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(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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{{SS6 Character | |||
| charname = Shiro Amakusa | |||
| jcharname = 天草四郎時貞 | |||
| portrait = [[Image:ss6_amakusa.png]] | |||
|tier_rank = A | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Notable Normals == | == Notable Normals == | ||
:'''5D:''' hop kick, hits mid. | :'''5D:''' hop kick, hits mid. | ||
Zeile 4: | Zeile 15: | ||
:'''2D:''' low, special cancel. | :'''2D:''' low, special cancel. | ||
=== | ===Long Range Mode=== | ||
:'''j.A/B/C:''' overheads with good range, all angled downwards. | :'''j.A/B/C:''' overheads with good range, all angled downwards. | ||
Zeile 16: | Zeile 27: | ||
:'''5C(c):''' 2 hits, second launches, soft knockdown. | :'''5C(c):''' 2 hits, second launches, soft knockdown. | ||
:'''5C(f):''' long range orb poke. | :'''5C(f):''' long range orb poke. | ||
:'''2C(c):''' | :'''2C(c):''' short-range anti-air, whiffs against standing opponents. | ||
:'''2C(f):''' full screen low hit, soft knockdown. | :'''2C(f):''' full screen low hit, soft knockdown. | ||
=== | ===Short Range Mode=== | ||
:'''2A(c):''' special cancel, combos into 236A. | :'''2A(c):''' special cancel, combos into 236A. | ||
Zeile 33: | Zeile 44: | ||
:'''Wall 3/9:''' Triangle Jump. | :'''Wall 3/9:''' Triangle Jump. | ||
:'''214/236D:''' Teleports with invul. Longer distance travelled in | :'''214/236D:''' Teleports with strike invul (can be thrown). Longer distance travelled in long range mode. | ||
:'''CE:''' Stance chance. Can already be performed before match start. | :'''CE:''' Stance chance. Can already be performed before match start. | ||
Zeile 39: | Zeile 50: | ||
:'''6412364E (SS2):''' SD Transformation. | :'''6412364E (SS2):''' SD Transformation. | ||
=== | ===Long Range Mode=== | ||
Slower and shorter jump in this mode. | Slower and shorter jump & backdash in this mode. | ||
:'''236S:''' hadoken. | :'''236S:''' hadoken. | ||
Zeile 48: | Zeile 59: | ||
:'''214C:''' low projectile, hard knockdown. If spaced correctly, bounces opponent towards Amakusa. | :'''214C:''' low projectile, hard knockdown. If spaced correctly, bounces opponent towards Amakusa. | ||
:'''623D:''' orb spin move, | :'''623D:''' orb spin move, short range, many hits, good chip damage. | ||
=== | ===Short Range Mode=== | ||
Faster and longer jump in this mode. | Faster and longer jump & backdash in this mode. | ||
:'''236S:''' multi-hit, | :'''236S:''' multi-hit, short range projectile with soft knockdown. | ||
:'''421D:''' 26 handslaps. Fast startup. | :'''421D:''' 26 handslaps. Fast startup. | ||
Zeile 62: | Zeile 73: | ||
== Supers == | == Supers == | ||
:''' | :'''凶冥十殺陣: 236AB:''' super range changes with long and short range mode. | ||
:''' | :'''煉獄死霊刃: long range 236BC / 4623BC (SS2):''' shoots 3 skulls that spread out vertically. | ||
:''' | :'''球恤魔導弾: short range 236BC / 4623BC (SS2):''' shoots a slow-travelling orb. | ||
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