15.581
Bearbeitungen
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| style="background-color:#F9F9F9;" |14 | | style="background-color:#F9F9F9;" |14 | ||
| style="background-color:#F9F9F9;" |KDN | | style="background-color:#F9F9F9;" |KDN | ||
|- | |} | ||
| | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:200px;background-color:#E5E5E5;" | Name | |||
! style="background-color:#E5E5E5;" | PreCon | |||
! style="background-color:#E5E5E5;" | Input | |||
! style="width:60px;background-color:#E5E5E5;" | Hitarea | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Clean Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Hit | |||
! style="width:150px;background-color:#E5E5E5;" | HitState | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |Arch Cage [[File:BTN_SC_BE.png]] | | style="background-color:#F9F9F9;" |Arch Cage [[File:BTN_SC_BE.png]] | ||
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| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" |[[File:BTN_SC_BA.png]],KDN | | style="background-color:#F9F9F9;" |[[File:BTN_SC_BA.png]],KDN | ||
|- | |} | ||
| | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:200px;background-color:#E5E5E5;" | Name | |||
! style="background-color:#E5E5E5;" | PreCon | |||
! style="background-color:#E5E5E5;" | Input | |||
! style="width:60px;background-color:#E5E5E5;" | Hitarea | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Clean Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Hit | |||
! style="width:150px;background-color:#E5E5E5;" | HitState | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |Doomed Mark | | style="background-color:#F9F9F9;" |Doomed Mark | ||
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| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |} | ||
| | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:200px;background-color:#E5E5E5;" | Name | |||
! style="background-color:#E5E5E5;" | PreCon | |||
! style="background-color:#E5E5E5;" | Input | |||
! style="width:60px;background-color:#E5E5E5;" | Hitarea | |||
! style="width:60px;background-color:#E5E5E5;" | Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Clean Damage | |||
! style="width:60px;background-color:#E5E5E5;" | Hit | |||
! style="width:150px;background-color:#E5E5E5;" | HitState | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |Carving Strike | | style="background-color:#F9F9F9;" |Carving Strike |