Duck King(KOFXI): Unterschied zwischen den Versionen

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==Special Attributes & Bugs ==
==Special Attributes & Bugs ==
*2P Dug has +5F advantage on guard after 236C & j.214P.
*2P Duck has +5F advantage on guard after 236C & j.214P.
*Duck's throw has a bigger window to break (28F instead of the usual X)
*Duck's throw has unique window to break (14F, which is between the 11/12F and 16F tiers, see [https://wiki.hardedge.org/wiki/The_King_of_Fighters_XI:_Advanced_System_Mechanics#Advanced_Throw_Rules here])
*Duck has 10F landing recovery from Quick Shifts, instead of the usual 4F. Cancelling into attacks or special moves cuts recovery to 9F. Whiffing an air attack cuts recovery to 1F.
*Duck has 10F landing recovery from Quick Shifts, instead of the usual 4F. Cancelling into attacks or special moves cuts recovery to 9F. Whiffing an air attack cuts recovery to 1F.


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