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Zeile 324: | Zeile 324: | ||
| style="background-color:#F9F9F9;" |+6* | | style="background-color:#F9F9F9;" |+6* | ||
| style="background-color:#F9F9F9;" |+7* | | style="background-color:#F9F9F9;" |+7* | ||
| style="background-color:#F9F9F9;" |Hits mid. Pulls the opponent in. Button can be held to delay attack & D can be used to cancel. F1- | | style="background-color:#F9F9F9;" |Hits mid. Pulls the opponent in. Button can be held to delay attack & D can be used to cancel. F1-50 counterhit-state. *=first/second hit. *2/3=more advantage on guard than on hit (a rare exception). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''63214C''' | | style="background-color:#F9F9F9;" |'''63214C''' | ||
Zeile 332: | Zeile 332: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-11 | | style="background-color:#F9F9F9;" |-11 | ||
| style="background-color:#F9F9F9;" |2nd hit hits low. Button can be held to delay attack & D can be used to cancel. | | style="background-color:#F9F9F9;" |2nd hit hits low. Button can be held to delay attack & D can be used to cancel. F1-46 counterhit-state. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''63214X>D''' | | style="background-color:#F9F9F9;" |'''63214X>D''' |
Bearbeitungen