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| portrait = [[Image:KOFXI adelheid full.png]] | | portrait = [[Image:KOFXI adelheid full.png]] | ||
|tier_rank = S | |tier_rank = S | ||
|ratio_rank = 5 | |ratio_rank = 5 Points | ||
|health = 101 | |health = 101 | ||
|stun_gauge = 80 | |stun_gauge = 80 | ||
Zeile 10: | Zeile 10: | ||
}} | }} | ||
== | == Colors == | ||
{| cellpadding="0" style="text-align: center;" | {| cellpadding="0" style="text-align: center;" | ||
|[[Datei:KOFXI Adelheid S.png]] | |[[Datei:KOFXI Adelheid S.png]] | ||
Zeile 65: | Zeile 65: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Standing Attacks | ||
! style="width:100px;background-color:#D9D9D9;" | | ! style="width:100px;background-color:#D9D9D9;" | Attack | ||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | ! style="width:100px;background-color:#D9D9D9;" | Hitbox | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Adv | ||
! style="width:60px;background-color:#FFd800;" | Cancel | ! style="width:60px;background-color:#FFd800;" | Cancel | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5A(c)''' | | style="background-color:#F9F9F9;" |'''5A(c)''' | ||
Zeile 112: | Zeile 112: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |S | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" |Special Cancel | | style="background-color:#F9F9F9;" |Special Cancel on 2nd Hit | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5C(f)''' | | style="background-color:#F9F9F9;" |'''5C(f)''' | ||
Zeile 176: | Zeile 176: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |S | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Combos from light attacks. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''4B''' | | style="background-color:#F9F9F9;" |'''4B''' | ||
Zeile 184: | Zeile 184: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |S | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Combos from heavy attacks. Last hit hard knockdown. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''4B(cancel)''' | | style="background-color:#F9F9F9;" |'''4B(cancel)''' | ||
Zeile 197: | Zeile 197: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Crouching Attacks | ||
! style="width:100px;background-color:#D9D9D9;" | | ! style="width:100px;background-color:#D9D9D9;" | Attack | ||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | ! style="width:100px;background-color:#D9D9D9;" | Hitbox | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Adv | ||
! style="width:60px;background-color:#FFd800;" | Cancel | ! style="width:60px;background-color:#FFd800;" | Cancel | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2A''' | | style="background-color:#F9F9F9;" |'''2A''' | ||
Zeile 220: | Zeile 220: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |S | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |hits low | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2C''' | | style="background-color:#F9F9F9;" |'''2C''' | ||
Zeile 236: | Zeile 236: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |S | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |hits low | ||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Jump Attacks | ||
! style="width:100px;background-color:#D9D9D9;" | | ! style="width:100px;background-color:#D9D9D9;" | Attack | ||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | ! style="width:100px;background-color:#D9D9D9;" | Hitbox | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump A''' | | style="background-color:#F9F9F9;" |'''smalljump A''' | ||
Zeile 252: | Zeile 252: | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as Jump A | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''jump A''' | | style="background-color:#F9F9F9;" |'''jump A''' | ||
Zeile 258: | Zeile 258: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as smalljump A | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump B''' | | style="background-color:#F9F9F9;" |'''smalljump B''' | ||
Zeile 264: | Zeile 264: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as Jump B | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''jump B''' | | style="background-color:#F9F9F9;" |'''jump B''' | ||
Zeile 270: | Zeile 270: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as smallump B | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump C''' | | style="background-color:#F9F9F9;" |'''smalljump C''' | ||
Zeile 276: | Zeile 276: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as Jump C | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''jump C''' | | style="background-color:#F9F9F9;" |'''jump C''' | ||
Zeile 282: | Zeile 282: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as smallump C | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''(small)jump up C''' | | style="background-color:#F9F9F9;" |'''(small)jump up C''' | ||
Zeile 294: | Zeile 294: | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as Jump D | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''jump D''' | | style="background-color:#F9F9F9;" |'''jump D''' | ||
Zeile 300: | Zeile 300: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as smallump D | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump E''' | | style="background-color:#F9F9F9;" |'''smalljump E''' | ||
Zeile 306: | Zeile 306: | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as Jump E. Foot has a Hurtbox from F1. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''jump E''' | | style="background-color:#F9F9F9;" |'''jump E''' | ||
Zeile 312: | Zeile 312: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same Hitbox as smallump E. | ||
|- | |- | ||
|} | |} | ||
Zeile 318: | Zeile 318: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Specials & Supers | |+ Specials & Supers | ||
! style="width:100px;background-color:#D9D9D9;" | | ! style="width:100px;background-color:#D9D9D9;" | Move | ||
! style="width:100px;background-color:#D9D9D9;" | Hitbox | ! style="width:100px;background-color:#D9D9D9;" | Hitbox | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Adv | ||
! style="width:60px;background-color:#FFd800;" | Cancel | ! style="width:60px;background-color:#FFd800;" | Cancel | ||
! style="width:60px;background-color:#FFd800;" | | ! style="width:60px;background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236B (Schuss)''' | | style="background-color:#F9F9F9;" |'''236B (Schuss)''' | ||
Zeile 331: | Zeile 331: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Projectile. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236B (cancel)''' | | style="background-color:#F9F9F9;" |'''236B (cancel)''' | ||
Zeile 339: | Zeile 339: | ||
| style="background-color:#F9F9F9;" |4+?* | | style="background-color:#F9F9F9;" |4+?* | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only works as a cancel, and only from certain attacks. Physical Hit & projectile appear at the same time. *=Hit/Projectile. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236D (Schuss)''' | | style="background-color:#F9F9F9;" |'''236D (Schuss)''' | ||
Zeile 347: | Zeile 347: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Projectile. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236D (cancel)''' | | style="background-color:#F9F9F9;" |'''236D (cancel)''' | ||
Zeile 355: | Zeile 355: | ||
| style="background-color:#F9F9F9;" |3+3+?* | | style="background-color:#F9F9F9;" |3+3+?* | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Juggle anywhere. Only works as a cancel, and only from certain attacks. Physical Hit & projectile appear at the same time. *=Hit/Projectile. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236P''' | | style="background-color:#F9F9F9;" |'''236P''' | ||
Zeile 364: | Zeile 364: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Reflects projectiles from F11, for 32F. Counterhit-State until end. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''63214A''' | | style="background-color:#F9F9F9;" |'''63214A''' | ||
Zeile 372: | Zeile 372: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |Unblockable. | | style="background-color:#F9F9F9;" |Unblockable grab. Can be comboed. Small hurtbox during parts of recovery. Different travel time than C-version. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''63214C''' | | style="background-color:#F9F9F9;" |'''63214C''' | ||
Zeile 380: | Zeile 380: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |Unblockable. | | style="background-color:#F9F9F9;" |Unblockable grab. Can be comboed. Small hurtbox during parts of recovery. Different travel time than A-version. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236B''' | | style="background-color:#F9F9F9;" |'''236236B''' | ||
Zeile 388: | Zeile 388: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |invul F1-9 (until end of active time). Negates projectiles F7-20. Note: 2C,2D & 5E cannot be cancelled into this move (bug related to 236B/D cancel properties?). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236D''' | | style="background-color:#F9F9F9;" |'''236236D''' | ||
Zeile 395: | Zeile 395: | ||
| style="background-color:#F9F9F9;" |21+6 | | style="background-color:#F9F9F9;" |21+6 | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Invul F1-4 (during startup). 1st hit hits low, is low profile & can crossup on incoming. Negates projectiles F41-55. Note: 2C,2D & 5E cannot be cancelled into this move (bug related to 236B/D cancel properties?). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''641236A''' | | style="background-color:#F9F9F9;" |'''641236A''' | ||
Zeile 404: | Zeile 404: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Projectile. Slower than C-Version. Invul F1-8. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''641236C''' | | style="background-color:#F9F9F9;" |'''641236C''' | ||
Zeile 412: | Zeile 412: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Projectile. Faster than A-Version. Invul F1-8. Projectile appears further from Adeheild than with 641236A. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214E''' | | style="background-color:#F9F9F9;" |'''2363214E''' | ||
Zeile 420: | Zeile 420: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |F1-9 | | style="background-color:#F9F9F9;" |F1-9 Invul. F10-41 upper body invul. 2363214-version calls in Adel's sister. While she is visible, 2363214E is locked (2141236E works however). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2141236E''' | | style="background-color:#F9F9F9;" |'''2141236E''' | ||
Zeile 428: | Zeile 428: | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |F2-41 | | style="background-color:#F9F9F9;" |F2-41 upper body invul. | ||
|} | |} | ||
'''236K- | '''236K-Table''' | ||
{|class="wikitable" style="text-align: center;" | {|class="wikitable" style="text-align: center;" | ||
|- | |- | ||
! Move !! 236K | ! Move !! 236K Projectile? !! 236K Hit? | ||
|- | |- | ||
| 2A || | | 2A || yes|| yes(with delay) | ||
|- | |- | ||
| 5A || | | 5A || no|| yes | ||
|- | |- | ||
| 3A || | | 3A || no|| yes | ||
|- | |- | ||
| 2B || | | 2B || no|| yes | ||
|- | |- | ||
| 5B || | | 5B || no|| yes | ||
|- | |- | ||
| 6B || | | 6B || no|| yes | ||
|- | |- | ||
| 4B || | | 4B || no|| yes | ||
|- | |- | ||
| 5C || | | 5C || no || yes | ||
|- | |- | ||
| 2C || | | 2C || yes|| no | ||
|- | |- | ||
| 5D || | | 5D || no|| yes | ||
|- | |- | ||
| 2D || | | 2D || yes|| no | ||
|- | |- | ||
| 5E || | | 5E || yes|| no | ||
|- | |- | ||
|} | |} | ||
== Combos == | == Combos == | ||
'' | ''Note: 2B > 6B Combos deal the same or better damage than C(2)>4B Combos.'' | ||
*2B (> 2B,) > 6B(1Hit), then: | |||
*2B (> 2B,) > 6B(1Hit), | |||
**236D | **236D | ||
**236236D | **236236D | ||
Zeile 507: | Zeile 473: | ||
**Quick Shift Combo | **Quick Shift Combo | ||
*C(2) > 4B(2-3Hits), | *C(2) > 4B(2-3Hits), then: | ||
**236D | **236D | ||
**236236D | **236236D | ||
**641236P | **641236P | ||
**LDM | **LDM | ||
**Quick Shift Combo ( | **Quick Shift Combo (only after 4B(2 Hits)) | ||
*3A > LDM | |||
*Corner 3A > delay 236B > link LDM: very high damage, used for punishes, eg. after stun. | |||
* | |||
*5A > 236D: anti-air. | |||
* | |||
===Quick-Shift Combos=== | |||
*Back-Hit with opponent in corner, Quick-Shift to Adelheid, j.D,\/,5C(2 Hits),3A, link 6B(1 Hit) > 236D. 50% damage, almost always stuns. | |||
*'''midscreen 3A, QS Oswald,\/, 3A, max delay 214C,236B,236E:''' Ace-Setup. | *'''midscreen 3A, QS Oswald,\/, 3A, max delay 214C,236B,236E:''' Ace-Setup. | ||
== | == Strategy == | ||
'''Anti Airs: 5A,5B,2C,5E, 236K''' | '''Anti Airs: 5A,5B,2C,5E, 236K''' | ||
*'''2B > 3A:''' Frame-Trap, | *'''2B > 3A:''' Frame-Trap, can be confirmed into LDM (3A enables juggles). | ||
*'''236236D | *'''Reversal 236236D > shift-in, Combo:''' the first hit of 236236D has massive hit stun and enables combos. 236236D also puts the opponent into standing position, which makes shift in combos easier. | ||
*''' | *'''On hit or block 2B > 2B > 6B(1 Hit) > Quick Shift (no Jump-in or whiff jump-in) > land behind opponent.''' useful with eg. Oswald for his midscreen, back-turned ace setup: 2B,2A,214C(2 Hits),236D,236A(Whiff), turn-around 3A, may delay 214C,236B,236E. | ||
*''' | *'''Opponent shifts out fullscreen or simply jumps: use LDM:''' LDM can be used to punish shifts on reaction against the incoming opponent | ||
== Links == | == Links == | ||
[https://www.youtube.com/watch?v=ck30c0BxnnY Kazu vs Urasia (Uラシア)]<br> | [https://www.youtube.com/watch?v=ck30c0BxnnY Kazu vs Urasia (Uラシア)]<br> | ||
[http://seesaawiki.jp/w/givingleaf1/d/%a5%a2%a1%bc%a5%c7%a5%eb%a5%cf%a5%a4%a5%c9 | [http://seesaawiki.jp/w/givingleaf1/d/%a5%a2%a1%bc%a5%c7%a5%eb%a5%cf%a5%a4%a5%c9 Japanese Wiki] | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
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