Arthur(MvCI)
Arthur
In Bearbeitung Eventuell Charakter Hintergrund und In-game Portät einfügen?
Zusammenfassung
Gameplay Zusammenfassung folgt
| Charakter Daten | |
|---|---|
| Health | 9.000 |
| Double jump | 1 |
| Air dash | 0 |
| Wall jump | nein |
Move Liste
Active Switch
| Command | Schaden | Extra |
|---|---|---|
| AS | 500 | Wall bounce, Ground bounce, Hard Knockdown (air hit) |
Normal Moves
| Name | Command | Schaden | Extra |
|---|---|---|---|
| Standing Light Punch | LP | 200 | |
| Crouching Light Punch | 2LP | 200 | |
| Standing Light Kick | LK | 400 | |
| Crouching Light Kick | 2LK | 400 | Low |
| Lance Charge | 6LK | 100 + 4 x 90 (460) |
|
| Standing Heavy Punch | HP | 600 | |
| Crouching Heavy Punch | 2HP | 600 | Launcher |
| Cross Sword | 6HP | 600 | Projektil? |
| Standing Heavy Kick | HK | 600 | |
| Crouching Heavy Kick | 2HK | 600 | Low, Knockdown |
| Jumping Light Punch | air LP | 200 | High |
| Jumping Light Kick | air LK | 400 | High |
| Lance Impale | air 6LK | 400 | High |
| Jumping Heavy Punch | air HP | 600 | High |
| Lance Thrust | air 6HK | 600 | High |
| Jumping Heavy Kick | air HK | 600 | High, Air-finisher, Divekick-Effekt |
Würfe
| Name | Command | Schaden | Extra |
|---|---|---|---|
| Vorwärts | 6HP | 1000 | Knockdown |
| Rückwärts | 4HP | 1000 | Knockdown |
| Vorwärts air throw | air 6HP | 1000 | Knockdown |
| Rückwärts air throw | air 4HP | 1000 | Knockdown |
Special Moves
| Name | Command | Schaden | Extra | Gold |
|---|---|---|---|---|
| Dagger | 236LP | 300 x Dolch (870) |
Kann bis zu 3 Dolchen werfen mit extra LP air OK |
test |
| Lance | 236HP | 500 x Lanze (1000) |
Kann 1 weitere Lanze werfen mit extra HP air OK |
test |
| Scatter Crossbow | 214LP | 400 x Bolzen (800) |
air OK | test |
| Fire Bottle | 214HP | 700 [Flasche] 4 x 150 (600) [Feuer] |
air OK | test |
| Scythe | 214LK | 2 x 400 (800) |
Bumerang, air OK | test |
| Ax | 214HK | 1200 | air OK | test |
| Slash | 22(P) | 1000 800 + 450 (1250) |
LP Heavenly Slash Launch HP Hellbound Slash Knockdown |
|
| Shield Deflect | 22(K) | 0 0 |
LK Stun-Konter Standing & Low (inkl. Hyper Combos), schneller aktiv HK Stun-Konter Standing & Low (inkl. Hyper Combos), längere Recoveryzeit |
Hyper Combos
| Name | Command | Schaden | Extra |
|---|---|---|---|
| Goddess' Bracelet | 236LPHP | 20 x 200 (3100) | Projektil, Soft Knockdown |
| Golden Armor | 22LKHK | Install Hyper, Wertet Rüstung auf (Boxershorts -> Stahl -> Gold) Goldrüstung endet in eigenem Hard Knockdown und Boxershorts Goldrüstung-Arthur teilt 20% mehr Schaden aus Boxershorts-Arthur nimmt 20% mehr Schaden | |
| For the Princess | 214LPHP | 4848 | Level 3 Hyper, Hard Knockdown |
Strategie
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