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{{SS6 Character | |||
| charname = Shiro Amakusa | |||
| jcharname = 天草四郎時貞 | |||
| portrait = [[Image:ss6_amakusa.png]] | |||
|tier_rank = A | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Notable Normals == | |||
:'''5D:''' hop kick, hits mid. | |||
:'''6D:''' low, special cancel. combos into eg. c236A. | |||
:'''2D:''' low, special cancel. | |||
===Long Range Mode=== | |||
:'''j.A/B/C:''' overheads with good range, all angled downwards. | |||
:'''5A(f):''' delayed mid-range poke. | |||
:'''2A(f):''' low hit. | |||
:'''5B(c):''' special cancel. Combos into eg. 214A. | |||
:'''5B(f):''' long range orb poke from above. | |||
:'''2B(f):''' anti-air from far away. | |||
:'''5C(c):''' 2 hits, second launches, soft knockdown. | |||
:'''5C(f):''' long range orb poke. | |||
:'''2C(c):''' short-range anti-air, whiffs against standing opponents. | |||
:'''2C(f):''' full screen low hit, soft knockdown. | |||
===Short Range Mode=== | |||
:'''2A(c):''' special cancel, combos into 236A. | |||
:'''5B/2B(c):''' 5 hits, all with special cancel. Combos into 421D. | |||
:'''j.B:''' very good crossup. | |||
:'''5C(c):''' 2 hits, second causes soft knockdown. | |||
:'''2C(c):''' mid hit, special cancel, combos into eg. 236A. | |||
:'''2C(f):''' low hit, soft knockdown. | |||
== Specials == | |||
:'''Wall 3/9:''' Triangle Jump. | |||
:'''214/236D:''' Teleports with strike invul (can be thrown). Longer distance travelled in long range mode. | |||
:'''CE:''' Stance chance. Can already be performed before match start. | |||
:'''6412364E (SS2):''' SD Transformation. | |||
===Long Range Mode=== | |||
Slower and shorter jump & backdash in this mode. | |||
:'''236S:''' hadoken. | |||
:'''214A:''' mid projectile, hard knockdown. | |||
:'''214B:''' overhead projectile, hard knockdown. If spaced correctly, bounces opponent towards Amakusa. | |||
:'''214C:''' low projectile, hard knockdown. If spaced correctly, bounces opponent towards Amakusa. | |||
:'''623D:''' orb spin move, short range, many hits, good chip damage. | |||
===Short Range Mode=== | |||
Faster and longer jump & backdash in this mode. | |||
:'''236S:''' multi-hit, short range projectile with soft knockdown. | |||
:'''421D:''' 26 handslaps. Fast startup. | |||
:'''623S:''' RENGOKU NO HONOOH!!! A = behind, B = above, C = back of opponent | |||
:'''>S:''' A = crossup, B = straight down, C = fake crossup | |||
:'''>D:''' cancel with fast fall | |||
== Supers == | |||
:'''凶冥十殺陣: 236AB:''' super range changes with long and short range mode. | |||
:'''煉獄死霊刃: long range 236BC / 4623BC (SS2):''' shoots 3 skulls that spread out vertically. | |||
:'''球恤魔導弾: short range 236BC / 4623BC (SS2):''' shoots a slow-travelling orb. | |||
==stuff== | |||
:Roter Orb kurze Reichweite (& kurzer Teleport). | |||
:grüner Orb: Lange Reichweite (& langer Teleport). | |||
:Amakusas Teleport ist unverwundbar gegen Schläge, kann aber geworfen werden. | |||
== Combos == | |||
* Rot Orb crossup j.B, back-turned 2B? > teleport > 2A?> slaps, Quelle: [https://youtu.be/9mQgcx4-7Mg?t=5372 Mikado] | |||
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
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