Yuri Sakazaki(KOFXI): Unterschied zwischen den Versionen

K
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'''Offense'''<br>
'''Offense'''<br>
:2A gives good frame advantage and can be used for pressure
:2A gives good frame advantage and can be used for pressure
:Mix in smalljump D (slow but strong), smalljump C and smalljump (crossup) 4B to reset pressure.
:smalljump / jump D is slow but strong. The jumping version can cross up.
:jump / smalljump C and smalljump (crossup) 4B can also be used to reset pressure and open up the opponent.
:Whenever you use small / normal jump C or D, make sure to hold 1 to get an option select air throw.
:Whenever you use small / normal jump C or D, make sure to hold 1 to get an option select air throw.
:You can also use walk up 2C>3B/3D hit confirm. If your opponent blocks, you can cancel into (charge) 236P.
:You can also use walk up 2C>3B/3D hit confirm. If your opponent blocks, you can cancel into (charge) 236P.
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