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| ATG says: ORAORA!
| | [[Image:subarashii.jpg|100%]] |
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| == TODOs ==
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| Das Lexikon kann zwar weiterhin beliebig modifiziert werden (d.h. die Reihenfolge kann verändert werden, neue Begriffe können hinzugefügt werden, die bestehenden Erklärungen können ganz ausgetauscht werden); aber die "Überschriften" der jeweiligen Begriffe sollten nun lieber nicht mehr verändert werden, da dadurch alle links ungültig wären.
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| == Templates ==
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| *[[Vorlage:Street_Fighter_IV_Banner]]
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| *[[Vorlage:JoJo's_Bizarre_Adventure_Banner]]
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| *[[Vorlage:BlazBlue Banner]]
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| *[[Vorlage:ChallengeHeader]]
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| *[[Vorlage:Stick]]
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| == Artikel ==
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| === In Arbeit ===
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| *[[Street_Fighter_IV_Stick_TE(Madcatz)]]
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| *[[Street_Fighter_IV_Stick_SE(Madcatz)]]
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| *[[Notationssymbole]]
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| *[[GGPO]]
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| *[[Sengoku Basara X]]
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| *[[Soul Calibur IV]]
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| *[[Versionen]]
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| *[[Mame Video Capturing]]
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| *[[VideoEditing]]
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| *[[Youtube Verzeichnis]]
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| *[[Daemon_Bride]]
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| *[[Street_Fighter_IV_Ryu_Trial]]
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| *[[Street_Fighter_IV_Cammy_Trial]]
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| *[[SFIV_Bugs_and_Glitches#Version_1.01]]
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| *[[The King of Fighters 2002: Unlimited Match]]
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| *[[KOF2002UM_Challenges]]
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| *[[Soul_Calibur_II_Stick(Hori)]]
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| *[[Mortal_Kombat_II]]
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| *[[Play_preperations]]
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| === Fertige ===
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| *[[Street Fighter IV PSN Trophies]]
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| == Wiki Navi ==
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| *[[Spezial:Hochladen | Wolle Image hochladen?]]
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| *[[Spezial:Letzte_%C3%84nderungen | Wolle Änderungen schauen?]]
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| == Hardedge Links ==
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| *[http://forum.hardedge.org/organisation-and-information/board11-hardware/ Hardware Bereich]
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| *[http://forum.hardedge.org/fighting-games/capcom-series/board23-street-fighter-iv/ SF4 Bereich]
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| *[http://forum.hardedge.org/fighting-games/arcsys-series/board30-blazblue-calamity-trigger/ BlazBlue Bereich]
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| *[http://translate.google.com/translate_t#ja|en| Translate Jap/Eng]
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| == Externe Links ==
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| *[http://curryallergy.blogspot.com super nohoho fighter ii x]
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| *[http://gfbnews.blogspot.com/ GoForBroke NEWS]
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| *[http://gamenyarth.blog67.fc2.com/blog-category-12.html gamenyarth arcade section]
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| *[http://attomaimai.sakura.ne.jp/ わいーる(*´ー`)]
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| == NicoDouga Playlist ==
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| title - マイリスト BLAZBLUE対戦動画‐ニコニコ動画(ββ)
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| creator - まなかん
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| description - None
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| link - http://www.nicovideo.jp/mylist/9644314
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| atom - http://www.nicovideo.jp/mylist/9644314?rss=2.0
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| == Damageberechnung ==
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| Als Beispiel nehmen wir eine BNB aus dem Bang Artikel. Wir nehmen die Variante, die mit 2A anfängt und 1586 DMG macht. Die Combo lautet vollständig:
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| *'''2A,5B,2B,2C,6D, 6239B''' ''[gives 1 Seal, 1586 damage]''
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| Die folgende Tabelle zeigt die bereits berechneten Werte für jedes Element der Combo.
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| {| cellspacing="1" style="text-align: center; color:black;"
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| !style="width:160px;background-color:#f1f1f1" |Move
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| !style="width:70px;background-color:#f1f1f1" |2A
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| !style="width:70px;background-color:#f1f1f1" |5B
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| !style="width:70px;background-color:#f1f1f1" |2B
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| !style="width:70px;background-color:#f1f1f1" |2C
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| !style="width:70px;background-color:#f1f1f1" |6D
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| !style="width:70px;background-color:#f1f1f1" |6239B
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| !style="width:120px;background-color:#f1f1f1" |Ganze Combo
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| |-
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| |style="background-color:#fbfbfb" |Normale Damage
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| |style="background-color:#fbfbfb" |150
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| |style="background-color:#fbfbfb" |640
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| |style="background-color:#fbfbfb" |620
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| |style="background-color:#fbfbfb" |920
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| |style="background-color:#fbfbfb" |1050
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| |style="background-color:#fbfbfb" |1000
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| |style="background-color:#fbfbfb" |4380
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| |-
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| |style="background-color:#fbfbfb" |Reduzierte Damage
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| |style="background-color:#fbfbfb" |150
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| |style="background-color:#fbfbfb" |350
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| |style="background-color:#fbfbfb" |295
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| |style="background-color:#fbfbfb" |381
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| |style="background-color:#fbfbfb" |261
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| |style="background-color:#fbfbfb" |149
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| |style="background-color:#fbfbfb" |1586
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| |-
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| |style="background-color:#fbfbfb" |Prozent %
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| |style="width:100px;background-color:#fbfbfb" |00.00%
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| |style="width:100px;background-color:#fbfbfb" |45.19%
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| |style="width:100px;background-color:#fbfbfb" |52.31%
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| |style="width:100px;background-color:#fbfbfb" |58.51%
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| |style="width:100px;background-color:#fbfbfb" |75.10%
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| |style="width:100px;background-color:#fbfbfb" |85.06%
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| |style="width:100px;background-color:#fbfbfb" |63.78%
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| |}
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| Für eine Berechnung brauchen wir vier Werte. Diese sind:
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| * '''Character Combo Rate (CCR)''' vom jeweiligen Character
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| * '''Initial Proration (IP)''' vom ersten Move
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| * '''Proration Scaler (PS)''' von jedem Move
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| * '''Damage''' von jedem Move
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| Diese Werte lassen sich aus den Frametabellen entnehmen. Bang besitzt eine CCR von 0.9. Die folgende Tabelle zeigt die nötigen Werte für die Berechnung:
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| {| cellspacing="1" style="text-align: center; color:black;"
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| !style="width:160px;background-color:#f1f1f1" |Move
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| !style="width:70px;background-color:#f1f1f1" |2A
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| !style="width:70px;background-color:#f1f1f1" |5B
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| !style="width:70px;background-color:#f1f1f1" |2B
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| !style="width:70px;background-color:#f1f1f1" |2C
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| !style="width:70px;background-color:#f1f1f1" |6D
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| !style="width:70px;background-color:#f1f1f1" |6239B
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| |-
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| |style="background-color:#fbfbfb" |Initial Proration(IP)
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| |style="background-color:#fbfbfb" |0.70
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| |style="background-color:#fbfbfb" |n/a
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| |style="background-color:#fbfbfb" |n/a
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| |style="background-color:#fbfbfb" |n/a
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| |style="background-color:#fbfbfb" |n/a
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| |style="background-color:#fbfbfb" |n/a
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| |-
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| |style="background-color:#fbfbfb" |Proration Scaler(PS)
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| |style="background-color:#fbfbfb" |0.87
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| |style="background-color:#fbfbfb" |0.87
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| |style="background-color:#fbfbfb" |0.87
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| |style="background-color:#fbfbfb" |0.60
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| |style="background-color:#fbfbfb" |0.60
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| |style="background-color:#fbfbfb" |0.85
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| |}
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| Die Rechnung:
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| {| cellspacing="1" style="text-align: center; color:black;"
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| !style="width:70px;background-color:#f1f1f1" |Schritt Nr.
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:15px;background-color:#f1f1f1" |
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| !style="width:50px;background-color:#f1f1f1" |
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| !style="width:100px;background-color:#f1f1f1" |Ergebnis
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| |-
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| |style="background-color:#fbfbfb" |I.
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| |style="background-color:#fbfbfb" |'''2A(Damage)'''<br/>150
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |'''150.0000'''<br/>150
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| |-
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| |style="background-color:#fbfbfb" |II.
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| |style="background-color:#fbfbfb" |'''5B(Damage)'''<br/>640
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |'''350.78400'''<br/>350
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| |-
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| |style="background-color:#fbfbfb" |III.
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| |style="background-color:#fbfbfb" |'''2B(Damage)'''<br/>620
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |'''295.6451400'''<br/>295
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| |-
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| |style="background-color:#fbfbfb" |IV.
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| |style="background-color:#fbfbfb" |'''2C(Damage)'''<br/>920
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |'''381.6683388'''<br/>381
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| |-
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| |style="background-color:#fbfbfb" |V.
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| |style="background-color:#fbfbfb" |'''6D(Damage)'''<br/>1050
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2C(PS)'''<br/>0.60
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |
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| |style="background-color:#fbfbfb" |'''261.3598407'''<br/>261
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| |-
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| |style="background-color:#fbfbfb" |VI.
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| |style="background-color:#fbfbfb" |'''6239B(Damage)'''<br/>1000
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(IP)'''<br/>0.70
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2A(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''5B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2B(PS)'''<br/>0.87
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''2C(PS)'''<br/>0.60
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''6C(PS)'''<br/>0.85
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| |style="background-color:#fbfbfb" |<nowiki>*</nowiki>
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| |style="background-color:#fbfbfb" |'''Bang(CCR)'''<br/>0.9
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| |style="background-color:#fbfbfb" |'''149.3484804'''<br/>149
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| |-
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| |style="background-color:#f1f1f1" |VII.
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |
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| |style="background-color:#f1f1f1" |1586
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| |}
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| Das Ergebnis kann man auch visuell darstellen. [http://wiki.hardedge.org/index.php/Bild:Blazblue_Damage_Graph.png Durch den Graphen wird die Damage Reduction sehr gut deutlich].
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