Kim Kaphwan(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
(Frame data update (automated))
(Frame data update (automated))
Zeile 26: Zeile 26:


==Frame Data==
==Frame Data==
''Note: Conqueror's Guide differences have been tested on arcade and ps2 and are wrong on both versions.''<br>
''Note: Conqueror's Guide differences have been tested on arcade and ps2 and are wrong on both versions. C-Dmg & C-Stun needs to be double-checked still.''<br>
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|+Short List
|-
|-
! Move !! S!! A!!  Hit!! Blk!! Dmg!! Stn!! G-Dmg!! Gauge!! Note
! Move !! S!! A!!  Hit!! Blk!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! Note
|-
|-
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +35 </span> || / || 16 || 0 || 0 || 0 ||Hard knockdown.
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +35 </span> || / || 16 || 0 || 0 || 0 || 0 || 0 ||Hard knockdown.
|-
|-
| 5A(c) || 5 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| 5 || 8 || 6 || 8 ||
| 5A(c) || 5 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| 5 || 6 || 8 || 12 || 6 || 8 ||
|-
|-
| 5A(f)|| 7 || 4|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 5 || 8 || 8 || 8 ||
| 5A(f)|| 7 || 4|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 5 || 6 || 8 || 11 || 8 || 8 ||
|-
|-
| 5B(c)|| 7/15 || 3+2|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 3+3 || 7+7 || 3+3 || 8+8 ||
| 5B(c)|| 7/15 || 3+2|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 3+3 || 7 || 7+7 || 16 || 3+3 || 8+8 ||C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 5B(f)|| 8 || 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>|| 6 || 4 || 8 || 8 ||
| 5B(f)|| 8 || 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>|| 6 || 7 || 4 || 6 || 8 || 8 ||
|-
|-
| 5C(c)|| 5/9 || 2+3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 8+8 || 7+7 || 6+6 || 6+6 ||
| 5C(c)|| 5/9 || 2+3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 8+8 || 17 || 7+7 || 17 || 6+6 || 6+6 ||C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 5C(f)|| 10 || 2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 13 || 15 || 12 || 14 ||
| 5C(f)|| 10 || 2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 13 || 16 || 15 || 20 || 12 || 14 ||
|-
|-
| 5D(c)|| 11/19|| 5+3|| <span style="color: blue;">+8</span>|| <span style="color: blue;">+7</span>|| 9+9 || 12+12 || 12+12 || 14+14 ||
| 5D(c)|| 11/19|| 5+3|| <span style="color: blue;">+8</span>|| <span style="color: blue;">+7</span>|| 9+9 || 20 || 12+12 || 28 || 12+12 || 14+14 ||C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 5D(f)|| 9/23 || 3+3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 10+10 || 8+8 || 10+10 || 8+8 ||  
| 5D(f)|| 9/23 || 3+3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 10+10 || 23 || 8+8 || 18 || 10+10 || 8+8 ||C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 5E|| 17 || 4|| KD|| <span style="color: blue;">+0</span>|| 17 || 18 || 20 || 18 ||
| 5E|| 17 || 4|| KD|| <span style="color: blue;">+0</span>|| 17 || 21 || 18 || 22 || 20 || 18 ||
|-
|-
| GC|| 7 || 4|| KD|| <span style="color: red;">-12</span>|| 5 || 0 || 0 || 0 ||F1-10 invul.
| GC|| 7 || 4|| KD|| <span style="color: red;">-12</span>|| 5 || 5 || 0 || 0 || 0 || 0 ||F1-10 invul.
|-
|-
| 2A|| 5 || 3|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span>|| 5 || 7 || 6 || 8 ||
| 2A|| 5 || 3|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span>|| 5 || 6 || 7 || 10 || 6 || 8 ||
|-
|-
| 2B|| 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| 5 || 7 || 6 || 8 ||
| 2B|| 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| 5 || 6 || 7 || 11 || 6 || 8 ||
|-
|-
| 2C|| 9 || 6|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 13 || 15 || 12 || 14 ||
| 2C|| 9 || 6|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 13 || 16 || 15 || 17 || 12 || 14 ||
|-
|-
| 2D|| 9 || 7|| KD|| <span style="color: red;">-5</span>|| 12 || 13 || 14 || 14 ||
| 2D|| 9 || 7|| KD|| <span style="color: red;">-5</span>|| 12 || 15 || 13 || 16 || 14 || 14 ||
|-
|-
| 6B || 18 || 3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 14 || 16 || 8 || 14 ||Overhead
| 6B || 18 || 3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 14 || 18 || 16 || 24 || 8 || 14 ||Overhead
|-
|-
| 6B(can) || 22/26 || 3+3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 5+5 || 8+8 || 4+4 || 7+7 ||
| 6B(can) || 22/26 || 3+3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 5+5 || 12 || 8+8 || 17 || 4+4 || 7+7 ||C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 66A || 9 || 3|| KD|| <span style="color: red;">-13</span>|| 10 || 8 || 12 || 8 ||
| 66A || 9 || 3|| KD|| <span style="color: red;">-13</span>|| 10 || 13 || 8 || 11 || 12 || 8 ||
|-
|-
| >A || 9 || 5|| KD|| <span style="color: red;">-16</span>*|| 10 || 8 || 12 || 8 ||*=against tall characters. SC. Juggle anywhere.
| >A || 9 || 5|| KD|| <span style="color: red;">-16</span>*|| 10 || 13 || 8 || 11 || 12 || 8 ||*=against tall characters. SC. Juggle anywhere.
|-
|-
| Saving Shift || 0 || n*|| /|| /|| 0 || 0 || / || 0 ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift || 0 || n*|| /|| /|| 0 || 0 || 0 || 0 || / || 0 ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
| Backdash|| / || 28 || / || / || /|| /|| /|| /||F5-24 invul on feet. F25-28 recovery. 184px distance.
| Backdash|| / || 28 || / || / || /|| /|| /|| /|| /|| /||F5-24 invul on feet. F25-28 recovery. 184px distance.
|-
|-
| small A|| 11 || 7 || || || 5 || 7 || 8 || 8 ||
| small A|| 11 || 7 || || || 5 || 6 || 7 || 10 || 8 || 8 ||
|-
|-
| j.b.A|| 10 || 7 || || || 4 || 8 || 8 || 8 ||
| j.b.A|| 10 || 7 || || || 4 || 5 || 8 || 11 || 8 || 8 ||
|-
|-
| j.u.A|| 6 || 7 || || || 4 || 8 || 8 || 8 ||
| j.u.A|| 6 || 7 || || || 4 || 5 || 8 || 11 || 8 || 8 ||
|-
|-
| j.f.A|| 8 || 7 || || || 4 || 8 || 8 || 8 ||
| j.f.A|| 8 || 7 || || || 4 || 5 || 8 || 11 || 8 || 8 ||
|-
|-
| small B|| 4 || 8 || || || 6 || 7 || 8 || 8 ||
| small B|| 4 || 8 || || || 6 || 7 || 7 || 11 || 8 || 8 ||
|-
|-
| j.B|| 5 || 6 || || || 6 || 8 || 8 || 8 ||
| j.B|| 5 || 6 || || || 6 || 7 || 8 || 11 || 8 || 8 ||
|-
|-
| small C|| 11 || 2+2 || || || 11 || 13 || 14 || 14 ||
| small C|| 11 || 2+2 || || || 11 || 13 || 13 || 16 || 14 || 14 ||
|-
|-
| j.b.C|| 10 || 2+3 || || || 12 || 14 || 14 || 14 ||
| j.b.C|| 10 || 2+3 || || || 12 || 14 || 14 || 16 || 14 || 14 ||
|-
|-
| j.u.C|| 10 || 2+3 || || || 12 || 14 || 14 || 14 ||
| j.u.C|| 10 || 2+3 || || || 12 || 14 || 14 || 16 || 14 || 14 ||
|-
|-
| j.f.C|| 12 || 2+3 || || || 12 || 14 || 14 || 14 ||
| j.f.C|| 12 || 2+3 || || || 12 || 14 || 14 || 16 || 14 || 14 ||
|-
|-
| small D|| 10 || 2 || || || 12 || 13 || 14 || 14 ||
| small D|| 10 || 2 || || || 12 || 14 || 13 || 16 || 14 || 14 ||
|-
|-
| j.b.D|| 13 || 6 || || || 13 || 14 || 14 || 14 ||
| j.b.D|| 13 || 6 || || || 13 || 14 || 14 || 16 || 14 || 14 ||
|-
|-
| j.u.D|| 11 || 7 || || || 13 || 14 || 14 || 14 ||
| j.u.D|| 11 || 7 || || || 13 || 15 || 14 || 16 || 14 || 14 ||
|-
|-
| j.f.D|| 11 || 7 || || || 13 || 14 || 14 || 14 ||
| j.f.D|| 11 || 7 || || || 13 || 15 || 14 || 16 || 14 || 14 ||
|-
|-
| small E|| 10 || 4 || || || 15 || 14 || 18 || 18 ||
| small E|| 10 || 4 || || || 15 || 18 || 14 || 18 || 18 || 18 ||
|-
|-
| j.E|| 10 || 6 || || || 16 || 20 || 18 || 18 ||
| j.E|| 10 || 6 || || || 16 || 20 || 20 || 20 || 18 || 18 ||
|-
|-
| j.2B|| 13 || - || || || 13 || 14 || 16 || 6/8+1*N* ||Active until landing. In Counterhit-State from F1 until landing. 17F landing recovery. Earliest possible timing = F7/5 of small/regular jump. *=8 gauge +1 per hit beyond 1, listed as 6/8 in Conqueror's Guide.  
| j.2B|| 13 || - || || || 13 || 15 || 14 || 16 || 16 || 6/8+1*N* ||Active until landing. In Counterhit-State from F1 until landing. 17F landing recovery. Earliest possible timing = F7/5 of small/regular jump. *=8 gauge +1 per hit beyond 1, listed as 6/8 in Conqueror's Guide.
|-
|-
| j.2D|| 14 || - || || || 13 || 14 || 16 || 6/8+1*N* ||More horizontal movement than j.2B. Active until landing. In Counterhit-State from F1 until landing. 17F landing recovery. Earliest possible timing = F7/5 of small/regular jump. *=8 gauge +1 per hit beyond 1, listed as 6/8 in Conqueror's Guide.  
| j.2D|| 14 || - || || || 13 || 15 || 14 || 16 || 16 || 6/8+1*N* ||More horizontal movement than j.2B. Active until landing. In Counterhit-State from F1 until landing. 17F landing recovery. Earliest possible timing = F7/5 of small/regular jump. *=8 gauge +1 per hit beyond 1, listed as 6/8 in Conqueror's Guide.
|-
|-
| 214P|| 11 || 3 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>|| 6 || 8 || 8 || 8/3 ||
| 214P|| 11 || 3 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>|| 6 || 9 || 8 || 12 || 8 || 8/3 ||
|-
|-
| 214P>214P|| 11 || 4 || <span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 6 || 6 || 8 || 10/3 ||
| 214P>214P|| 11 || 4 || <span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 6 || 9 || 6 || 10 || 8 || 10/3 ||
|-
|-
| 214P>214P>66A|| 9 || 3 || KD|| <span style="color: red;">-13</span>|| 10 || 8 || 12 || 0/8 ||Identical to 66A.
| 214P>214P>66A|| 9 || 3 || KD|| <span style="color: red;">-13</span>|| 10 || 13 || 8 || 11 || 12 || 0/8 ||Identical to 66A.
|-
|-
| 214P>214P>66AA>A|| 10* || 5 || KD|| <span style="color: red;">-16</span>*|| 10 || 8 || 12 || 8 ||Identical to 66AA, but no SC. *=After 66A. *2=against tall characters.
| 214P>214P>66AA>A|| 10* || 5 || KD|| <span style="color: red;">-16</span>*|| 10 || 13 || 8 || 11 || 12 || 8 ||Identical to 66AA, but no SC. *=After 66A. *2=against tall characters.
|-
|-
| 214A>214A>214A|| 21 || 4 || KD|| <span style="color: red;">-9</span>|| 13 || 14 || 18 || 8/4* ||Low Hit. *listed as 14/4 in conqueror's guide
| 214A>214A>214A|| 21 || 4 || KD|| <span style="color: red;">-9</span>|| 13 || 16 || 14 || 18 || 18 || 8/4* ||Low Hit. *listed as 14/4 in conqueror's guide
|-
|-
| 214C>214C>214C|| 18 || 2+2 || KD|| <span style="color: red;">-3</span>*|| 4+4 || 4+4 || 5+5 || 8/3+3 ||*=stand block. Can be crouched.
| 214C>214C>214C|| 18 || 2+2 || KD|| <span style="color: red;">-3</span>*|| 4+4 || 10 || 4+4 || 10 || 5+5 || 8/3+3 ||*=stand block. Can be crouched. C-Dmg/C-Stn are combined totals for both hits (not yet split).
|-
|-
| 214P>9K|| 14 || 4 || KD|| <span style="color: red;">-19</span>|| 7 || 7 || 10 || 8/3 ||
| 214P>9K|| 14 || 4 || KD|| <span style="color: red;">-19</span>|| 7 || 9 || 7 || 12 || 10 || 8/3 ||
|-
|-
| 214P>9K>2K|| 13 || 5 || KD|| <span style="color: red;">-17</span>|| 8 || 8 || 8 || 5/4 ||Overhead. Hard Knockdown. No meter gain on whiff, but counts as a special move (1 guard dmg).
| 214P>9K>2K|| 13 || 5 || KD|| <span style="color: red;">-17</span>|| 8 || 11 || 8 || 12 || 8 || 5/4 ||Overhead. Hard Knockdown. No meter gain on whiff, but counts as a special move (1 guard dmg).
|-
|-
| 214B|| 13*/17 || 1+2 || <span style="color: blue;">+1</span>|| 16 || 17 || 14 || 8/3 || <span style="color: blue;">+0</span>||F7-15 no Hurtbox on the feet. *=The 2nd Hit has 17F Startup.
| 214B|| 13*/17 || 1+2 || <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>|| 16 || 20 || 17 || 20 || 14 || 8/3 ||F7-15 no Hurtbox on the feet. *=The 2nd Hit has 17F Startup. Column alignment fixed (Blk was misplaced at end of row).
|-
|-
| 214D|| 8*/17 || 3+3+4+3 || KD|| 7+7+4 || 3*6 || 3*12 || 10/3*2 || <span style="color: red;">-8</span>||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup.
| 214D|| 8*/17 || 3+3+4+3 || KD|| <span style="color: red;">-8</span>|| 7+7+4 || 21 || 3*6 || 22 || 3*12 || 10/3*2 ||F8-24 not Hurtbox on the Feet. *=The 2nd Hit Has 17F Startup. C-Dmg/C-Stn are combined totals. Column alignment fixed (Blk was misplaced at end of row).
|-
|-
| [2],8B|| 7 || 2+2 || KD|| <span style="color: red;">-18</span>|| 14 || 18 || 17 || 11/4 ||F1-6 invul. 15F landing recovery. 40F charge time.
| [2],8B|| 7 || 2+2 || KD|| <span style="color: red;">-18</span>|| 14 || 18 || 18 || 24 || 17 || 11/4 ||F1-6 invul. 15F landing recovery. 40F charge time.
|-
|-
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>|| 6+6+4 || 3*5 || 8+8* || 12/3*4 ||F1-10 invul. F11-14 upper body invul. 17F landing recovery. *Conqueror's Guide lists 24, but the third hit never connects on guard. 60F charge time.
| [2],8D|| 15 || 3+5+2 || KD|| <span style="color: red;">-26</span>|| 6+6+4 || 18 || 3*5 || 18 || 8+8* || 12/3*4 ||F1-10 invul. F11-14 upper body invul. 17F landing recovery. *Conqueror's Guide lists 24, but the third hit never connects on guard. 60F charge time. C-Dmg/C-Stn are combined totals for all hits (not yet split).
|-
|-
| >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 5 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
| >2D|| 11 || 3+3 || KD|| <span style="color: red;">-41</span>*|| 10 || 12 || 5 || 7 || 18 || 8/4 ||Followup to [2],8D. Hard Knockdown. *=whiff after [2],8D on block. Juggle anywhere.
|-
|-
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>|| 11 || 13 || 16 || 13/4 ||Hits low. 40F charge time.
| [4],6B|| 16 || 5 || KD|| <span style="color: red;">-10</span>|| 11 || 13 || 13 || 16 || 16 || 13/4 ||Hits low. 40F charge time.
|-
|-
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>|| 13 || 14 || 18 || 10/4* ||Hits low. 60F charge time. *Listed as 14/4 in Conqueror's Guide.
| [4],6D|| 16 || 8 || KD|| <span style="color: red;">-15</span>|| 13 || 16 || 14 || 18 || 18 || 10/4* ||Hits low. 60F charge time. *Listed as 14/4 in Conqueror's Guide.
|-
|-
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>|| 10 || 12 || 14 || 9/3 ||No overhead. Juggle anywhere. Hard Knockdown.
| [4],6K>2B|| 19 || 3 || KD|| <span style="color: red;">-10</span>|| 10 || 12 || 12 || 18 || 14 || 9/3 ||No overhead. Juggle anywhere. Hard Knockdown.
|-
|-
| [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>|| 10 || 14 || 22 || 9/3* ||Overhead. Juggle anywhere. Hard Knockdown. *Listed as 10/3 in Conqueror's Guide.
| [4],6K>2D|| 23 || 5 || KD|| <span style="color: red;">-13</span>|| 10 || 14 || 14 || 20 || 22 || 9/3* ||Overhead. Juggle anywhere. Hard Knockdown. *Listed as 10/3 in Conqueror's Guide.
|-
|-
| 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 12 || 20 || 18|| 14/4 ||F3-11 invul on the feet. Negates projectiles during active time.
| 22B|| 8 || 4 ||<span style="color: red;">-8</span>|| <span style="color: red;">-9</span>|| 12 || 15 || 20 || 26 || 18|| 14/4 ||F3-11 invul on the feet. Negates projectiles during active time.
|-
|-
| 22D || 22 || 6 || KD|| <span style="color: red;">-20</span>|| 14 || 20 || 20|| 15/4 ||Hard Knockdown. Hits OTG. F7-27 invul on the feet. Negates projectiles during active time.
| 22D || 22 || 6 || KD|| <span style="color: red;">-20</span>|| 14 || 20 || 20 || 26 || 20|| 15/4 ||Hard Knockdown. Hits OTG. F7-27 invul on the feet. Negates projectiles during active time.
|-
|-
| 21416B || 8 || 16 || KD|| <span style="color: red;">-5</span>|| 37 || 0 || 0 || 0 ||F1-7 invul.  
| 21416B || 8 || 16 || KD|| <span style="color: red;">-5</span>|| 37 || 37 || 0 || 0 || 0 || 0 ||F1-7 invul.
|-
|-
| 21416D || 8 || 22 || KD|| <span style="color: red;">-9</span>|| 37 || 0 || 0 || 0 ||F1-7 invul.  
| 21416D || 8 || 22 || KD|| <span style="color: red;">-9</span>|| 37 || 37 || 0 || 0 || 0 || 0 ||F1-7 invul.
|-
|-
| j.21416B || 5 || 42 || KD|| <span style="color: red;">-14</span>|| 37 || 0 || 0 || 0 ||F1-4 invul. Earliest possible timing = F4 of jump.
| j.21416B || 5 || 42 || KD|| <span style="color: red;">-14</span>|| 37 || 37 || 0 || 0 || 0 || 0 ||F1-4 invul. Earliest possible timing = F4 of jump.
|-
|-
| j.21416D || 6 || 42 || KD|| <span style="color: red;">-17</span>|| 37 || 0 || 0 || 0 ||F1-5 invul. Earliest possible timing = F4 of jump.
| j.21416D || 6 || 42 || KD|| <span style="color: red;">-17</span>|| 37 || 37 || 0 || 0 || 0 || 0 ||F1-5 invul. Earliest possible timing = F4 of jump.
|-
|-
| 236236B || 11 || 4 || KD|| <span style="color: red;">-8</span>|| 25 || 0 || 0 || 0 ||F1-7 invul. F8-10 upper body invul.  
| 236236B || 11 || 4 || KD|| <span style="color: red;">-8</span>|| 25 || 26 || 0 || 0 || 0 || 0 ||F1-7 invul. F8-10 upper body invul.
|-
|-
| 236236D || 20 || 5 || KD|| <span style="color: red;">-8</span>|| 26 || 0 || 0 || 0 ||F1-5 invul. F6-19 upper body invul.  
| 236236D || 20 || 5 || KD|| <span style="color: red;">-8</span>|| 26 || 28 || 0 || 0 || 0 || 0 ||F1-5 invul. F6-19 upper body invul.
|-
|-
| 21416E || 5 || 22 || KD|| <span style="color: red;">-10</span>|| 51 || 0 || 0 || 0 ||Juggle anywhere. F1-3 invul.  
| 21416E || 5 || 22 || KD|| <span style="color: red;">-10</span>|| 51 || 51 || 0 || 0 || 0 || 0 ||Juggle anywhere. F1-3 invul.
|-
|-
| j.21416E || 5 || * || KD|| <span style="color: red;">-10</span>|| 51 || 0 || 0 || 0 ||F1-4 invul. *=active until landing. Earliest possible timing = F4 of jump.
| j.21416E || 5 || * || KD|| <span style="color: red;">-10</span>|| 51 || 51 || 0 || 0 || 0 || 0 ||F1-4 invul. *=active until landing. Earliest possible timing = F4 of jump.
|}
|}


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