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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-32 | | style="background-color:#F9F9F9;" |-32 | ||
| style="background-color:#F9F9F9;" |F1+2 invul. | | style="background-color:#F9F9F9;" | Projectile. F1+2 invul. F3-63 Counterhit-State (on guard or whiff). F64-78 regular/crouch recovery. Negates projectiles from F10 earlier than the hit). | ||
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| style="background-color:#F9F9F9;" |'''236236E''' | | style="background-color:#F9F9F9;" |'''236236E''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_benimaru_236236E_1.png|250px]][[bild:kofxi_benimaru_236236E_2.png|250px]][[bild:kofxi_benimaru_236236E_gif.gif]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_benimaru_236236E_1.png|250px]][[bild:kofxi_benimaru_236236E_2.png|250px]][[bild:kofxi_benimaru_236236E_gif.gif]] | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |33 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-11 | ||
| style="background-color:#F9F9F9;" |Juggle anywhere. F1-10 invul. F11-31 | | style="background-color:#F9F9F9;" |Juggle anywhere. Massive amount of unique, overlapping hitboxes. F1-10 invul. F11-31 upper body invul. F11-54 Counterhit-State. F55-74 normal recovery. | ||
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|} | |} |
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