Ninja Gaiden II
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System
20-Hit Essence Rule
If the hit count is over 20, yellow essence is a guaranteed drop, preventing blue essence from dropping. Intentionally reducing hit count is necessary. It is unclear whether this is per enemy or total hit count. Source: wiki
Damage Analysis
Delimbs do NOT deal additional damage, eg. de-limbing with Dragon Sword lvl1 X will still deal only 80 dmg.
Items
- Life of the Thousand Gods: gives +150 max HP
Weapons
Shuriken
10 (per Shuriken, max 4x10)
Dragon Sword
Attack | Lv1 | Lv2 | Lv3 | Lv4 | Note |
---|---|---|---|---|---|
X | 80 | 104 | 136 | 160 | |
XX | 80 | 104 | 136 | 160 | |
XXX | 120 | 156 | 204 | 240 | |
XXXX | 120 | 156 | 204 | 240 | |
XXXX | 180 | 234 | 306 | 360 | |
XXX6X | / | / | 510 | 600 | |
XXXY | / | / | / | 700 | |
XXY | 150 | 195 | 255 | 300 | |
XXYY | / | 156 | 204 | 240 | |
XXYYY | / | / | 238 | 280 | |
XXYYYY | / | / | 510 | 600 | |
XXY6Y | / | 390 | 510 | 600 | |
XX6X | 100 | 130 | 170 | 200 | |
XX6XX | 240 | 312 | 480 | 480 | |
XX6XY | 300 | 390 | 510 | 600 | |
XX6XYY | / | 195 | 255 | 300 | |
XY | 150 | 195 | 255 | 300 | |
XYX | 100 | 130 | 170 | 200 | |
XYXX | / | 130 | 170 | 200 | |
XYXXX | / | 130 | 170 | 200 | |
XYXXXX | / | 208 | 272 | 320 | |
XYXXXY | / | 1500 | 1500 | 1500 | Grab, instant kill |
XYY | 160 | 208 | 272 | 320 | |
X[Y] | 150 | 195 | 255 | 300 | |
X[Y]Y | / | / | / | 400 | |
X[Y]YY | / | / | / | 400 | |
X[Y]YYY | / | / | / | 500 | |
X[Y]YYYY | / | / | / | 500 | |
X[Y]YYYYY | / | / | / | 500 | |
6X | 100 | 130 | 170 | 200 | |
6XX | 80 | 104 | 136 | 160 | |
6XXX | 120 | 156 | 204 | 240 | |
6XXXX | 120 | 156 | 204 | 240 | |
6XXXXX | 180 | 234 | 306 | 360 | |
6XXX6X | / | / | 510 | 600 | |
6XXXY | / | / | / | 700 | |
6XXY | 150 | 195 | 255 | 300 | |
6XXYY | / | 156 | 204 | 240 | |
6XXYYY | / | / | 238 | 280 | |
6XXYYYY | / | / | 510 | 600 | |
6XX6X | 140 | 182 | 238 | 280 | |
6XX6XX | / | 182 | 238 | 280 | |
6XX6Y | 150 | 195 | 255 | 300 | |
6XX6YY | / | 390 | 510 | 600 | |
6XX6YY6Y | / | 195 | 255 | 300 | |
6XX6YY6[Y] | / | 195 | 255 | 300 | |
6XY | 150 | 195 | 255 | 300 | |
Y | 200 | 260 | 340 | 400 | |
YY | 200 | 260 | 340 | 400 | |
YYY | / | 390 | 510 | 600 |
Level 1/2/3/4
- X: 80/x/x/160
- XX: 80+80
- XXX:80+80+120
- f.X: 100
- Y: 200/x/x/400
- f.Y: 150
Jumping
- j.Y: 160/x/x/320
- j.f.Y (Flying Swallow): 250 (normal hit)
Dragon Claws
XX→XYYY kills bosses?
Level 1
Enemy Stats
Black Spider Ninja
HP: 550/650/750
Claw Ninja
HP: 700/800 (usually 800)
Difficulty
Difficulty affects these things:
- Starting HP
- Enemy count
- Enemy AI
Difficulty does NOT affect these things:
- Weapon damage
Way of the Acolyte / 忍の道
- Starting HP: 2100
Way of the Warrior / 強者の道
- Starting HP: 1950
Path of the Mentor / 悟りの道
- Starting HP: 1800
Chapter I
Battle 1
Before Muramasa
- Acolyte: 4x Claw Ninja (4x800)
- Warrior: 5x Claw Ninja (4x800+1x700)
Battle 2
After Muramasa
- Acolyte: 4x Ninja (3x750+1x550)
Battle 3
After opening the door
- Acolyte: 4x Ninja (3x650+1x750)
Battle 4
Before wall run
- Acolyte: 4x Ninja (3x650+1x750)
Battle 5
After wall run
- Acolyte: 3x Ninja (2x750+1x650)
Battle 6
Drop after crystal skull
- Acolyte: 4x Ninja (3x750+1x550)
Battle 7
Stairs after drop
- Acolyte: 1x Ninja (1x550)
Battle 8
After stairs
- Acolyte: 3x Ninja (2x650+1x550) +1x Claw Ninja (800)
Battle 9
Wall run behind door
- Acolyte: 2x Ninja (1x650+1x750)
Battle 10
After wall run
- Acolyte: 3x Ninja (2x750+1x550) +1x Claw Ninja (800)
Battle 11
After pole swing
- Acolyte: 3x Ninja (2x650+1x750) +1 Ninja(delayed) (750) Note: all 3 of them are missing an arm for whatever reason
= Sources