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| 214B>D|| N/A || +0 || N/A || | | 214B>D|| N/A || +0 || N/A || | ||
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== Special Attributes & Bugs == | |||
*Gato has a taller than normal collision size while crouch guarding, which prevents smalljump crossups. | |||
*Gato has no invulnerability on the beginning of his back roll. | |||
== Combos == | == Combos == | ||
*2B or 2A or 5A or 5D(2) or 5C(c), link 236236A: yes, it is that simple. | |||
*5D(1),214K-B: launcher combo. Opponent must be standing (?) | |||
=== DOWN Okizeme === | === DOWN Okizeme === | ||
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According to Sawakoro, the matchup is relatively even, since Gato has massive problems getting in on Kensou's zoning playstyle. | According to Sawakoro, the matchup is relatively even, since Gato has massive problems getting in on Kensou's zoning playstyle. | ||
:Gato can use smalljump j.C as an instant overhead against Kensou | :Gato can use smalljump j.C as an instant overhead against Kensou | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
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