Malin(KOFXI): Unterschied zwischen den Versionen

276 Bytes hinzugefügt ,  29. Januar 2025
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*Vanessa 41236P, QS last hit j.X,\/, immediate hyper hop,\/, 236236E descale: very tight setup that works anywhere.
*Vanessa 41236P, QS last hit j.X,\/, immediate hyper hop,\/, 236236E descale: very tight setup that works anywhere.


==Okizeme==
==Okizeme, Mixups etc.==
===DOWN! Okizeme===
===DOWN! Okizeme===
*Corner 236B kill, 214A, superjump left/right mixup: from [https://youtu.be/Gb4jeJb9YGQ?t=1049 Toshiyan]
*Corner 236B kill, 214A, superjump left/right mixup: from [https://youtu.be/Gb4jeJb9YGQ?t=1049 Toshiyan]
*Midscreen 236236B kill (first hit), run up 214C > hyperhop or superjump: meaty projectile on incoming, see [https://youtu.be/Gb4jeJb9YGQ?t=472 Toshiyan].
*Midscreen 236236B kill (first hit), run up 214C > hyperhop or superjump: meaty projectile on incoming, see [https://youtu.be/Gb4jeJb9YGQ?t=472 Toshiyan].
===Blockstrings===
*2B,2A>236A>j.3AC: +5 on guard. 1F gap in the corner. Only connects midscreen if j.3AC is delayed heavily, creating a big gap.
*2B,2A>236A>j.1AC: leaves Malin at -17 but has OK pushback. More dangerous in the corner, where 3AC should be used.


==Videos==
==Videos==
21.992

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