EX Kyo(KOFXI): Unterschied zwischen den Versionen

440 Bytes hinzugefügt ,  15. Februar 2023
Zeile 103: Zeile 103:
| 62314D ||14/17* || 2+3||KD ||<span style="color: red;">-10</span> ||Launcher, does not allow juggles (except juggle anywhere). Super cancel on first hit. Negates projectiles F14-19. *=2nd hit.
| 62314D ||14/17* || 2+3||KD ||<span style="color: red;">-10</span> ||Launcher, does not allow juggles (except juggle anywhere). Super cancel on first hit. Negates projectiles F14-19. *=2nd hit.
|-
|-
| 421B ||20/22/24* || 2+2+1||KD ||<span style="color: red;">-6*</span> ||Airborne F7-28. 19F landing recovery. *first/second/third hitbox. 1st one hits in air, 2nd against standing, 3rd against crouching opponents. *2= tested with 2nd hitbox against standing EX Kyo.
| 421B ||20/22/24* || 2+2+1||KD ||<span style="color: red;">-6</span>* ||Airborne F7-28. 19F landing recovery. *first/second/third hitbox. 1st one hits in air, 2nd against standing, 3rd against crouching opponents. *2= tested with 2nd hitbox against standing EX Kyo.
|-
|-
| 421D ||31/33/35* || 2+2+2||KD ||<span style="color: red;">-5*</span> ||Airborne F9-39. 20F landing recovery. *first/second/third hitbox. 1st one hits in air, 2nd against standing, 3rd against crouching opponents. *2= tested with 2nd hitbox against standing EX Kyo.
| 421D ||31/33/35* || 2+2+2||KD ||<span style="color: red;">-5</span>* ||Airborne F9-39. 20F landing recovery. *first/second/third hitbox. 1st one hits in air, 2nd against standing, 3rd against crouching opponents. *2= tested with 2nd hitbox against standing EX Kyo.
|-
| j.214B ||12/14/16* ||2+2+2||KD ||<span style="color: red;">-9</span>* ||Not in counterhit-state F1-3. Counterhit-state F4-17 (until end of active time). 25F landing recovery. *first hitbox, earliest possible timing after jumping.
|-
| j.214D ||13/15/17* ||2+2+2||KD ||<span style="color: red;">-8</span>* ||Counterhit-state F1-18 (until end of active time). 25F landing recovery. *first hitbox, earliest possible timing after jumping.
|-
|-
| 236A ||13 || 2||<span style="color: red;">-1</span> ||<span style="color: red;">-2</span> ||Rekka starter. Negates projectiles during active time. Guard Point F11+12. Counterhit-state F1-20. F21-38 regular recovery.
| 236A ||13 || 2||<span style="color: red;">-1</span> ||<span style="color: red;">-2</span> ||Rekka starter. Negates projectiles during active time. Guard Point F11+12. Counterhit-state F1-20. F21-38 regular recovery.
19.100

Bearbeitungen