JoJo's Bizarre Adventure: Movement List
Legende
- S: Short Dash: 66 oder 44 nur antippen
- L: Long Dash 66 oder 44 länger halten
- IC: Instant Cancel: Der Dash oder Backdash kann sofort durch drücken von 4 oder 6 abgebrochen werden.
- Double Jump: "alle" bedeutet, es stehen einem Charakter alle Variationen zur verfügung. Diese sind::
- Jump -> Double Jump
- Jump -> Small Jump
- Jump -> Super Jump
- Small Jump -> Double Jump
- Small Jump -> Small Jump
- Small Jump -> Super Jump
- Super Jump -> Double Jump
- Super Jump -> Small Jump
- Super Jump -> Super Jump
Liste
Character | Walk | Dash Type | (forward) Dash | Back Dash | Run (forward) | Run (back) | Double Jump | Super Jump (8) | Super Jump (9) | Super Jump S(8) | Super Jump S(9) | Air Dash | Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Abdul | normal | Char / Stand: Ground | IC | IC | N/A | N/A | alle | minimal höher | N/A | abgekoppelte Stand: Triple Jump | |||
Jotaro | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | N/A | ||||
Iggy | walk schneller als backwalk | Char / Stand: Ground | IC | IC | N/A | N/A | nein | höher | Stand Float mit [7]/[8]/[9] | ||||
Mariah | normal | Run | N/A | N/A | IC | IC | N/A | höher | N/A | ||||
Midler | vorne schneller als zurück | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | N/A | ||||
Joseph | normal | Run | N/A | N/A | IC | IC | N/A | höher | N/A | ||||
Kakoyin | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | Ja | abgekoppelte Stand hat Triple Jump | |||
Dio | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | N/A | ||||
Chaka | Stand ON = backwalk langsamer | Char / Stand: Ground | S,L | S,L | N/A | N/A | Nein | minimal höher | N/A | ||||
Petshop | vorne schneller als zurück | Ground | S,L,IC | S,L,IC | N/A | N/A | infinite | N/A | Ja | Kann fliegen mit [7]/[8]/[9], hat kein Smalljump | |||
Anubis Polnareff | normal | Char: Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | wie normal Jump, slow fall | N/A | ||||
HolHorse | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | N/A | ||||
Vanilla Ice | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | kein Highjump | minimal höher | Ja | ||||
Devo | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | N/A | Stand hat Wall Run | |||
Alessi | Stand ON = backwalk langsamer | Char / Stand: Ground | S,L,IC | N/A | N/A | IC | N/A | minimal höher | N/A | ||||
Polnareff | normal | Char / Stand: Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | N/A | abgekoppelte Stand: Triple Jump | |||
Shadow Dio | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | N/A | ||||
Kahn | normal | Ground | S,L,IC | hop & SC | N/A | N/A | N/A | minimal höher | N/A | ||||
New Kakoyin | normal | Char: Ground, Stand: Semi-Air | S,L,IC | S,L,IC | N/A | N/A | ja / keine Variationen | minimal höher | Ja | Hat statt Dash einen Hoverdash. Stand ON = kein Smalljump, abgekoppelte Stand: Triple Jump | |||
HolHorse&Boingo | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | N/A | ||||
Rubber Soul | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | N/A | ||||
Young Joseph | normal | Run | N/A | N/A | IC | IC | N/A | wie normal Jump | N/A |
Quelle
- Subarashii & AtTheGates individual research