Thouther: Unterschied zwischen den Versionen

98 Bytes hinzugefügt ,  22. August 2020
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== Bounce Combos ==
== Bounce Combos ==


'''Corner Crossup Bounces:'''<br/>
===Corner Crossup Bounces===


*'''gegen SHIN, in der Ecke:'''<br/>
'''Gegen SHIN, in der Ecke:'''<br/>
'''(optional:2B,2B,2B, Boost, 2B,2B,)2B,(c)5D, j.D,j.C, \/, 2Cx7, (c)5D, 2D, Boost 5Ax8, Boost 5Ax7, Boost, 5Ax2, 5BxN, Gegner fällt, d.5A,[d.5B,2A]xN, ab 50 Hits [d.5A,5A] x N, danach [j.A,j.C] x N''' ''[kostet 2-3 Boost]''
*'''(optional:2B,2B,2B, Boost, 2B,2B,)2B,(c)5D, j.D,j.C, \/, 2Cx7, (c)5D, 2D, Boost 5Ax8, Boost 5Ax7, Boost, 5Ax2, 5BxN, Gegner fällt, d.5A,[d.5B,2A]xN, ab 50 Hits [d.5A,5A] x N, danach [j.A,j.C] x N''' ''[kostet 2-3 Boost]''


*''' gegen RAOH, Ecke:'''<br/>
''' gegen RAOH, Ecke:'''<br/>
'''2B oder 5B, 5D(c), jump, delay j.D, 96 oder 99, delay j.C, \/ hinterm Gegner, 2C x 10, 5D(c),2D, sofort Boost~5Ax5, boosting 5Ax6, boosting 5A,5A,5B,5B,5B, boosting 5Bx5, Gegner fällt, [2A, d.5B] x N usw''' ''[kostet 2 Boost]''<br>
*'''2B oder 5B, 5D(c), jump, delay j.D, 96 oder 99, delay j.C, \/ hinterm Gegner, 2C x 10, 5D(c),2D, sofort Boost~5Ax5, boosting 5Ax6, boosting 5A,5A,5B,5B,5B, boosting 5Bx5, Gegner fällt, [2A, d.5B] x N usw''' ''[kostet 2 Boost]''<br>


'''Corner Combo in AC, j.C>214A, link j.A,D, 214,A+E,\/,6A~E hinterm Gegner 2A,5A,5Bx23, Gegner fallen lassen, tigerknee air super, turn around 5A,2A, dash 2A x N [https://youtu.be/01wmwQWT92g?t=1158 Combo von Hige Thouther]'''
'*''Corner Combo in AC, j.C>214A, link j.A,D, 214,A+E,\/,6A~E hinterm Gegner 2A,5A,5Bx23, Gegner fallen lassen, tigerknee air super, turn around 5A,2A, dash 2A x N [https://youtu.be/01wmwQWT92g?t=1158 Combo von Hige Thouther]'''




*'''Gegen Toki, Ecke'''<br>
'''Gegen Toki, Ecke'''<br>
'''2B,5D,sj.A,B,C, delay D,\/,A,C,CD, boost A, 2Cx5, 5C(f)>5D(f) boost 5Ax5, boost 5Ax5, boost 5Ax6 boost 5Ax2, 5Bx3 boost 5Bx5, drop, 2A, [5B,2A, dash] xN, [https://www.nicovideo.jp/watch/sm9736682 Quelle: Hige Thouther]  
*'''2B,5D,sj.A,B,C, delay D,\/,A,C,CD, boost A, 2Cx5, 5C(f)>5D(f) boost 5Ax5, boost 5Ax5, boost 5Ax6 boost 5Ax2, 5Bx3 boost 5Bx5, drop, 2A, [5B,2A, dash] xN, [https://www.nicovideo.jp/watch/sm9736682 Quelle: Hige Thouther] <br>


*Neues Corner Cross Setup gegen Toki, [https://twitter.com/gihon_atsu/status/1297031898770714625 Quelle]


'''andere 32-Hit Bounces:'''<br/>
 
===Andere 32-Hit Bounces===


*'''gegen KENSHIRO, midscreen:'''<br/>
*'''gegen KENSHIRO, midscreen:'''<br/>
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'''80-Hit Bounces:'''
===80-Hit Bounces===


'''gegen KENSHIRO, midscreen:'''<br/>
'''gegen KENSHIRO, midscreen:'''<br/>
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