ElFuerte(SF4): Unterschied zwischen den Versionen

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keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
 
(13 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt)
Zeile 6: Zeile 6:
6:4: Dhalsim
6:4: Dhalsim


5:5: Abel, E. Honda, Claw
5:5: Guile, Balrog, Abel


4:6: Sagat, Ryu, Zangief, Boxer, Dictator, Akuma, Chun Li, Blanka, Rufus, Viper, Ken, Guile
4:6: Ryu, Ken, ChunLi, Honda, Blanka, Zangief, Bison, Sagat, Vega, C. Viper, Rufus, Gouki


: <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small>
: <small><sub>Quelle: [http://www5.atwiki.jp/koko100/pages/123.html Japanische Wiki Stand März 2009]</sub></small>


== Matcharchiv ==
== Matcharchiv ==
*[[El Fuerte Matcharchiv(SF4)|El Fuerte Matcharchiv]]
*[[El Fuerte Matcharchiv(SF4)|El Fuerte Matcharchiv]]


== Normals & Command Normals ==
== Normals & Command Normals ==
Zeile 22: Zeile 24:


*'''Target Combo: Far MK-MK'''<BR/>
*'''Target Combo: Far MK-MK'''<BR/>


== Special Moves & EX Special Moves ==
== Special Moves & EX Special Moves ==
Zeile 31: Zeile 34:
**'''Gordita Sobat:''' während HD '''MK'''<BR/>Float-Eigenschaft. EX Focus Attack & Super Cancel.
**'''Gordita Sobat:''' während HD '''MK'''<BR/>Float-Eigenschaft. EX Focus Attack & Super Cancel.
**'''Caramale Sliding:''' während HD '''HK'''<BR/>Low-Attack.
**'''Caramale Sliding:''' während HD '''HK'''<BR/>Low-Attack.


*'''Habanero Back Dash (HBD): [[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +P''' <small>(QCB+P)</small><BR/>
*'''Habanero Back Dash (HBD): [[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +P''' <small>(QCB+P)</small><BR/>
Zeile 37: Zeile 39:
**'''Tostada Press:''' während HBD '''MP'''<BR/>Overhead. Kurze Unverwundbarkeit. Kontrollmöglichkeit mit [[Bild: SFIV_B.png]] bzw. [[Bild: SFIV_F.png]]
**'''Tostada Press:''' während HBD '''MP'''<BR/>Overhead. Kurze Unverwundbarkeit. Kontrollmöglichkeit mit [[Bild: SFIV_B.png]] bzw. [[Bild: SFIV_F.png]]
**'''Propeller Tortilla:''' während HBD '''HP'''<BR/>Command Throw (grab).
**'''Propeller Tortilla:''' während HBD '''HP'''<BR/>Command Throw (grab).
**'''Picadillo Jump:''' während HBD '''K'''
**'''Picadillo Jump:''' während HBD '''K'''<BR/>


*'''Quesadilla Bomb:''' '''K''' gedrückthalten und loslassen.<BR/> 3 Levels (2/4/6 Sekunden). Float-Eigenschaft. EX Focus Attack & Super Cancel. Armor-Breaking.
*'''Quesadilla Bomb:''' '''K''' gedrückthalten und loslassen.<BR/> 3 Levels (2/4/6 Sekunden). Float-Eigenschaft. EX Focus Attack & Super Cancel. Armor-Breaking.
Zeile 52: Zeile 54:


*'''EX Guacamole Leg Throw: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +KK''' <small>(DP+KK)</small><BR/>Juggle-Eigenschaft. Unverwundbare Anti-Air.
*'''EX Guacamole Leg Throw: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +KK''' <small>(DP+KK)</small><BR/>Juggle-Eigenschaft. Unverwundbare Anti-Air.


== Super & Ultra Moves ==
== Super & Ultra Moves ==
*'''El Fuerte Dynamite (Super): [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +K''' <small>(QCF,QCF+K)</small><BR/>Juggle-Eigenschaft. LP und MP-Versionen haben bessere invincibility (Unverwundbarkeit).
*'''El Fuerte Flying Giga Buster (Ultra): [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +KKK''' <small>(QCF,QCF+KKK)</small><BR/>Command Throw (grab). Kontrollmöglichkeit mit [[Bild: SFIV_B.png]] bzw. [[Bild: SFIV_F.png]]


== Focus Attacks & EX Focus Attacks  ==
== Focus Attacks & EX Focus Attacks  ==
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks |EX Focus Attacks ]]
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks (Focus Canceling) |EX Focus Attacks ]]
 


== Combos ==
== Combos ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/>
• close HK, Habanero Dash ~ Stop, LK Guacamole Leg Throw oder Super
• close HP, Quesadilla Bomb, Super
• j.HP, close HP, Habanero Dash ~ Caramale Sliding
• close HP, Habanero Dash ~ Stop → close HP → Habanero Dash ~ Stop, close HP → Habanero Dash ~ Caramale Sliding


== Wichtige Counter-Attack-Optionen ==
== Wichtige Counter-Attack-Optionen ==
gegen Zangiefʼs Double Lariat (PPP): Tostada Press, Propeller Tortilla (Far), c.HK (Close), Ultra (Far/Close)
gegen E.Hondaʼs Headbutt (charge B; F+P): Ultra
gegen Blankaʼs Rolling Attack (charge B;F+P): Habanero Dash > Caramale Sliding, Step then Ultra
gegen Guileʼs Sonic Boom (charge B;F+P): EX Habanero Dash > Caramale Sliding, Ultra


== Framedata ==
== Framedata ==
<small><sub>
•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: [[Terminologie und Notation#Frame|Frame]]<BR/>
•Für "'''Startup'''", "'''Active'''" und "'''Recover'''" siehe im Lexikon: [[Terminologie und Notation#Startup / Active / Recovery|Startup / Active / Recovery]]<BR/>
•Für "'''Frame Adv. Block'''" und "'''Frame Adv. Hit'''" siehe im Lexikon: [[Terminologie und Notation#Frame Advantage|Frame Advantage]]<BR/>
•Für "'''Block stun'''" und "'''Hit stun'''" siehe im Lexikon: [[Terminologie und Notation#Blockstun / Hitstun|Blockstun / Hitstun]]<BR/>
•Für "'''Damage'''" und "'''Stun'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Damage und Stun|Damage und Stun]]<BR/>
•Für "'''Meter Gain'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Super-Leiste und Revenge-Leiste|Super-Leiste und Revenge-Leiste]]<BR/>
•Für "'''Block'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Blocken (Guard)|Blocken (Guard)]]. '''H'''(high) bedeutet, dass die Attacke '''stehend''' geblockt werden kann, '''L'''(ow) bedeutet, dass die Attacke '''tief''' geblockt werden kann.<BR/>
•Für "'''Cancel Ability'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Cancels|Cancels]]. '''S''' steht für Super, '''Sp''' steht für Special Move.</sub></small>
<table border="1" cellspacing="0" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel Ability
</th></tr>
<tr>
<td> Close Light Punch
</td><td> 4
</td><td> 2
</td><td> 7
</td><td> +2
</td><td> +5
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Punch
</td><td> 7
</td><td> 2
</td><td> 11
</td><td> +1
</td><td> +4
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Hard Punch
</td><td> 8
</td><td> 2
</td><td> 17
</td><td> -1
</td><td> +3
</td><td> 17
</td><td> 21
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Light Kick
</td><td> 5
</td><td> 1
</td><td> 7
</td><td> +3
</td><td> +6
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Kick
</td><td> 14
</td><td> 2
</td><td> 5+??
</td><td> -1
</td><td> +2
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Close Hard Kick
</td><td> 12
</td><td> 2
</td><td> 16
</td><td> 0
</td><td> -
</td><td> 17
</td><td> -
</td><td> 80
</td><td> 150
</td><td> 60
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Light Punch
</td><td> 5
</td><td> 2
</td><td> 6
</td><td> +3
</td><td> +6
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Punch
</td><td> 7
</td><td> 3
</td><td> 10
</td><td> +2
</td><td> +5
</td><td> 13
</td><td> 16
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Hard Punch
</td><td> 17
</td><td> 2
</td><td> 11
</td><td> +5
</td><td> +9
</td><td> 17
</td><td> 21
</td><td> 120
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> Sp
</td></tr><tr>
<td> Far Light Kick
</td><td> 5
</td><td> 1
</td><td> 8
</td><td> +2
</td><td> +5
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Kick
</td><td> 11
</td><td> 3
</td><td> 15
</td><td> -4
</td><td> -1
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Hard Kick
</td><td> 19
</td><td> 2(6)3
</td><td> 12
</td><td> -5
</td><td> -1
</td><td> 17
</td><td> 21
</td><td> 110*100
</td><td> 200
</td><td> 60
</td><td> HL*H
</td><td> -
</td></tr><tr>
<td> Crouch Light Punch
</td><td> 5
</td><td> 2
</td><td> 7
</td><td> +2
</td><td> +5
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Punch
</td><td> 9
</td><td> 2
</td><td> 12
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Punch
</td><td> 8
</td><td> 4
</td><td> 15
</td><td> -1
</td><td> +4
</td><td> 17
</td><td> 22
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Crouch Light Kick
</td><td> 5
</td><td> 2
</td><td> 6
</td><td> +3
</td><td> +6
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Kick
</td><td> 6
</td><td> 2
</td><td> 13
</td><td> -1
</td><td> +2
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Kick
</td><td> 17
</td><td> 10
</td><td> 9
</td><td> -1
</td><td> -
</td><td> 17
</td><td> -
</td><td> 80
</td><td> 150
</td><td> 60
</td><td> L
</td><td> -
</td></tr><tr>
<td> Jump Up Light Punch
</td><td> 5
</td><td> 8
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 50
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Punch
</td><td> 8
</td><td> 4
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Punch
</td><td> 9
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Light Kick
</td><td> 5
</td><td> 9
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Kick
</td><td> 6
</td><td> 9
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Kick
</td><td> 7
</td><td> 10
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Punch
</td><td> 5
</td><td> 8
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 50
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Medium Punch
</td><td> 8
</td><td> 4
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Punch
</td><td> 9
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Kick
</td><td> 5
</td><td> 9
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Medium Kick
</td><td> 6
</td><td> 9
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Kick
</td><td> 7
</td><td> 10
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr>
<tr>
<td> F+Medium Kick
</td><td> 16
</td><td> 2
</td><td> 11
</td><td> +1
</td><td> +5
</td><td> 13
</td><td> 17
</td><td> 50
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Target combo 1
</td><td> 18
</td><td> 2
</td><td> 5+10
</td><td> -3
</td><td> 0
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 1 Focus Attack
</td><td> 21
</td><td> 3
</td><td> 34
</td><td> -21
</td><td> -21
</td><td> 15
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 20
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 2 Focus Attack
</td><td> 17+12
</td><td> 3
</td><td> 34
</td><td> -15
</td><td> -
</td><td> 21
</td><td> -
</td><td> 80
</td><td> 150
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 3 Focus Attack
</td><td> 65
</td><td> 3
</td><td> 34
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 140
</td><td> 200
</td><td> 60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Forward + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 120
</td><td> 120
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Back + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 120
</td><td> 120
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Air Throw
</td><td> 3
</td><td> 2
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 140
</td><td> 150
</td><td> 40
</td><td> 1.15
</td><td> -
</td></tr><tr>
<td> Habanero Dash F
</td><td> -
</td><td> -
</td><td> 71
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Habanero Dash F EX
</td><td> -
</td><td> -
</td><td> 49
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Habanero Dash B
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Habanero Dash B EX
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Sudden Stop
</td><td> -
</td><td> -
</td><td> 3
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Tostada Press&nbsp;???
</td><td> 6+20
</td><td> 7
</td><td> 34
</td><td> -16
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> H
</td>
<td> -
</td></tr>
<tr>
<td> Tostada Press&nbsp;???
</td><td> 6+20
</td><td> 7
</td><td> 30
</td><td> -12
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> H
</td><td> -
</td>
</tr>
<tr>
<td> Tostada Press&nbsp;???
</td><td> 2+12
</td><td>&nbsp;???
</td><td> 35
</td><td> -17
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> H
</td>
<td> -
</td>
</tr>
<tr>
<td> Fajita Buster&nbsp;???
</td><td> 6+23
</td><td> 6
</td><td> 2+34
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 150
</td><td> 20/60
</td><td> 1.3
</td><td> -
</td></tr><tr>
<td> Fajita Buster&nbsp;???
</td><td> 2+12
</td><td>&nbsp;???
</td><td> 36
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 150
</td><td> 20/60
</td><td> 1.3
</td><td> -
</td></tr><tr>
<td> Back Step
</td><td> -
</td><td> -
</td><td> 17
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Gordita Sobat
</td><td> 6+15
</td><td> 2
</td><td> 18
</td><td> +1
</td><td> +5
</td><td> 20
</td><td> 24
</td><td> 80
</td><td> 100
</td><td> 20/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Caramale Sliding
</td><td> 6+12
</td><td> 6
</td><td> 24
</td><td> -9
</td><td> -
</td><td> 20
</td><td> 24
</td><td> 100
</td><td> 200
</td><td> 20/30
</td><td> L
</td><td> -
</td></tr><tr>
<td> Propeller Tortilla
</td><td> 6+22
</td><td> 5
</td><td> 3+16
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 150
</td><td> 20/60
</td><td> 1.3
</td><td> -
</td></tr><tr>
<td> Picadillo Jump
</td><td> -
</td><td> -
</td><td> 40
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0/0
</td><td> -
</td><td> -
</td></tr><tr>
<td> Quesadilla Bomb Level 1
</td><td> 17
</td><td> 11
</td><td> 18
</td><td> -17
</td><td> -13
</td><td> 20
</td><td> 24
</td><td> 50
</td><td> 100
</td><td> 30/40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Quesadilla Bomb Level 2
</td><td> 17
</td><td> 11
</td><td> 18
</td><td> -17
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 150
</td><td> 30/40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Quesadilla Bomb Level 3
</td><td> 17
</td><td> 11
</td><td> 18
</td><td> -17
</td><td> -
</td><td> 20
</td><td> -
</td><td> 150
</td><td> 200
</td><td> 30/40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Quesadilla Bomb EX
</td><td> 17
</td><td> 11
</td><td> 18
</td><td> -17
</td><td> -
</td><td> 20
</td><td> -
</td><td> 200
</td><td> 300
</td><td> 0/0
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Guacamole Leg Throw Light Kick
</td><td> 7
</td><td> 6
</td><td> 17+8
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0*100
</td><td> 100
</td><td> 20/0*60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Guacamole Leg Throw Medium Kick
</td><td> 9
</td><td> 6
</td><td> 20+8
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0*110
</td><td> 100
</td><td> 20/0*60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Guacamole Leg Throw Hard Kick
</td><td> 11
</td><td> 9
</td><td> 16+8
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0*120
</td><td> 100
</td><td> 20/0*60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Guacamole Leg Throw EX
</td><td> 11
</td><td> 9
</td><td> 12+8
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 0*160
</td><td> 200
</td><td> 20/0*60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Super Move Light Kick
</td><td> 1+3
</td><td> 4(8)5(14)5(13)4
</td><td> 32
</td><td> -15
</td><td> -
</td><td> 20
</td><td> -
</td><td> 35x4*190
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Super Move Medium Kick
</td><td> 1+4
</td><td> 5(8)5(14)5(13)4
</td><td> 32
</td><td> -15
</td><td> -
</td><td> 20
</td><td> -
</td><td> 35x4*190
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Super Move Hard Kick
</td><td> 1+5
</td><td> 6(8)5(14)5(13)4
</td><td> 32
</td><td> -15
</td><td> -
</td><td> 20
</td><td> -
</td><td> 35x4*190
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Ultra
</td><td> 1+4
</td><td> 12
</td><td> 54
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 345
</td><td> 0
</td><td> 0/0
</td><td> 1.8
</td><td> -
</td></tr>
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel
</th></tr>
</table>


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== Navigation ==  
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[[Category: Capcom Character]]
[[Category: Male Character]]