EX Kyo(KOFXI): Unterschied zwischen den Versionen

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*Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
*Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
*EX Kyo's front roll goes further than normal (204px instead of 160px)
*EX Kyo's front roll goes further than normal (204px instead of 160px)
*EX Kyo's j.2C cannot be saving shifted. Thanks to Rock for this information.
{{KOFXI_Navi}}
{{KOFXI_Navi}}

Version vom 26. Januar 2021, 16:20 Uhr

EX Kyo
EX 草薙 京
KOFXI ex kyo full.png
Tiers & Ranking
Tier: ???
Ratio Cost: N/A
Properties
Damage Modifier: ???
Stun Modifier: ???
Crouch height (Tier): ???

Colors

KOFXI exkyo S.png KOFXI exkyo X.png KOFXI exkyo T.png KOFXI exkyo C.png
BUTTON SQUARE A.png BUTTON CROSS A.png BUTTON TRIANGLE A.png BUTTON CIRCLE A.png
A B C D
KOFXI exkyo R1S.png KOFXI exkyo R1X.png KOFXI exkyo R1T.png KOFXI exkyo R1C.png
R1 + BUTTON SQUARE A.png R1 + BUTTON CROSS A.png R1 + BUTTON TRIANGLE A.png R1 + BUTTON CIRCLE A.png
E+A E+B E+C E+D
KOFXI exkyo L1S.png KOFXI exkyo L1X.png KOFXI exkyo L1T.png KOFXI exkyo L1C.png
L1 + BUTTON SQUARE A.png L1 + BUTTON CROSS A.png L1 + BUTTON TRIANGLE A.png L1 + BUTTON CIRCLE A.png
Start+A Start+B Start+C Start+D

Special Attributes & Bugs

  • EX Kyo's front ukemi roll is fully invulnerable (the only character where this is the case)
  • EX Kyo can juggle after his last rekka launcher hit, eg. with j.E, Source: Rock
  • EX Kyo can combo after guard cancel, eg. into SRK or j.E, Source
  • Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
  • EX Kyo's front roll goes further than normal (204px instead of 160px)
  • EX Kyo's j.2C cannot be saving shifted. Thanks to Rock for this information.

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