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== Gougi ==
===Standard===
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Aggro
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAMPAGE.jpg]]'''RAMPAGE'''
|Deal over 40 Damage in a single Combo.
|Damage increases the more you attack.
|-
![[Datei:FEXL_ILLUSION.jpg]]'''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_CHIP_UP.jpg]]'''CHIP UP'''
|Deal 40 points of Chip Damage.
|Increase Chip Damage by 1.
|-
![[Datei:FEXL_GRAB_UP.jpg]]'''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]]'''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Juggernaut
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HADES.jpg]] '''HADES'''
|Get knocked down 12 times.
|Gain Super Armor.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase Super Meter Gain by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Shinobi
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_GHOST.jpg]] '''GHOST'''
|Avoid your opponent for 6 seconds.
|Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.''
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Infinity
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|Spend 10 Blocks of Super Meter.
|Gain the ability to recover Super Meter.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Miracle
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|While having MAX Super Meter, attack 25 Special Attacks.
|Activate all other Gougi.
|-
![[Datei:FEXL_HADES.jpg]] '''HADES'''
|Get knocked down 12 times.
|Gain Super Armor.
|-
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN'''
|Drain a total of 99 Super Meter from your opponent.
|Drain Super Meter and Health by getting near your opponent.
|-
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI'''
|Perform a Recovery 5 times.
|Turn invisible during Recoveries.
|-
![[Datei:FEXL_MAMMOTH.jpg]] '''MAMMOTH'''
|Spend 20 Blocks of Super Meter.
|Increase Damage by 35%.
|}
===DLC===
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Stealth Raptor
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HUNTING DASH.jpg]] '''HUNTING DASH'''
|Dash for a total of 3 seconds
|Forward Dashes become Short Hops.
|-
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI'''
|Perform a Recovery 5 times.
|Turn invisible during Recoveries.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 seconds to pass in game.
|Increase Movement Speed by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Berserker
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_6_CHAIN.jpg]] '''6 CHAIN'''
|Perform 15 Chain Combos.
|Chain Combos become 6 Chains.
|-
![[Datei:FEXL_PIERCE.jpg]] '''PIERCE'''
|Attack your opponent 30 times.
|Normal Attacks deal Chip Damage.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Double Face
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_HEADS_OR_TAILS.jpg]] '''HEADS OR TAILS'''
|Complete 1 Round.
|Win to activate 6 Chain, Lose to activate Hades.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Sky Dancer
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_EX_ARROW.jpg]] '''EX ARROW'''
|Attack your opponent with 4 Jump Attacks.
|By inputting Down > Up, you can jump directly to your opponent.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent wiht 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION'''
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|-
![[Datei:FEXL_CHIP UP.jpg]] '''CHIP UP'''
|Deal 40 points of Chip Damage.
|Increase Chip Damage by 1.
|-
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY'''
|Remain below 50 Health for 6 seconds.
|Increase Damage as your Health is lowered.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Nightmare
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_ENERGY_DRAIN.jpg]] '''ENERGY DRAIN'''
|Knock your opponent down 4 times.
|Drain Super Meter from a downed opponent.
|-
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN'''
|Drain a total of 99 Super Meter from your opponent.
|Drain Super Meter and Health by getting near your opponent.
|-
![[Datei:FEXL_GHOST.jpg]] '''GHOST'''
|Avoid your opponent for 6 seconds.
|Turn invisible during Forward Dashes.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Babel
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_DESPERATION.jpg]] '''DESPERATION'''
|Perform Special Attacks or Super Combos 8 times.
|Damage increases the more you land Special Attacks/Super Combos.
|-
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL'''
|Guard 30 Attacks.
|Become able to cancel Guards into Special Attack/Super Combos.
|-
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER'''
|Build 5 Bars of Super Meter.
|Damage boost epending on how much Super Meter you have.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Thunderbolt
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_TELEPORT.jpg]] '''TELEPORT'''
|Attack your opponent with an Attack out of a Dash 5 times.
|Teleport directly in front of your opponent when Dashing.
|-
![[Datei:FEXL_CRITICAL.jpg]] '''CRITICAL'''
|Avoid your opponent for 12 seconds.
|Gain a large Damage boost for a limited time.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|-
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY'''
|Remain below 50 health for 6 seconds.
|Increase Damage as your Health is lowered.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Fantasista
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_METER_GROSS.jpg]] '''METER GROSS'''
|Perform 2 Reversals.
|Gain Meter when performing Reversals.
|-
![[Datei:FEXL_POWER_REVERSAL.jpg]] '''POWER REVERSAL'''
|Attack 5 Reversals.
|Reversals gain a Damage boost.
|-
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT'''
|Perform a Super Cancel from a Super Combo 2 times.
|Spend all Super Meter to perform a powerful Super Combo.
|-
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP'''
|Build 1 Bar of Super Meter.
|Increase Damage by 5%.
|-
![[Datei:FEXL_METER_UP.jpg]] '''METER UP'''
|Attack your opponent 10 times.
|Increase your Super Meter Gain by 10%.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Supernova
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_OVERLOAD.jpg]] '''OVERLOAD'''
|While having MAX Super Meter, attack 25 Special Attacks.
|Activate all other Gougi.
|-
![[Datei:FEXL_RAGE.jpg]] '''RAGE'''
|Spend 10 Blocks of Super Meter.
|Gain the ability to recover Super Meter.
|-
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|-
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT'''
|Perform a Super Cancel from a Super Combo 2 times.
|Spend all Super Meter to perform a powerful Super Combo.
|-
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER'''
|Build 5 bars of Super Meter.
|Gain a Damage Boost depending on how much Super Meter you have.
|}
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Grab Master
!'''Name'''
!'''Trigger'''
!'''Effect'''
|-
![[Datei:FEXL_KRAKEN_POWER.jpg]] '''KRAKEN POWER'''
|Perform a Special Throw or Throw Super Combo 5 times.
|Increase Special Throw and Throw Super Combo Damage by 20%.
|-
![[Datei:FEXL_KRAKEN_GRAB.jpg]] '''KRAKEN GRAB'''
|Spend a total of 10 seconds close to your opponent.
|Special/Super Throw Range 30% UP. (Some exceptions)
|-
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP'''
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|-
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP'''
|Allow 10 Seconds to pass in game.
|Increase Movement Speed by 10%.
|-
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|}
== Charaktere ==
==Regulär==
{| cellspacing="1" style="text-align: left; color:black;"
|{{FEXL_Char |name = [[Kairi(FEXL)|Kairi]] |jname = [[Kairi(FEXL)|(カイリ)]] |picture = [[Bild:01KAIRI_FEXL.jpg|link=Kairi(FEXL)]]}}
|{{FEXL_Char |name = [[Shirase(FEXL)|Shirase]] |jname = [[Shirase(FEXL)|(訃(しらせ))]] |picture = [[Bild:02SHIRASE_FEXL.jpg|link=Shirase(FEXL)]]}}
|{{FEXL_Char |name = [[Garuda(FEXL)|Garuda]] |jname = [[Garuda(FEXL)|(ガルダ)]] |picture = [[Bild:03GARUDA_FEXL.jpg|link=Garuda(FEXL)]]}}
|{{FEXL_Char |name = [[Skullomania(FEXL)|Skullomania]] |jname = [[Skullomania(FEXL)|(スカロマニア)]] |picture = [[Bild:04SKULLO_FEXL.jpg|link=Skullomania(FEXL)]]}}
|{{FEXL_Char |name = [[Darun Mister(FEXL)|Darun Mister]] |jname = [[Darun Mister(FEXL)|(ダラン・マイスター)]] |picture = [[Bild:05DARUN_FEXL.jpg|link=Darun Mister(FEXL)]]}}
|{{FEXL_Char |name = [[Allen Snider(FEXL)|Allen Snider]] |jname = [[Allen Snider(FEXL)|(アレン・スナイダー)]] |picture = [[Bild:06ALLEN_FEXL.jpg|link=Allen Snider(FEXL)]]}}
|-
|{{FEXL_Char |name = [[D.Dark(FEXL)|Doctrine Dark]] |jname = [[D.Dark(FEXL)|(ドクトリン・ダーク)]] |picture = [[Bild:07DDARK_FEXL.jpg|link=D.Dark(FEXL)]]}}
|{{FEXL_Char |name = [[Blair Dame(FEXL)|Blair Dame]] |jname = [[Blair Dame(FEXL)|(ブレア・ディム)]] |picture = [[Bild:08BLAIR_FEXL.jpg|link=Blair Dame(FEXL)]]}}
|{{FEXL_Char |name = [[Jack(FEXL)|Jack]] |jname = [[Jack(FEXL)|(ジャック)]] |picture = [[Bild:09JACK_FEXL.jpg|link=Jack(FEXL)]]}}
|{{FEXL_Char |name = [[S.Geist(FEXL)|Shadow Geist]] |jname = [[Shadow Geist(FEXL)|(シャドウガイスト)]] |picture = [[Bild:10SHADOW_FEXL.jpg|link=S.Geist(FEXL)]]}}
|{{FEXL_Char |name = [[Sanane(FEXL)|Sanane]] |jname = [[Sanane(FEXL)|(紗波音(さなね))]] |picture = [[Bild:11SANANE_FEXL.jpg|link=Sanane(FEXL)]]}}
|{{FEXL_Char |name = [[Hayate(FEXL)|Hayate]] |jname = [[Hayate(FEXL)|(疾風(はやて))]] |picture = [[Bild:12HAYATE_FEXL.jpg|link=Hayate(FEXL)]]}}
|-
|{{FEXL_Char |name = [[Pullum Purna(FEXL)|Pullum Purna]] |jname = [[Pullum Purna(FEXL)|(プルム・プルナ)]] |picture = [[Bild:PULLUM_FEXL.jpg|link=Pullum Purna(FEXL)]]}}
|{{FEXL_Char |name = [[Vulcano Rosso(FEXL)|Vulcano Rosso]] |jname = [[Vulcano Rosso(FEXL)|(ヴルカーノ・ロッソ)]] |picture = [[Bild:VULCANO_FEXL.jpg|link=Vulcano Rosso(FEXL)]]}}
|}
==DLC==
{| cellspacing="1" style="text-align: left; color:black;"
|{{FEXL_Char |name = [[Hokuto(FEXL)|Hokuto]] |jname = [[Hokuto(FEXL)|(ほくと)]] |picture = [[Bild:13HOKUTO_FEXL.jpg|link=Hokuto(FEXL)]]}}
|}

Aktuelle Version vom 25. Februar 2019, 23:40 Uhr

Gougi

Standard

Aggro
Name Trigger Effect
FEXL RAMPAGE.jpgRAMPAGE Deal over 40 Damage in a single Combo. Damage increases the more you attack.
FEXL ILLUSION.jpgILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
FEXL CHIP UP.jpgCHIP UP Deal 40 points of Chip Damage. Increase Chip Damage by 1.
FEXL GRAB UP.jpgGRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL ERASE BLOW.jpgERASE BLOW Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.
Juggernaut
Name Trigger Effect
FEXL HADES.jpg HADES Get knocked down 12 times. Gain Super Armor.
FEXL GUARD BREAK.jpg GUARD BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase Super Meter Gain by 10%.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
FEXL ATTACK UP.jpg ATTACK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
Shinobi
Name Trigger Effect
FEXL GHOST.jpg GHOST Avoid your opponent for 6 seconds. Turn invisible during Forward Dashes. Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.
FEXL GUARD CANCEL.jpg GUARD CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
FEXL GUARD BREAK.jpg GUARD BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
FEXL ATTACK UP.jpg ATTACK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
Infinity
Name Trigger Effect
FEXL RAGE.jpg RAGE Spend 10 Blocks of Super Meter. Gain the ability to recover Super Meter.
FEXL GUARD CANCEL.jpg GUARD CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Miracle
Name Trigger Effect
FEXL RAGE.jpg RAGE While having MAX Super Meter, attack 25 Special Attacks. Activate all other Gougi.
FEXL HADES.jpg HADES Get knocked down 12 times. Gain Super Armor.
FEXL SOUL DRAIN.jpg SOUL DRAIN Drain a total of 99 Super Meter from your opponent. Drain Super Meter and Health by getting near your opponent.
FEXL UTSUSEMI.jpg UTSUSEMI Perform a Recovery 5 times. Turn invisible during Recoveries.
FEXL MAMMOTH.jpg MAMMOTH Spend 20 Blocks of Super Meter. Increase Damage by 35%.


DLC

Stealth Raptor
Name Trigger Effect
FEXL HUNTING DASH.jpg HUNTING DASH Dash for a total of 3 seconds Forward Dashes become Short Hops.
FEXL UTSUSEMI.jpg UTSUSEMI Perform a Recovery 5 times. Turn invisible during Recoveries.
FEXL GRAB UP.jpg GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL SPEED UP.jpg SPEED UP Allow 10 seconds to pass in game. Increase Movement Speed by 10%.
FEXL SPEED UP.jpg SPEED UP Allow 10 seconds to pass in game. Increase Movement Speed by 10%.
Berserker
Name Trigger Effect
FEXL 6 CHAIN.jpg 6 CHAIN Perform 15 Chain Combos. Chain Combos become 6 Chains.
FEXL PIERCE.jpg PIERCE Attack your opponent 30 times. Normal Attacks deal Chip Damage.
FEXL GRAB UP.jpg GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FEXL ERASE BLOW.jpg ERASE BLOW Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.
Double Face
Name Trigger Effect
FEXL HEADS OR TAILS.jpg HEADS OR TAILS Complete 1 Round. Win to activate 6 Chain, Lose to activate Hades.
FEXL GUARD CANCEL.jpg GUARD CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
FEXL ILLUSION.jpg ILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
FEXL GRAB UP.jpg GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
Sky Dancer
Name Trigger Effect
FEXL EX ARROW.jpg EX ARROW Attack your opponent with 4 Jump Attacks. By inputting Down > Up, you can jump directly to your opponent.
FEXL GUARD BREAK.jpg GUARD BREAK Attack your opponent wiht 4 Hard Attacks. Hard Attacks become Guard Breaks.
FEXL ILLUSION.jpg ILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
FEXL CHIP UP.jpg CHIP UP Deal 40 points of Chip Damage. Increase Chip Damage by 1.
FEXL FRENZY.jpg FRENZY Remain below 50 Health for 6 seconds. Increase Damage as your Health is lowered.
Nightmare
Name Trigger Effect
FEXL ENERGY DRAIN.jpg ENERGY DRAIN Knock your opponent down 4 times. Drain Super Meter from a downed opponent.
FEXL SOUL DRAIN.jpg SOUL DRAIN Drain a total of 99 Super Meter from your opponent. Drain Super Meter and Health by getting near your opponent.
FEXL GHOST.jpg GHOST Avoid your opponent for 6 seconds. Turn invisible during Forward Dashes.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
Babel
Name Trigger Effect
FEXL DESPERATION.jpg DESPERATION Perform Special Attacks or Super Combos 8 times. Damage increases the more you land Special Attacks/Super Combos.
FEXL GUARD CANCEL.jpg GUARD CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
FEXL METER POWER.jpg METER POWER Build 5 Bars of Super Meter. Damage boost epending on how much Super Meter you have.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Thunderbolt
Name Trigger Effect
FEXL TELEPORT.jpg TELEPORT Attack your opponent with an Attack out of a Dash 5 times. Teleport directly in front of your opponent when Dashing.
FEXL CRITICAL.jpg CRITICAL Avoid your opponent for 12 seconds. Gain a large Damage boost for a limited time.
FEXL ATTACK UP.jpg ATTACK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FEXL FRENZY.jpg FRENZY Remain below 50 health for 6 seconds. Increase Damage as your Health is lowered.
Fantasista
Name Trigger Effect
FEXL METER GROSS.jpg METER GROSS Perform 2 Reversals. Gain Meter when performing Reversals.
FEXL POWER REVERSAL.jpg POWER REVERSAL Attack 5 Reversals. Reversals gain a Damage boost.
FEXL DISRUPT.jpg DISRUPT Perform a Super Cancel from a Super Combo 2 times. Spend all Super Meter to perform a powerful Super Combo.
FEXL ATTACK UP.jpg ATTACK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
FEXL METER UP.jpg METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Supernova
Name Trigger Effect
FEXL OVERLOAD.jpg OVERLOAD While having MAX Super Meter, attack 25 Special Attacks. Activate all other Gougi.
FEXL RAGE.jpg RAGE Spend 10 Blocks of Super Meter. Gain the ability to recover Super Meter.
FEXL GUARD BREAK.jpg GUARD BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
FEXL DISRUPT.jpg DISRUPT Perform a Super Cancel from a Super Combo 2 times. Spend all Super Meter to perform a powerful Super Combo.
FEXL METER POWER.jpg METER POWER Build 5 bars of Super Meter. Gain a Damage Boost depending on how much Super Meter you have.
Grab Master
Name Trigger Effect
FEXL KRAKEN POWER.jpg KRAKEN POWER Perform a Special Throw or Throw Super Combo 5 times. Increase Special Throw and Throw Super Combo Damage by 20%.
FEXL KRAKEN GRAB.jpg KRAKEN GRAB Spend a total of 10 seconds close to your opponent. Special/Super Throw Range 30% UP. (Some exceptions)
FEXL GRAB UP.jpg GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL SPEED UP.jpg SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
FEXL ERASE BLOW.jpg ERASE BLOW Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.

Charaktere

Regulär

01KAIRI FEXL.jpg Kairi
(カイリ)
02SHIRASE FEXL.jpg Shirase
(訃(しらせ))
03GARUDA FEXL.jpg Garuda
(ガルダ)
04SKULLO FEXL.jpg Skullomania
(スカロマニア)
05DARUN FEXL.jpg Darun Mister
(ダラン・マイスター)
06ALLEN FEXL.jpg Allen Snider
(アレン・スナイダー)
07DDARK FEXL.jpg Doctrine Dark
(ドクトリン・ダーク)
08BLAIR FEXL.jpg Blair Dame
(ブレア・ディム)
09JACK FEXL.jpg Jack
(ジャック)
10SHADOW FEXL.jpg Shadow Geist
(シャドウガイスト)
11SANANE FEXL.jpg Sanane
(紗波音(さなね))
12HAYATE FEXL.jpg Hayate
(疾風(はやて))
PULLUM FEXL.jpg Pullum Purna
(プルム・プルナ)
VULCANO FEXL.jpg Vulcano Rosso
(ヴルカーノ・ロッソ)

DLC

13HOKUTO FEXL.jpg Hokuto
(ほくと)