Andrew
アンドリュー
Ss6 andrew.png
Tiers & Ranking
Tier: B
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Normals

6B: Overhead, hard knockdown

Specials

236S: Projectile.
>214S: Followup, dashes after the projectile and turns it into a multi-hit projectile.
214S: Dash slash. A stays in place, B&C move forward.
623S: Shoryuken. Properties unknown.
>6S: Followup.
421S: Overhead launcher. Can be followed up with eg. 623S.
214D: A special hit with low damage that gives more bullets to Grand Cannon (632146C), permanently.
632146C: Gun mode that allows different shots with A/B/C. Combos from eg. 5B(c). Shots can be comboed with each other.
6321464E (SS2): SD Transformation.

Supers

Statue of Liberty: 236AB: Projectile Super.
Goldrush: 236BC / 21416BC (SS2): Rush super. Does not juggle. Opponent can quick recover and wakes up right next to Andrew.

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