Malin(KOFXI): Unterschied zwischen den Versionen

K
Zeile 444: Zeile 444:
=== Basic Combos ===
=== Basic Combos ===
*'''(j.C>)2B>2A > various followups:''' the starter of choice from a low hit. Note that 5B only combos from heavy attacks.
*'''(j.C>)2B>2A > various followups:''' the starter of choice from a low hit. Note that 5B only combos from heavy attacks.
**236A> (delay) 3AC: the only combo without meter from low hit, then 3AC does not combo but makes the 236A safe. 3AC needs to be delayed if not in corner to connect. Note: at best (=in the corner) there is a 1F-gap between 236A and 3AC and Malin is at +5 advantage if the 3AC is blocked.
**>236A> (delay) 3AC: the only combo without meter from low hit, then 3AC does not combo but makes the 236A safe. 3AC needs to be delayed if not in corner to connect. Note: at best (=in the corner) there is a 1F-gap between 236A and 3AC and Malin is at +5 advantage if the 3AC is blocked.
**236A SC j.236236C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge.
**>236A SC j.236236C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge.
**236236E: ''[2 Stocks]'' basic combo into LDM.
**>236236E: ''[2 Stocks]'' basic combo into LDM.


*'''(j.C>)5D>6B > various followups:''' 5D is used over 5C because it has more activation range.
*'''(j.C>)5D>6B > various followups:''' 5D is used over 5C because it has more activation range.
**236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun.
**>236B(2 hits>QS): basic combo with soft knockdown and a good shift setup with high stun.
**Corner 623C > QS: ''[1 Skill Gauge]'' a shift setup that is safe against saving shift.
**>Corner 623C > QS: ''[1 Skill Gauge]'' a shift setup that is safe against saving shift.
**236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage.
**>236C SC j.236263C: ''[1 Stock, 1 Skill Gauge]'' good damage but costs a skill gauge. 236C is used over 236A because it deals slightly more damage.
**236236E: ''[2 Stocks]'' basic combo into LDM.
**>236236E: ''[2 Stocks]'' basic combo into LDM.
**corner 623C SC 236236K: ''[1 Stock, 1 Skill Gauge]'' fringe combo with low damage that avoids saving shift, can be useful if it kills.
**>corner 623C SC 236236K: ''[1 Stock, 1 Skill Gauge]'' fringe combo with low damage that avoids saving shift, can be useful if it kills.


*'''236236K (trade) > various followups:''' 236236K allows for long juggles and a trade is favourable for Malin since it can lead to big damage.
*'''236236K (trade) > various followups:''' 236236K allows for long juggles and a trade is favourable for Malin since it can lead to big damage.
**j.E: simple followup.
**>j.E: simple followup.
**236236E: ''[2 Stocks]'' high damage followup (no combo scaling since it is only 2 hits)
**>236236E: ''[2 Stocks]'' high damage followup (no combo scaling since it is only 2 hits)
**j.236236P, OTG 236236E: ''[3 Stocks]'' a potential descale setup depending on the timing. Costly but very high damage.
**>j.236236P, OTG 236236E: ''[3 Stocks]'' a potential descale setup depending on the timing. Costly but very high damage.


===Misc Combos ===
===Misc Combos ===
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