EX Kyo(KOFXI): Unterschied zwischen den Versionen

380 Bytes hinzugefügt ,  15. Februar 2023
Zeile 110: Zeile 110:
|-
|-
| j.214D ||13/15/17* ||2+2+2||KD ||<span style="color: red;">-8</span>* ||Counterhit-state F1-18 (until end of active time). 25F landing recovery. *first hitbox, earliest possible timing after jumping.
| j.214D ||13/15/17* ||2+2+2||KD ||<span style="color: red;">-8</span>* ||Counterhit-state F1-18 (until end of active time). 25F landing recovery. *first hitbox, earliest possible timing after jumping.
|-
| 236B|| 9 || 6 || <span style="color: red;">-9</span> || <span style="color: red;">-10</span> ||Counterhit-state F1.18. Airborne F9-30. 11F landing recovery.
|-
| 236B-B|| 8 || 9 || KD || <span style="color: red;">-5</span>/<span style="color: blue;">+4</span>*||Does not allow juggles. Counterhit-state F1-16. *=no delay / max delay. 11F landing recovery. Dmg data = 2 hits.
|-
|-
| 236A ||13 || 2||<span style="color: red;">-1</span> ||<span style="color: red;">-2</span> ||Rekka starter. Negates projectiles during active time. Guard Point F11+12. Counterhit-state F1-20. F21-38 regular recovery.
| 236A ||13 || 2||<span style="color: red;">-1</span> ||<span style="color: red;">-2</span> ||Rekka starter. Negates projectiles during active time. Guard Point F11+12. Counterhit-state F1-20. F21-38 regular recovery.
19.100

Bearbeitungen