter, attack 25 Special Attacks.
|Activate all other Gougi.
|-
![[Datei:FEXL_HADES.jpg]] '''HADES'''
|Get knocked down 12 times.
|Gain Super Armor.
|-
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN'''
|Drain a total of 99 Super Meter from your opponent.
|Drain Super Meter and Health by getting near your opponent.
|-
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI'''
|Perform a Recovery 5 times.
|Turn invisible during Recoveries.
|-
![[Datei:FEXL_MAMMOTH.jpg]] '''MAMMOTH'''
|Spend 20 Blocks of Super Meter.
|Increase Damage by 35%.
|}


===Juggernaut===
'''HADES'''
* Trigger: Get knocked down 12 times.
* Effect: Gain Super Armor.


'''G.BREAK'''
===DLC===
* Trigger: Attack your opponent with 4 Hard Attacks.
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Effect: Hard Attacks become Guard Breaks.
|+ Stealth Raptor
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HUNTING DASH.jpg]] '''HUNTING DASH'''
|Dash for a total of 3 seconds
|Forward Dashes become Short Hops.
|-
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI'''
|Perform a Recovery 5 times.
|Turn invisible during Recoveries.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 seconds to pass in game.
|Increase Movement Speed by 10%.
|}


'''METER UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Attack your opponent 10 times.
|+ Berserker
* Effect: Increase Super Meter Gain by 10%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_6_CHAIN.jpg]] '''6 CHAIN'''
|Perform 15 Chain Combos.
|Chain Combos become 6 Chains.
|-
![[Datei:FEXL_PIERCE.jpg]] '''PIERCE'''
|Attack your opponent 30 times.
|Normal Attacks deal Chip Damage.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}


'''SPEED UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Allow 10 Seconds to pass in game.
|+ Double Face
* Effect: Increase Movement Speed by 10%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HEADS_OR_TAILS.jpg]] '''HEADS OR TAILS'''
|Complete 1 Round.
|Win to activate 6 Chain, Lose to activate Hades.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|}


'''ATK UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Build 1 Bar of Super Meter.
|+ Sky Dancer
* Effect: Increase Damage by 5%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_EX_ARROW.jpg]] '''EX ARROW'''
|Attack your opponent with 4 Jump Attacks.
|By inputting Down > Up, you can jump directly to your opponent.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent wiht 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_CHIP UP.jpg]] '''CHIP UP'''
|Deal 40 points of Chip Damage.
|Increase Chip Damage by 1.
|-
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY'''
|Remain below 50 Health for 6 seconds.
|Increase Damage as your Health is lowered.
|}


===Shinobi===
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
'''GHOST'''
|+ Nightmare
* Trigger: Avoid your opponent for 6 seconds.
!'''Name'''
* Effect: Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_ENERGY_DRAIN.jpg]] '''ENERGY DRAIN'''
|Knock your opponent down 4 times.
|Drain Super Meter from a downed opponent.
|-
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN'''
|Drain a total of 99 Super Meter from your opponent.
|Drain Super Meter and Health by getting near your opponent.
|-
![[Datei:FEXL_GHOST.jpg]] '''GHOST'''
|Avoid your opponent for 6 seconds.
|Turn invisible during Forward Dashes.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|}


'''G.CANCEL'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Guard 30 Attacks.
|+ Babel
* Effect: Become able to cancel Guards into Special Attack/Super Combos.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_DESPERATION.jpg]] '''DESPERATION'''
|Perform Special Attacks or Super Combos 8 times.
|Damage increases the more you land Special Attacks/Super Combos.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER'''
|Build 5 Bars of Super Meter.
|Damage boost epending on how much Super Meter you have.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}


'''G.BREAK'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Attack your opponent with 4 Hard Attacks.
|+ Thunderbolt
* Effect: Hard Attacks become Guard Breaks.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_TELEPORT.jpg]] '''TELEPORT'''
|Attack your opponent with an Attack out of a Dash 5 times.
|Teleport directly in front of your opponent when Dashing.
|-
![[Datei:FEXL_CRITICAL.jpg]] '''CRITICAL'''
|Avoid your opponent for 12 seconds.
|Gain a large Damage boost for a limited time.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY'''
|Remain below 50 health for 6 seconds.
|Increase Damage as your Health is lowered.
|}


'''SPEED UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Allow 10 Seconds to pass in game.
|+ Fantasista
* Effect: Increase Movement Speed by 10%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_METER_GROSS.jpg]] '''METER GROSS'''
|Perform 2 Reversals.
|Gain Meter when performing Reversals.
|-
![[Datei:FEXL_POWER_REVERSAL.jpg]] '''POWER REVERSAL'''
|Attack 5 Reversals.
|Reversals gain a Damage boost.
|-
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT'''
|Perform a Super Cancel from a Super Combo 2 times.
|Spend all Super Meter to perform a powerful Super Combo.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}


'''ATK UP'''
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
* Trigger: Build 1 Bar of Super Meter.
|+ Supernova
* Effect: Increase Damage by 5%.
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_OVERLOAD.jpg]] '''OVERLOAD'''
|While having MAX Super Meter, attack 25 Special Attacks.
|Activate all other Gougi.
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|Spend 10 Blocks of Super Meter.
|Gain the ability to recover Super Meter.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT'''
|Perform a Super Cancel from a Super Combo 2 times.
|Spend all Super Meter to perform a powerful Super Combo.
|-
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER'''
|Build 5 bars of Super Meter.
|Gain a Damage Boost depending on how much Super Meter you have.
|}


{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Grab Master
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_KRAKEN_POWER.jpg]] '''KRAKEN POWER'''
|Perform a Special Throw or Throw Super Combo 5 times.
|Increase Special Throw and Throw Super Combo Damage by 20%.
|-
![[Datei:FEXL_KRAKEN_GRAB.jpg]] '''KRAKEN GRAB'''
|Spend a total of 10 seconds close to your opponent.
|Special/Super Throw Range 30% UP. (Some exceptions)
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}


===Infinity===
== Charaktere ==
'''RAGE'''
==Regulär==
* Trigger: Spend 10 Blocks of Super Meter.
{| cellspacing="1" style="text-align: left; color:black;"
* Effect: Gain the ability to recover Super Meter.
|{{FEXL_Char |name = [[Kairi(FEXL)|Kairi]] |jname = [[Kairi(FEXL)|(カイリ)]] |picture = [[Bild:01KAIRI_FEXL.jpg|link=Kairi(FEXL)]]}}
|{{FEXL_Char |name = [[Shirase(FEXL)|Shirase]] |jname = [[Shirase(FEXL)|(訃(しらせ))]] |picture = [[Bild:02SHIRASE_FEXL.jpg|link=Shirase(FEXL)]]}}
|{{FEXL_Char |name = [[Garuda(FEXL)|Garuda]] |jname = [[Garuda(FEXL)|(ガルダ)]] |picture = [[Bild:03GARUDA_FEXL.jpg|link=Garuda(FEXL)]]}}
|{{FEXL_Char |name = [[Skullomania(FEXL)|Skullomania]] |jname = [[Skullomania(FEXL)|(スカロマニア)]] |picture = [[Bild:04SKULLO_FEXL.jpg|link=Skullomania(FEXL)]]}}
|{{FEXL_Char |name = [[Darun Mister(FEXL)|Darun Mister]] |jname = [[Darun Mister(FEXL)|(ダラン・マイスター)]] |picture = [[Bild:05DARUN_FEXL.jpg|link=Darun Mister(FEXL)]]}}
|{{FEXL_Char |name = [[Allen Snider(FEXL)|Allen Snider]] |jname = [[Allen Snider(FEXL)|(アレン・スナイダー)]] |picture = [[Bild:06ALLEN_FEXL.jpg|link=Allen Snider(FEXL)]]}}
|-
|{{FEXL_Char |name = [[D.Dark(FEXL)|Doctrine Dark]] |jname = [[D.Dark(FEXL)|(ドクトリン・ダーク)]] |picture = [[Bild:07DDARK_FEXL.jpg|link=D.Dark(FEXL)]]}}
|{{FEXL_Char |name = [[Blair Dame(FEXL)|Blair Dame]] |jname = [[Blair Dame(FEXL)|(ブレア・ディム)]] |picture = [[Bild:08BLAIR_FEXL.jpg|link=Blair Dame(FEXL)]]}}
|{{FEXL_Char |name = [[Jack(FEXL)|Jack]] |jname = [[Jack(FEXL)|(ジャック)]] |picture = [[Bild:09JACK_FEXL.jpg|link=Jack(FEXL)]]}}
|{{FEXL_Char |name = [[S.Geist(FEXL)|Shadow Geist]] |jname = [[Shadow Geist(FEXL)|(シャドウガイスト)]] |picture = [[Bild:10SHADOW_FEXL.jpg|link=S.Geist(FEXL)]]}}
|{{FEXL_Char |name = [[Sanane(FEXL)|Sanane]] |jname = [[Sanane(FEXL)|(紗波音(さなね))]] |picture = [[Bild:11SANANE_FEXL.jpg|link=Sanane(FEXL)]]}}
|{{FEXL_Char |name = [[Hayate(FEXL)|Hayate]] |jname = [[Hayate(FEXL)|(疾風(はやて))]] |picture = [[Bild:12HAYATE_FEXL.jpg|link=Hayate(FEXL)]]}}
|-
|{{FEXL_Char |name = [[Pullum Purna(FEXL)|Pullum Purna]] |jname = [[Pullum Purna(FEXL)|(プルム・プルナ)]] |picture = [[Bild:PULLUM_FEXL.jpg|link=Pullum Purna(FEXL)]]}}
|{{FEXL_Char |name = [[Vulcano Rosso(FEXL)|Vulcano Rosso]] |jname = [[Vulcano Rosso(FEXL)|(ヴルカーノ・ロッソ)]] |picture = [[Bild:VULCANO_FEXL.jpg|link=Vulcano Rosso(FEXL)]]}}
|}


'''G.CANCEL'''
==DLC==
* Trigger: Guard 30 Attacks.
{| cellspacing="1" style="text-align: left; color:black;"
* Effect: Become able to cancel Guards into Special Attack/Super Combos.
|{{FEXL_Char |name = [[Hokuto(FEXL)|Hokuto]] |jname = [[Hokuto(FEXL)|(ほくと)]] |picture = [[Bild:13HOKUTO_FEXL.jpg|link=Hokuto(FEXL)]]}}
 
|}
'''METER UP'''
* Trigger: Attack your opponent 10 times.
* Effect: Increase your Super Meter Gain by 10%.
 
'''METER UP'''
* Trigger: Attack your opponent 10 times.
* Effect: Increase your Super Meter Gain by 10%.
 
'''METER UP'''
* Trigger: Attack your opponent 10 times.
* Effect: Increase your Super Meter Gain by 10%.
 
 
===Miracle===
'''RAGE'''
* Trigger: While having MAX Super Meter, attack 25 Special Attacks.
* Effect: Activate all other Gougi.
 
'''HADES'''
* Trigger: Get knocked down 12 times.
* Effect: Gain Super Armor.
 
'''S.DRAIN'''
* Trigger: Drain a total of 99 Super Meter from your opponent.
* Effect: Drain Super Meter and Health by getting near your opponent.
 
'''UTSUSEMI'''
* Trigger: Perform a Recovery 5 times.
* Effect: Turn invisible during Recoveries.
 
'''MAMMOTH'''
* Trigger: Spend 20 Blocks of Super Meter.
* Effect: Increase Damage by 35%.
 
 
===Stealth Raptor===
'''HUNTING'''
* Trigger: Dash for a total of 3 seconds
* Effect: Forward Dashes become Short Hops.
 
'''UTSUSEMI'''
* Trigger: Perform a Recovery 5 times.
* Effect: Turn invisible during Recoveries.
 
'''GRAB UP'''
* Trigger: Land 2 Normal Throws.
* Effect: Increase Normal Throw range by 20%.
 
'''SPEED UP'''
* Trigger: Allow 10 seconds to pass in game.
* Effect: Increase Movement Speed by 10%.
 
'''SPEED UP'''
* Trigger: Allow 10 seconds to pass in game.
* Effect: Increase Movement Speed by 10%.
 
 
===Berserker===
'''6 CHAIN'''
* Trigger: Perform 15 Chain Combos.
* Effect: Chain Combos become 6 Chains.
 
'''PIERCE'''
* Trigger: Attack your opponent 30 times.
* Effect: Normal Attacks deal Chip Damage.
 
'''GRAB UP'''
* Trigger: Land 2 Normal Throws.
* Effect: Increase Normal Throw range by 20%.
 
'''METER UP'''
* Trigger: Attack your opponent 10 times.
* Effect: Increase your Super Meter Gain by 10%.
 
'''ERASE'''
* Trigger: Attack your opponent with Heavy Attacks 3 times.
* Effect: Gain the ability to negate projectiles with Heavy Attacks.
 
 
===Double Face===
'''HEADS/TAILS'''
* Trigger: Complete 1 Round.
* Effect: Win to activate 6 Chain, Lose to activate Hades.
 
'''G.CANCEL'''
* Trigger: Guard 30 Attacks.
* Effect: Become able to cancel Guards into Special Attack/Super Combos.
 
'''ILLUSION'''
* Trigger: Receive over 300 points of Damage.
* Effect: Become able to escape combos once per round.
 
'''GRAB UP'''
* Trigger: Land 2 Normal Throws.
* Effect: Increase Normal Throw range by 20%.
 
'''SPEED UP'''
* Trigger: Allow 10 Seconds to pass in game.
* Effect: Increase Movement Speed by 10%.
 
 
===Sky Dancer===
 
===Nightmare===
 
===Babel===
 
===Thunderbolt===
 
===Fantasista===
 
===Supernova===
 
===Grab Master===
 
== Charkatere ==
*[[D.Dark(FEXL)|D.Dark]]
19.100

Bearbeitungen