Shingo Yabuki(KOFXI): Unterschied zwischen den Versionen

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==Special Attributes & Bugs==
==Special Attributes & Bugs==
*Has no collision on back ukemi (can run through)
*All of Shingo's jump attacks block saving shift for the opponent on hit (Thanks, @kofxi_bot!).
*All of Shingo's jump attacks block saving shift for the opponent on hit (Thanks, @kofxi_bot!).
*The first frame of 236C is NOT in counterhit-state, unlike all other special moves in the game.
*The first frame of 236C is NOT in counterhit-state, unlike all other special moves in the game.
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