Jyazu(KOFXI): Unterschied zwischen den Versionen

 
(Eine dazwischenliegende Version desselben Benutzers wird nicht angezeigt)
Zeile 88: Zeile 88:
| 236A || 7 || 16 || KD || / ||Counter. 24F recovery.
| 236A || 7 || 16 || KD || / ||Counter. 24F recovery.
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| 2,8A ||24/40* || 27 || <span style="color: blue;">+9/+11*</span> || <span style="color: blue;">+8/+10*</span> ||Hard knockdown on air hit. The "2"-motion only needs 1F of input (no charge). *1=in air / vs standing Kyo. *2=vs standing/crouching Kyo.
| 2,8A ||24/40* || 27 || <span style="color: blue;">+9/+11*</span> || <span style="color: blue;">+8/+10*</span> ||Hard knockdown on air hit. The "2"-motion only needs 1F of input (no charge). 62F total duration. *1=in air / vs standing Kyo. *2=vs standing/crouching Kyo.
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| 2,8C ||24/38* || 24 || <span style="color: blue;">+7/+9*</span> || <span style="color: blue;">+6/+8*</span> ||Hard knockdown on air hit.  The "2"-motion only needs 1F of input (no charge). *1=in air / vs standing Kyo. *2&3=vs standing/crouching Kyo.
| 2,8C ||24/38* || 24 || <span style="color: blue;">+7/+9*</span> || <span style="color: blue;">+6/+8*</span> ||Hard knockdown on air hit.  The "2"-motion only needs 1F of input (no charge). 62F total duration. *1=in air / vs standing Kyo. *2&3=vs standing/crouching Kyo.
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| 623A || 11 || ? || <span style="color: red;">-4*</span> || <span style="color: red;">-5*</span> ||Straight angle. *=point blank (3 hits).
| 623A || 11 || ? || <span style="color: red;">-4*</span> || <span style="color: red;">-5*</span> ||Straight angle. 58F total duration. *=point blank (3 hits).
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| 623B || 8 || ? || / || / ||45° angle.
| 623B || 8 || ? || / || / ||45° angle. 58F total duration.
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| 623C || 9 || ? || / || / ||80° angle.
| 623C || 9 || ? || / || / ||80° angle. 54F total duration.
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| 63214B || 19 || 32 || KD || <span style="color: red;">-8*</span> ||Launches. *=point blank. Same hitbox as 63214D, but travels shorter. Cannot punish rolls (just like 2Bs).
| 63214B || 19 || 32 || KD || <span style="color: red;">-8*</span> ||Launches. Same hitbox as 63214D, but travels shorter. Cannot punish rolls (just like 2Bs). 57F total duration. *=point blank.
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| 63214D || 19 || 58 || KD || <span style="color: red;">-8*</span> ||Launches. *=point blank. Same hitbox as 63214B, but travels further. Cannot punish rolls (just like 2Bs).
| 63214D || 19 || 58 || KD || <span style="color: red;">-8*</span> ||Launches. Same hitbox as 63214B, but travels further. Cannot punish rolls (just like 2Bs). 57F total duration. *=point blank.  
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| 236C || 11 || ? || <span style="color: red;">-15*</span> || <span style="color: red;">-16*</span> ||*=point blank.
| 236C || 11 || ? || <span style="color: red;">-15*</span> || <span style="color: red;">-16*</span> ||57F total duration. *=point blank.
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| 214A || 7 || 32 || KD || <span style="color: red;">-39/-47*</span> ||Travels slightly slower than 214C. Feet invul F1+. F53-66 (14F) landing recovery (on whiff). *= vs standing / crouching Kyo.
| 214A || 7 || 32 || KD || <span style="color: red;">-39/-47*</span> ||Travels slightly slower than 214C. Feet invul F1+. F53-66 (14F) landing recovery (on whiff). *= vs standing / crouching Kyo.
Zeile 384: Zeile 384:
| style="background-color:#F9F9F9;" |Counter. 24F recovery.
| style="background-color:#F9F9F9;" |Counter. 24F recovery.
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| style="background-color:#F9F9F9;" |'''28A'''
| style="background-color:#F9F9F9;" |'''2,8A'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_jyazu_28A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_jyazu_28A.png]]
| style="background-color:#F9F9F9;" |24/40*
| style="background-color:#F9F9F9;" |24/40*
Zeile 390: Zeile 390:
| style="background-color:#F9F9F9;" |+9/+11*
| style="background-color:#F9F9F9;" |+9/+11*
| style="background-color:#F9F9F9;" |+8/+10*
| style="background-color:#F9F9F9;" |+8/+10*
| style="background-color:#F9F9F9;" |Hard knockdown on air hit. *1=in air / vs standing Kyo. *2=vs standing/crouching Kyo.
| style="background-color:#F9F9F9;" |Hard knockdown on air hit. 62F total duration. *1=in air / vs standing Kyo. *2=vs standing/crouching Kyo.
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| style="background-color:#F9F9F9;" |'''28C'''
| style="background-color:#F9F9F9;" |'''2,8C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_jyazu_28C.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_jyazu_28C.png]]
| style="background-color:#F9F9F9;" |24/38*
| style="background-color:#F9F9F9;" |24/38*
Zeile 398: Zeile 398:
| style="background-color:#F9F9F9;" |+7/+9*
| style="background-color:#F9F9F9;" |+7/+9*
| style="background-color:#F9F9F9;" |+6/+8*
| style="background-color:#F9F9F9;" |+6/+8*
| style="background-color:#F9F9F9;" |Hard knockdown on air hit. *1=in air / vs standing Kyo. *2&3=vs standing/crouching Kyo.
| style="background-color:#F9F9F9;" |Hard knockdown on air hit. 62F total duration. *1=in air / vs standing Kyo. *2&3=vs standing/crouching Kyo.
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| style="background-color:#F9F9F9;" |'''623A'''
| style="background-color:#F9F9F9;" |'''623A'''
Zeile 406: Zeile 406:
| style="background-color:#F9F9F9;" |-4*
| style="background-color:#F9F9F9;" |-4*
| style="background-color:#F9F9F9;" |-5*
| style="background-color:#F9F9F9;" |-5*
| style="background-color:#F9F9F9;" |Straight angle. *=point blank (3 hits).
| style="background-color:#F9F9F9;" |Straight angle. 58F total duration. *=point blank (3 hits).
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| style="background-color:#F9F9F9;" |'''623B'''
| style="background-color:#F9F9F9;" |'''623B'''
Zeile 414: Zeile 414:
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |45° angle.
| style="background-color:#F9F9F9;" |45° angle. 58F total duration.
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| style="background-color:#F9F9F9;" |'''623C'''
| style="background-color:#F9F9F9;" |'''623C'''
Zeile 422: Zeile 422:
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |80° angle.
| style="background-color:#F9F9F9;" |80° angle. 54F total duration.
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| style="background-color:#F9F9F9;" |'''63214B'''
| style="background-color:#F9F9F9;" |'''63214B'''
Zeile 430: Zeile 430:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |Launches. *=point blank. Same hitbox as 63214D, but travels shorter. Cannot punish rolls (just like 2Bs).
| style="background-color:#F9F9F9;" |Launches. Same hitbox as 63214D, but travels shorter. Cannot punish rolls (just like 2Bs). 57F total duration. *=point blank.
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| style="background-color:#F9F9F9;" |'''63214D'''
| style="background-color:#F9F9F9;" |'''63214D'''
Zeile 438: Zeile 438:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |Launches. *=point blank. Same hitbox as 63214B, but travels further. Cannot punish rolls (just like 2Bs).
| style="background-color:#F9F9F9;" |Launches. Same hitbox as 63214B, but travels further. Cannot punish rolls (just like 2Bs). 57F total duration. *=point blank.
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| style="background-color:#F9F9F9;" |'''236C'''
| style="background-color:#F9F9F9;" |'''236C'''
Zeile 446: Zeile 446:
| style="background-color:#F9F9F9;" |-15*
| style="background-color:#F9F9F9;" |-15*
| style="background-color:#F9F9F9;" |-16*
| style="background-color:#F9F9F9;" |-16*
| style="background-color:#F9F9F9;" |*=point blank.
| style="background-color:#F9F9F9;" |57F total duration. *=point blank.
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| style="background-color:#F9F9F9;" |'''214A'''
| style="background-color:#F9F9F9;" |'''214A'''
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