Oswald(KOFXI): Unterschied zwischen den Versionen

3.166 Bytes hinzugefügt ,  15. Juni 2020
Zeile 109: Zeile 109:
| 214C(2)|| || 5|| || || || || || ||Runs faster than 214A(2)
| 214C(2)|| || 5|| || || || || || ||Runs faster than 214A(2)
|-
|-
| 214P>214A|| 6|| 4|| KD|| -19|| || || || ||Startup starts after 214P active time.
| 214P(2)>214A|| 6|| 4|| KD|| -19|| || || || ||Startup starts after 214P(2) active time.
|-
|-
| 214P>214C|| 8|| 5|| KD|| -20|| || || || ||
| 214P(2)>214C|| 8|| 5|| KD|| -20|| || || || ||Startup starts after 214P(2) active time.
|-
| Rekka 214A|| 12*|| 4|| || || || || || ||Rekka version of 214A(2). *=fastest possible startup.
|-
| Rekka 214C|| 13*|| 5|| || || || || || ||Rekka version of 214C(2). *=fastest possible startup.
|-
|-
|}
|}
Zeile 348: Zeile 352:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:120px;background-color:#FFd800;" | Note
! style="width:120px;background-color:#FFd800;" | Note
|-
|-
Zeile 355: Zeile 360:
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Different Hitbox as 214C.
| style="background-color:#F9F9F9;" |Different Hitbox as 214C.
|-
|-
| style="background-color:#F9F9F9;" |214A(2)
| style="background-color:#F9F9F9;" |214A(2)
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214A(3).png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214A(3).png]]
| style="background-color:#F9F9F9;" |13*
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Activates on proximity. Runs slower than 214C. Super Cancel. Same Hitbox as 214C(2). *=if first hit whiffs + fastest activation.
| style="background-color:#F9F9F9;" |Runs slower than 214C. Same Hitbox as 214C(2).
|-
|-
| style="background-color:#F9F9F9;" |214C(1)
| style="background-color:#F9F9F9;" |214C(1)
Zeile 369: Zeile 376:
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |First Hit has more range than 214A. Same Hitbox as 214A(2).
| style="background-color:#F9F9F9;" |First Hit has more range than 214A. Same Hitbox as 214A(2).
|-
|-
| style="background-color:#F9F9F9;" |214C(2)
| style="background-color:#F9F9F9;" |214C(2)
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214C(3).png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214C(3).png]]
| style="background-color:#F9F9F9;" |14*
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Activates on proximity.  Runs faster than 214A. Super Cancel. Same Hitbox as 214A(2). *=if first hit whiffs + fastest activation.
| style="background-color:#F9F9F9;" |Runs faster than 214A.
|-
|-
| style="background-color:#F9F9F9;" |214P>214A
| style="background-color:#F9F9F9;" |214P>214A
Zeile 383: Zeile 392:
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |Startup starts after 214P active time ends. Same hitbox as 214P>214C.
| style="background-color:#F9F9F9;" |Startup starts after 214P active time ends. Same hitbox as 214P>214C.
|-
|-
| style="background-color:#F9F9F9;" |214P>214P
| style="background-color:#F9F9F9;" |214P>214C
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214P,214P.png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214P,214P.png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-20
| style="background-color:#F9F9F9;" |Startup starts after 214P active time ends. Same hitbox as 214P>214A.
| style="background-color:#F9F9F9;" |Startup starts after 214P active time ends. Same hitbox as 214P>214A.
|-
|-
| style="background-color:#F9F9F9;" |Rekka>214P
| style="background-color:#F9F9F9;" |Rekka>214A
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214P(followup).png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214P(followup).png]]
| style="background-color:#F9F9F9;" |N/N+1*
| style="background-color:#F9F9F9;" |12*
| style="background-color:#F9F9F9;" |4/5*
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |214P as a Rekka-Followup. Hitbox is different than 214P(2)! *=>214A/>214C
| style="background-color:#F9F9F9;" |214A-ender as a Rekka-Followup. Hitbox is different than 214P(2). *=fastest possible startup (runs close before activation).
|-
| style="background-color:#F9F9F9;" |Rekka>214C
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_214P(followup).png]]
| style="background-color:#F9F9F9;" |13*
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |2214A-ender as a Rekka-Followup. Hitbox is different than 214P(2). *=fastest possible startup (runs close before activation).
|-
|-
|}
|}


Zeile 409: Zeile 428:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:120px;background-color:#FFd800;" | Note
! style="width:120px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |236P
| style="background-color:#F9F9F9;" |236A
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |Super Cancel.
|-
| style="background-color:#F9F9F9;" |236C
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |11/13*
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |5/6*
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |-19/-26*
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Super Cancel. *=236A/236C.
| style="background-color:#F9F9F9;" |-26
| style="background-color:#F9F9F9;" |Super Cancel.
|-
|-
| style="background-color:#F9F9F9;" |236P>236P
| style="background-color:#F9F9F9;" |236P>236A
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P,236P.png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P,236P.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |4/3*
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |-19/-17*
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Followup to 236P. *=2>36A/>236C
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |Followup to 236P. Same hitbox as 236P>236C.
|-
| style="background-color:#F9F9F9;" |236P>236C
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P,236P.png]]
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-17
| style="background-color:#F9F9F9;" |Followup to 236P. Same hitbox as 236P>236A.
|-
| style="background-color:#F9F9F9;" |Rekka>236A
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |N
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |236A as a Rekka-Followup. Same Hitbox as 236P.
|-
|-
| style="background-color:#F9F9F9;" |Rekka>236P
| style="background-color:#F9F9F9;" |Rekka>236P
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_oswald_236P.png]]
| style="background-color:#F9F9F9;" |N/N+2*
| style="background-color:#F9F9F9;" |N+2
| style="background-color:#F9F9F9;" |4/6*
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |236P as a Rekka-Followup. Same Hitbox as 236P. *=>236A/>236C
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |236C as a Rekka-Followup. Same Hitbox as 236P.
|-
|-
|}
|}
Zeile 441: Zeile 488:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:120px;background-color:#FFd800;" | Note
! style="width:120px;background-color:#FFd800;" | Note
|-
|-
Zeile 448: Zeile 496:
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |26
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Hard Knockdown as last Rekka only.
| style="background-color:#F9F9F9;" |Overhead. Hard Knockdown as last Rekka only.
|-
|-
| style="background-color:#F9F9F9;" |214D
| style="background-color:#F9F9F9;" |214D
Zeile 455: Zeile 504:
| style="background-color:#F9F9F9;" |32
| style="background-color:#F9F9F9;" |32
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |-14
| style="background-color:#F9F9F9;" |-14
| style="background-color:#F9F9F9;" |Hard Knockdown as last Rekka only. Flies further than 214B.
| style="background-color:#F9F9F9;" |Overhead. Hard Knockdown as last Rekka only. Flies further than 214B.
|-
|-
|}


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
Zeile 465: Zeile 516:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:120px;background-color:#FFd800;" | Note
! style="width:120px;background-color:#FFd800;" | Note
|-
|-
Zeile 472: Zeile 524:
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Negates projectiles for 15F. F10-29 invul on feet (Pirouette).
| style="background-color:#F9F9F9;" |Negates projectiles for 15F. F10-29 invul on feet (Pirouette).
Zeile 479: Zeile 532:
| style="background-color:#F9F9F9;" |9?
| style="background-color:#F9F9F9;" |9?
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |236B as a followup. Negates projectiles for 15F. 27F invul on feet (Pirouette).
| style="background-color:#F9F9F9;" |236B as a followup. Wall Bounce. Negates projectiles for 15F. 27F invul on feet (Pirouette).
|-
|-
| style="background-color:#F9F9F9;" |236D
| style="background-color:#F9F9F9;" |236D
Zeile 487: Zeile 541:
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Negates projectiles for 15F. F14-33 invul on feet (Pirouette). Bigger projectile negation hitbox than 236B.
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Negates projectiles for 15F. Moves backwards. F14-33 invul on feet (Pirouette). Bigger projectile negation hitbox than 236B.
|-
|-
| style="background-color:#F9F9F9;" |Rekka>236D
| style="background-color:#F9F9F9;" |Rekka>236D
Zeile 494: Zeile 549:
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |236D as a followup. Negates projectiles for 15F. 27F invul on feet (Pirouette).
| style="background-color:#F9F9F9;" |236D as a followup. Moves backwards. Wall Bounce. Negates projectiles for 15F. 27F invul on feet (Pirouette).
|-
|-
| style="background-color:#F9F9F9;" |Ace(A)(236E)
| style="background-color:#F9F9F9;" |Ace(A)(236E)
Zeile 500: Zeile 555:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |14+1?
| style="background-color:#F9F9F9;" |14+1?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |minus
| style="background-color:#F9F9F9;" |Followup to 236B/D. Only triggers on perfectly timed hit.
| style="background-color:#F9F9F9;" |Followup to 236B/D. Only triggers on perfectly timed hit.
Zeile 511: Zeile 567:
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Adv
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:120px;background-color:#FFd800;" | Note
! style="width:120px;background-color:#FFd800;" | Note
|-
|-
Zeile 518: Zeile 575:
| style="background-color:#F9F9F9;" |65~
| style="background-color:#F9F9F9;" |65~
| style="background-color:#F9F9F9;" |13/13/14/17*
| style="background-color:#F9F9F9;" |13/13/14/17*
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |Button determines range. Projectile hitbox appears 18F before the Active Frames. *=A/B/C/D.
| style="background-color:#F9F9F9;" |Button determines range. Projectile hitbox appears 18F before the Active Frames. *=A/B/C/D.
Zeile 525: Zeile 583:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |-
| style="background-color:#F9F9F9;" |Mid- & High Counter.  F1-8 only invul on feet. B-Version teleports behind, D-Version behind & in the air.
| style="background-color:#F9F9F9;" |Mid- & High Counter.  F1-8 only invul on feet. B-Version teleports behind, D-Version behind & in the air.
Zeile 532: Zeile 591:
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |23+1
| style="background-color:#F9F9F9;" |23+1
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Button can be held to spin in place & reflect projectiles. A-Version has a smaller vertical hitbox.
| style="background-color:#F9F9F9;" |Button can be held to spin in place & reflect projectiles. A-Version has a smaller vertical hitbox.
Zeile 539: Zeile 599:
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |23+1
| style="background-color:#F9F9F9;" |23+1
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Button can be held to spin in place & reflect projectiles.  C-Version moves Oswald further than A-Version.
| style="background-color:#F9F9F9;" |Button can be held to spin in place & reflect projectiles.  C-Version moves Oswald further than A-Version.
Zeile 546: Zeile 607:
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-27
| style="background-color:#F9F9F9;" |-27
| style="background-color:#F9F9F9;" |1F before, ~15F after freeze invul (needs doublecheck!). Counter Hit State during recovery.
| style="background-color:#F9F9F9;" |1F before, ~15F after freeze invul (needs doublecheck!). Counter Hit State during recovery.
Zeile 553: Zeile 615:
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |36
| style="background-color:#F9F9F9;" |36
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-26
| style="background-color:#F9F9F9;" |-26
| style="background-color:#F9F9F9;" |1F invul. After freeze invul on legs. Has juggle-anywhere property.
| style="background-color:#F9F9F9;" |1F invul. After freeze invul on legs. Has juggle-anywhere property.
19.112

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