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| 214C || 56 || 68||<span style="color: blue;">+24</span> || <span style="color: blue;">+23</span> ||negates projectiles from F44. Travels further than 214A. | | 214C || 56 || 68||<span style="color: blue;">+24</span> || <span style="color: blue;">+23</span> ||negates projectiles from F44. Travels further than 214A. | ||
|- | |- | ||
| 236B || 13 || 3|| KD|| <span style="color: red;">-11</span> || | | 236B || 13 || 3|| KD|| <span style="color: red;">-11</span> ||Hit 1+2SC, Hit 1-3 QS. | ||
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| 236D || 24 || 3|| KD|| <span style="color: blue;">+5</span> ||Negates projetiles from F22. Note: only works against Jazu's 623A (bug?) | | 236D || 24 || 3|| KD|| <span style="color: blue;">+5</span> ||Hit 1+2SC, Hit 1-3 QS. Negates projetiles from F22. Note: only works against Jazu's 623A (bug?). Does not combo from hard attacks. | ||
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| j.X+AC || 22 || 16|| /|| / ||F1-14 no counterhit state. F15-21 counterhit-state. 15F landing recovery. Can be cancelled into any other j.AC, once, while active. Reaching a certain height blocks the cancel. Juggle state on air hit (first and followup): F1-10 full, F11-30 limited, F31-landing JA. On air CH: same but F11-landing limited. | | j.X+AC || 22 || 16|| /|| / ||F1-14 no counterhit state. F15-21 counterhit-state. 15F landing recovery. Can be cancelled into any other j.AC, once, while active. Reaching a certain height blocks the cancel. Juggle state on air hit (first and followup): F1-10 full, F11-30 limited, F31-landing JA. On air CH: same but F11-landing limited. | ||
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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |<span style="color: red;">-11</span> | | style="background-color:#F9F9F9;" |<span style="color: red;">-11</span> | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Hit 1+2SC, Hit 1-3 QS. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236D''' | | style="background-color:#F9F9F9;" |'''236D''' | ||
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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |<span style="color: blue;">+5</span> | | style="background-color:#F9F9F9;" |<span style="color: blue;">+5</span> | ||
| style="background-color:#F9F9F9;" |Negates projectiles from F22. Note: only works against Jazu's 623A. Bug? | | style="background-color:#F9F9F9;" |Hit 1+2SC, Hit 1-3 QS. Negates projectiles from F22. Note: only works against Jazu's 623A. Bug? Does not combo from hard attacks. | ||
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| style="background-color:#F9F9F9;" |'''j.X+AC''' | | style="background-color:#F9F9F9;" |'''j.X+AC''' | ||
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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |<span style="color: red;">-11</span> | | style="background-color:#F9F9F9;" |<span style="color: red;">-11</span> | ||
| style="background-color:#F9F9F9;" |Invulnerable F1-3. | | style="background-color:#F9F9F9;" |First hit has SC & QS. Invulnerable F1-3. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.236236P''' | | style="background-color:#F9F9F9;" |'''j.236236P''' |
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