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== Gougi == | |||
===Standard=== | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Aggro | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_RAMPAGE.jpg]]'''RAMPAGE''' | |||
|Deal over 40 Damage in a single Combo. | |||
|Damage increases the more you attack. | |||
|- | |||
![[Datei:FEXL_ILLUSION.jpg]]'''ILLUSION''' | |||
|Receive over 300 points of Damage. | |||
|Become able to escape combos once per round. | |||
|- | |||
![[Datei:FEXL_CHIP_UP.jpg]]'''CHIP UP''' | |||
|Deal 40 points of Chip Damage. | |||
|Increase Chip Damage by 1. | |||
|- | |||
![[Datei:FEXL_GRAB_UP.jpg]]'''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
![[Datei:FEXL_ERASE_BLOW.jpg]]'''ERASE BLOW''' | |||
|Attack your opponent with Heavy Attacks 3 times. | |||
|Gain the ability to negate projectiles with Heavy Attacks. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Juggernaut | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_HADES.jpg]] '''HADES''' | |||
|Get knocked down 12 times. | |||
|Gain Super Armor. | |||
|- | |||
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | |||
|Attack your opponent with 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Shinobi | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_GHOST.jpg]] '''GHOST''' | |||
|Avoid your opponent for 6 seconds. | |||
|Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.'' | |||
|- | |||
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | |||
|Guard 30 Attacks. | |||
|Become able to cancel Guards into Special Attack/Super Combos. | |||
|- | |||
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | |||
|Attack your opponent with 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Infinity | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_RAGE.jpg]] '''RAGE''' | |||
|Spend 10 Blocks of Super Meter. | |||
|Gain the ability to recover Super Meter. | |||
|- | |||
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | |||
|Guard 30 Attacks. | |||
|Become able to cancel Guards into Special Attack/Super Combos. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Miracle | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_RAGE.jpg]] '''RAGE''' | |||
|While having MAX Super Meter, attack 25 Special Attacks. | |||
|Activate all other Gougi. | |||
|- | |||
![[Datei:FEXL_HADES.jpg]] '''HADES''' | |||
|Get knocked down 12 times. | |||
|Gain Super Armor. | |||
|- | |||
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN''' | |||
|Drain a total of 99 Super Meter from your opponent. | |||
|Drain Super Meter and Health by getting near your opponent. | |||
|- | |||
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI''' | |||
|Perform a Recovery 5 times. | |||
|Turn invisible during Recoveries. | |||
|- | |||
![[Datei:FEXL_MAMMOTH.jpg]] '''MAMMOTH''' | |||
|Spend 20 Blocks of Super Meter. | |||
|Increase Damage by 35%. | |||
|} | |||
===DLC=== | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Stealth Raptor | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_HUNTING DASH.jpg]] '''HUNTING DASH''' | |||
|Dash for a total of 3 seconds | |||
|Forward Dashes become Short Hops. | |||
|- | |||
![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI''' | |||
|Perform a Recovery 5 times. | |||
|Turn invisible during Recoveries. | |||
|- | |||
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Berserker | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_6_CHAIN.jpg]] '''6 CHAIN''' | |||
|Perform 15 Chain Combos. | |||
|Chain Combos become 6 Chains. | |||
|- | |||
![[Datei:FEXL_PIERCE.jpg]] '''PIERCE''' | |||
|Attack your opponent 30 times. | |||
|Normal Attacks deal Chip Damage. | |||
|- | |||
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW''' | |||
|Attack your opponent with Heavy Attacks 3 times. | |||
|Gain the ability to negate projectiles with Heavy Attacks. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Double Face | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_HEADS_OR_TAILS.jpg]] '''HEADS OR TAILS''' | |||
|Complete 1 Round. | |||
|Win to activate 6 Chain, Lose to activate Hades. | |||
|- | |||
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | |||
|Guard 30 Attacks. | |||
|Become able to cancel Guards into Special Attack/Super Combos. | |||
|- | |||
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION''' | |||
|Receive over 300 points of Damage. | |||
|Become able to escape combos once per round. | |||
|- | |||
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Sky Dancer | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_EX_ARROW.jpg]] '''EX ARROW''' | |||
|Attack your opponent with 4 Jump Attacks. | |||
|By inputting Down > Up, you can jump directly to your opponent. | |||
|- | |||
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | |||
|Attack your opponent wiht 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION''' | |||
|Receive over 300 points of Damage. | |||
|Become able to escape combos once per round. | |||
|- | |||
![[Datei:FEXL_CHIP UP.jpg]] '''CHIP UP''' | |||
|Deal 40 points of Chip Damage. | |||
|Increase Chip Damage by 1. | |||
|- | |||
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY''' | |||
|Remain below 50 Health for 6 seconds. | |||
|Increase Damage as your Health is lowered. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Nightmare | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_ENERGY_DRAIN.jpg]] '''ENERGY DRAIN''' | |||
|Knock your opponent down 4 times. | |||
|Drain Super Meter from a downed opponent. | |||
|- | |||
![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN''' | |||
|Drain a total of 99 Super Meter from your opponent. | |||
|Drain Super Meter and Health by getting near your opponent. | |||
|- | |||
![[Datei:FEXL_GHOST.jpg]] '''GHOST''' | |||
|Avoid your opponent for 6 seconds. | |||
|Turn invisible during Forward Dashes. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Babel | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_DESPERATION.jpg]] '''DESPERATION''' | |||
|Perform Special Attacks or Super Combos 8 times. | |||
|Damage increases the more you land Special Attacks/Super Combos. | |||
|- | |||
![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | |||
|Guard 30 Attacks. | |||
|Become able to cancel Guards into Special Attack/Super Combos. | |||
|- | |||
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER''' | |||
|Build 5 Bars of Super Meter. | |||
|Damage boost epending on how much Super Meter you have. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Thunderbolt | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_TELEPORT.jpg]] '''TELEPORT''' | |||
|Attack your opponent with an Attack out of a Dash 5 times. | |||
|Teleport directly in front of your opponent when Dashing. | |||
|- | |||
![[Datei:FEXL_CRITICAL.jpg]] '''CRITICAL''' | |||
|Avoid your opponent for 12 seconds. | |||
|Gain a large Damage boost for a limited time. | |||
|- | |||
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|- | |||
![[Datei:FEXL_FRENZY.jpg]] '''FRENZY''' | |||
|Remain below 50 health for 6 seconds. | |||
|Increase Damage as your Health is lowered. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Fantasista | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_METER_GROSS.jpg]] '''METER GROSS''' | |||
|Perform 2 Reversals. | |||
|Gain Meter when performing Reversals. | |||
|- | |||
![[Datei:FEXL_POWER_REVERSAL.jpg]] '''POWER REVERSAL''' | |||
|Attack 5 Reversals. | |||
|Reversals gain a Damage boost. | |||
|- | |||
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT''' | |||
|Perform a Super Cancel from a Super Combo 2 times. | |||
|Spend all Super Meter to perform a powerful Super Combo. | |||
|- | |||
![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|- | |||
![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase your Super Meter Gain by 10%. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Supernova | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_OVERLOAD.jpg]] '''OVERLOAD''' | |||
|While having MAX Super Meter, attack 25 Special Attacks. | |||
|Activate all other Gougi. | |||
|- | |||
![[Datei:FEXL_RAGE.jpg]] '''RAGE''' | |||
|Spend 10 Blocks of Super Meter. | |||
|Gain the ability to recover Super Meter. | |||
|- | |||
![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | |||
|Attack your opponent with 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
![[Datei:FEXL_DISRUPT.jpg]] '''DISRUPT''' | |||
|Perform a Super Cancel from a Super Combo 2 times. | |||
|Spend all Super Meter to perform a powerful Super Combo. | |||
|- | |||
![[Datei:FEXL_METER_POWER.jpg]] '''METER POWER''' | |||
|Build 5 bars of Super Meter. | |||
|Gain a Damage Boost depending on how much Super Meter you have. | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Grab Master | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
![[Datei:FEXL_KRAKEN_POWER.jpg]] '''KRAKEN POWER''' | |||
|Perform a Special Throw or Throw Super Combo 5 times. | |||
|Increase Special Throw and Throw Super Combo Damage by 20%. | |||
|- | |||
![[Datei:FEXL_KRAKEN_GRAB.jpg]] '''KRAKEN GRAB''' | |||
|Spend a total of 10 seconds close to your opponent. | |||
|Special/Super Throw Range 30% UP. (Some exceptions) | |||
|- | |||
![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW''' | |||
|Attack your opponent with Heavy Attacks 3 times. | |||
|Gain the ability to negate projectiles with Heavy Attacks. | |||
|} | |||
== Charaktere == | |||
==Regulär== | |||
{| cellspacing="1" style="text-align: left; color:black;" | |||
|{{FEXL_Char |name = [[Kairi(FEXL)|Kairi]] |jname = [[Kairi(FEXL)|(カイリ)]] |picture = [[Bild:01KAIRI_FEXL.jpg|link=Kairi(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Shirase(FEXL)|Shirase]] |jname = [[Shirase(FEXL)|(訃(しらせ))]] |picture = [[Bild:02SHIRASE_FEXL.jpg|link=Shirase(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Garuda(FEXL)|Garuda]] |jname = [[Garuda(FEXL)|(ガルダ)]] |picture = [[Bild:03GARUDA_FEXL.jpg|link=Garuda(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Skullomania(FEXL)|Skullomania]] |jname = [[Skullomania(FEXL)|(スカロマニア)]] |picture = [[Bild:04SKULLO_FEXL.jpg|link=Skullomania(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Darun Mister(FEXL)|Darun Mister]] |jname = [[Darun Mister(FEXL)|(ダラン・マイスター)]] |picture = [[Bild:05DARUN_FEXL.jpg|link=Darun Mister(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Allen Snider(FEXL)|Allen Snider]] |jname = [[Allen Snider(FEXL)|(アレン・スナイダー)]] |picture = [[Bild:06ALLEN_FEXL.jpg|link=Allen Snider(FEXL)]]}} | |||
|- | |||
|{{FEXL_Char |name = [[D.Dark(FEXL)|Doctrine Dark]] |jname = [[D.Dark(FEXL)|(ドクトリン・ダーク)]] |picture = [[Bild:07DDARK_FEXL.jpg|link=D.Dark(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Blair Dame(FEXL)|Blair Dame]] |jname = [[Blair Dame(FEXL)|(ブレア・ディム)]] |picture = [[Bild:08BLAIR_FEXL.jpg|link=Blair Dame(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Jack(FEXL)|Jack]] |jname = [[Jack(FEXL)|(ジャック)]] |picture = [[Bild:09JACK_FEXL.jpg|link=Jack(FEXL)]]}} | |||
|{{FEXL_Char |name = [[S.Geist(FEXL)|Shadow Geist]] |jname = [[Shadow Geist(FEXL)|(シャドウガイスト)]] |picture = [[Bild:10SHADOW_FEXL.jpg|link=S.Geist(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Sanane(FEXL)|Sanane]] |jname = [[Sanane(FEXL)|(紗波音(さなね))]] |picture = [[Bild:11SANANE_FEXL.jpg|link=Sanane(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Hayate(FEXL)|Hayate]] |jname = [[Hayate(FEXL)|(疾風(はやて))]] |picture = [[Bild:12HAYATE_FEXL.jpg|link=Hayate(FEXL)]]}} | |||
|- | |||
|{{FEXL_Char |name = [[Pullum Purna(FEXL)|Pullum Purna]] |jname = [[Pullum Purna(FEXL)|(プルム・プルナ)]] |picture = [[Bild:PULLUM_FEXL.jpg|link=Pullum Purna(FEXL)]]}} | |||
|{{FEXL_Char |name = [[Vulcano Rosso(FEXL)|Vulcano Rosso]] |jname = [[Vulcano Rosso(FEXL)|(ヴルカーノ・ロッソ)]] |picture = [[Bild:VULCANO_FEXL.jpg|link=Vulcano Rosso(FEXL)]]}} | |||
|} | |||
==DLC== | |||
{| cellspacing="1" style="text-align: left; color:black;" | |||
|{{FEXL_Char |name = [[Hokuto(FEXL)|Hokuto]] |jname = [[Hokuto(FEXL)|(ほくと)]] |picture = [[Bild:13HOKUTO_FEXL.jpg|link=Hokuto(FEXL)]]}} | |||
|} |
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