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*'''(j.C>)5D>6B > various followups:''' 5D is used over 5C because it has more activation range. | *'''(j.C>)5D>6B > various followups:''' 5D is used over 5C because it has more activation range. | ||
**236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun. | **236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun. | ||
**Corner 623C > QS: ''[1 Skill Gauge]'' a shift setup that is safe against saving shift. | |||
**236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage. | **236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage. | ||
**236236E: ''[2 Stocks]'' basic combo into LDM. | **236236E: ''[2 Stocks]'' basic combo into LDM. | ||
**corner 623C SC 236236K: ''[1 Stock, 1 Skill Gauge]'' fringe combo with low damage that avoids saving shift, can be useful if it kills. | |||
*'''236236K (trade) > various followups:''' 236236K allows for long juggles and a trade is favourable for Malin since it can lead to big damage. | *'''236236K (trade) > various followups:''' 236236K allows for long juggles and a trade is favourable for Malin since it can lead to big damage. |
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