Oswald(KOFXI): Unterschied zwischen den Versionen
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===Throw Oki=== | ===Throw Oki=== | ||
'''Midscreen:''' | |||
*Throw, smalljump j.C: simple safe jump. | |||
*Throw, walk back, roll: a late crossup that hopefully flips your opponent's inputs. | |||
*Throw, walk back, superjump j.C: always a crossup if it is somehwat meaty, but still good to block your opponent from using specific reversals due to the j.C angle. | |||
'''Corner:'''<br> | '''Corner:'''<br> | ||
*Roll or Superjump > Crossup | *Roll or Superjump > Crossup | ||
* | *dash, then Roll: pseudo-50/50 left/right Mixup, since the opponent is pushed into the corner (or not) by the running. Note: this does not work against Iori due to his wakeup bug (It will always crossup). | ||
*In corner, possible against several characters, eg. Kula: Throw > 5A whiff, then smalljump j.C oder hyperhop j.C (50/50 left right).<br> | *In corner, possible against several characters, eg. Kula: Throw > 5A whiff, then smalljump j.C oder hyperhop j.C (50/50 left right).<br> | ||
*Corner Throw > smalljump over opponent into corner > smalljump back j.C (crossup vs crouch): works against Kim, .... | *Corner Throw > smalljump over opponent into corner > smalljump back j.C (crossup vs crouch): works against Kim, .... |